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OpenMW/files/plugins.cfg.win32

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# Defines plugins to load
# Define plugin folder
PluginFolder=.\
# Define plugins
Plugin=RenderSystem_Direct3D9${DEBUG_SUFFIX}
Plugin=RenderSystem_GL${DEBUG_SUFFIX}
Plugin=Plugin_ParticleFX${DEBUG_SUFFIX}
Plugin=Plugin_OctreeSceneManager${DEBUG_SUFFIX}
Plugin=Plugin_CgProgramManager${DEBUG_SUFFIX}