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OpenMW
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components
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esm
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elsid
3305b400dc
Use ESM::NAME instead of const char* and std::string as argument type
2022-02-14 23:40:40 +01:00
..
attr.cpp
Handle werewolf stats
2013-08-09 05:14:58 -07:00
attr.hpp
Implement vanilla-style corprus handling (bug
#3714
, bug
#4623
)
2020-06-03 12:58:17 +04:00
defs.hpp
Make ESM::Position not packed (should
fix
#6566
)
2022-01-29 02:32:58 +01:00
esmcommon.hpp
Use ESM::NAME instead of const char* and std::string as argument type
2022-02-14 23:40:40 +01:00
luascripts.cpp
move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
2022-01-23 17:04:48 +01:00
luascripts.hpp
Change terminology of gameSecond/gameHour to simulationTime/gameTime
2022-01-10 21:03:35 +01:00
records.hpp
move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
2022-01-23 17:04:48 +01:00
util.hpp
Use
default
instead of empty constructors/destructors
2021-06-24 00:26:15 +02:00