mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-26 09:35:28 +00:00
7768556ce6
As we don't reconfigure all shaders without shadows when we disable them indoors (as it'd probably add a hitch to transitioning in and out) we need to set up dummy state so the shaders don't do anything illegal. This hadn't had symptoms for most objects as when indoors, nearly everything would be drawn first in one of the water RTTs, which had dummy state to disable shadows already. This wasn't true of the water plane itself, though, yet somehow it took until just now for anyone to report that. This resolves vtastek's issue where the water would be invisible indoors