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OpenMW/apps/openmw/mwmechanics/drawstate.hpp

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249 B
C++

#ifndef GAME_MWMECHANICS_DRAWSTATE_H
#define GAME_MWMECHANICS_DRAWSTATE_H
#undef DrawState
namespace MWMechanics
{
enum DrawState
{
DrawState_Weapon = 0,
DrawState_Spell = 1,
DrawState_Nothing = 2,
};
}
#endif