mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-03-30 07:21:12 +00:00
Feedback / testing is needed on this. Some small button location tweaks and more importantly, some changes to bring consistency between the Potion maker screen (already in openmw), Trading screen (already in openmw), Spellmaker screen, Travel screen and Training screen. It's mainly the top bar I'm talking about and resizability. It is not 1:1 towards vanilla, but looks better (IMO) and again, creates some consistency. This can probably be expanded to the remaining screens such as Enchanting and Spell and perhaps even the save/load screen to have OpenMW wide consistency.
27 lines
1.1 KiB
XML
27 lines
1.1 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
|
|
|
|
<MyGUI type="Layout">
|
|
<Widget type="Window" skin="MW_Window" layer="Windows" position="0 0 458 284" name="_Main">
|
|
<Property key="Visible" value="false"/>
|
|
<Property key="Caption" value="#{sServiceTrainingTitle}"/>
|
|
<Property key="MinSize" value="280 186"/>
|
|
|
|
<Widget type="TextBox" skin="SandText" position="8 8 330 24" name="Travel" align="Right Top">
|
|
<Property key="TextAlign" value="Left"/>
|
|
<Property key="Caption" value="#{sTrainingServiceTitle}"/>
|
|
</Widget>
|
|
|
|
<Widget type="Widget" skin="MW_Box" position="8 31 426 177" align="Left Top Stretch" name="TrainingOptions"/>
|
|
|
|
<Widget type="TextBox" skin="SandText" position="8 212 200 24" name="PlayerGold" align="Left Bottom">
|
|
<Property key="TextAlign" value="Left"/>
|
|
</Widget>
|
|
<Widget type="AutoSizedButton" skin="MW_Button" position="373 216 60 24" name="CancelButton" align="Right Bottom">
|
|
<Property key="ExpandDirection" value="Left"/>
|
|
<Property key="Caption" value="#{sCancel}"/>
|
|
</Widget>
|
|
|
|
</Widget>
|
|
|
|
</MyGUI>
|