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OpenMW/docs/source/reference/modding/music.rst

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Music
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The music system in OpenMW is hard-coded and audio files are used automatically
when placed into correct folders.
* ``data/music/explore`` - Folder contents are played outside combat, shuffling between available files.
* ``data/music/battle`` - Folder contents are played during combat, shuffling between available files.
Three special files also require a specific name. In this example a ``.mp3``
format is used, but any other format will also work as long as the filename is
correct.
* ``data/music/special/morrowind title.mp3`` - Main menu music.
* ``data/music/special/mw_death.mp3`` - Plays when the player dies.
* ``data/music/special/mw_triumph.mp3`` - Plays when the level up menu appears.
Supported Formats
*****************
OpenMW uses `FFmpeg framework <https://ffmpeg.org/>`_ and thus supports a great
variety of formats. Using either ``.mp3`` or ``.ogg`` for music files is a
common choice.