mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2024-12-29 03:19:44 +00:00
75 lines
2.2 KiB
CMake
75 lines
2.2 KiB
CMake
if (NOT DEFINED OPENMW_RESOURCES_ROOT)
|
|
return()
|
|
endif()
|
|
|
|
# Copy resource files into the build directory
|
|
set(SDIR ${CMAKE_CURRENT_SOURCE_DIR})
|
|
set(DDIRRELATIVE resources/shaders)
|
|
|
|
set(SHADER_FILES
|
|
lib/water/fresnel.glsl
|
|
lib/water/rain_ripples.glsl
|
|
lib/water/ripples.glsl
|
|
lib/view/depth.glsl
|
|
lib/luminance/constants.glsl
|
|
lib/particle/soft.glsl
|
|
lib/particle/occlusion.glsl
|
|
lib/util/quickstep.glsl
|
|
lib/util/coordinates.glsl
|
|
lib/util/distortion.glsl
|
|
lib/core/fragment.glsl
|
|
lib/core/fragment.h.glsl
|
|
lib/core/fragment_multiview.glsl
|
|
lib/core/vertex.glsl
|
|
lib/core/vertex.h.glsl
|
|
lib/core/vertex_multiview.glsl
|
|
lib/light/lighting.glsl
|
|
lib/light/lighting_util.glsl
|
|
lib/sky/passes.glsl
|
|
lib/material/parallax.glsl
|
|
lib/material/alpha.glsl
|
|
compatibility/ripples_blobber.frag
|
|
compatibility/ripples_simulate.frag
|
|
compatibility/fog.glsl
|
|
compatibility/groundcover.vert
|
|
compatibility/groundcover.frag
|
|
compatibility/water.vert
|
|
compatibility/water.frag
|
|
compatibility/objects.vert
|
|
compatibility/objects.frag
|
|
compatibility/terrain.vert
|
|
compatibility/terrain.frag
|
|
compatibility/s360.frag
|
|
compatibility/s360.vert
|
|
compatibility/shadows_vertex.glsl
|
|
compatibility/shadows_fragment.glsl
|
|
compatibility/shadowcasting.vert
|
|
compatibility/shadowcasting.frag
|
|
compatibility/vertexcolors.glsl
|
|
compatibility/normals.glsl
|
|
compatibility/multiview_resolve.vert
|
|
compatibility/multiview_resolve.frag
|
|
compatibility/depthclipped.vert
|
|
compatibility/depthclipped.frag
|
|
compatibility/gui.vert
|
|
compatibility/gui.frag
|
|
compatibility/debug.vert
|
|
compatibility/debug.frag
|
|
compatibility/sky.vert
|
|
compatibility/sky.frag
|
|
compatibility/fullscreen_tri.vert
|
|
compatibility/fullscreen_tri.frag
|
|
compatibility/bs/default.vert
|
|
compatibility/bs/default.frag
|
|
compatibility/bs/nolighting.vert
|
|
compatibility/bs/nolighting.frag
|
|
compatibility/luminance/resolve.frag
|
|
compatibility/luminance/luminance.frag
|
|
core/ripples_blobber.comp
|
|
core/ripples_simulate.comp
|
|
core/gui.frag
|
|
core/gui.vert
|
|
)
|
|
|
|
copy_all_resource_files(${CMAKE_CURRENT_SOURCE_DIR} ${OPENMW_RESOURCES_ROOT} ${DDIRRELATIVE} "${SHADER_FILES}")
|