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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-09 03:39:14 +00:00
OpenMW/apps/openmw
2012-03-31 17:26:15 +02:00
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mwclass
mwdialogue silenced some warnings 2012-03-20 10:30:21 +01:00
mwgui made all dialogs semi transparent (like in morrowind) 2012-03-30 14:01:43 +02:00
mwinput
mwmechanics basic auto-equipping (picks the first matching item 2012-03-31 17:26:15 +02:00
mwrender fixed a terrain-related Redemption crash 2012-03-30 15:52:09 +02:00
mwscript getWaterLevel use CellStore ; attempted fix for morrowind without tribunal 2012-03-30 10:12:28 +02:00
mwsound (Temporary) workaround for broken OpenAL implementations that doesn't return meaningful max counts of sources 2012-03-30 00:12:38 +04:00
mwworld basic auto-equipping (picks the first matching item 2012-03-31 17:26:15 +02:00
CMakeLists.txt factored out actor related game mechanics code into a separate class 2012-03-30 16:18:58 +02:00
config.hpp.cmake
doc.hpp
engine.cpp framework for gamemechanics-realted actor updated 2012-03-30 17:01:55 +02:00
engine.hpp
main.cpp