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727a598cbe
OpenMW
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apps
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openmw
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mwworld
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Glorf
727a598cbe
Last tabulator died
2013-03-15 10:32:03 +01:00
..
action.cpp
action.hpp
actionalchemy.cpp
actionalchemy.hpp
actionapply.cpp
actionapply.hpp
actioneat.cpp
actioneat.hpp
actionequip.cpp
Properly check for the Beast flag instead of hardcoding beast races
2013-03-12 02:09:54 +01:00
actionequip.hpp
actionopen.cpp
Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
2013-03-07 14:00:13 +01:00
actionopen.hpp
Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
2013-03-07 14:00:13 +01:00
actionread.cpp
actionread.hpp
actiontake.cpp
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp
actionteleport.hpp
cellfunctors.hpp
cells.cpp
Make MWWorld::getInterior case insensitive.
2013-03-07 20:15:01 +01:00
cells.hpp
cellstore.cpp
cellstore.hpp
class.cpp
Handle always run in the inputmanager, instead of using forced stance.
2013-03-14 21:08:19 +01:00
class.hpp
Handle always run in the inputmanager, instead of using forced stance.
2013-03-14 21:08:19 +01:00
containerstore.cpp
containerstore.hpp
customdata.hpp
esmstore.cpp
restructuring tes3 record structs
2013-03-12 08:15:20 +01:00
esmstore.hpp
failedaction.cpp
failedaction.hpp
fallback.cpp
Fallback system rewritten, added light fallbacks
2013-03-15 10:17:30 +01:00
fallback.hpp
Fallback system rewritten, added light fallbacks
2013-03-15 10:17:30 +01:00
globals.cpp
globals.hpp
inventorystore.cpp
inventorystore.hpp
localscripts.cpp
localscripts.hpp
manualref.hpp
nullaction.hpp
physicssystem.cpp
Placeable objects should not collide unless they have a NiRootCollisionNode
2013-03-14 03:04:02 +01:00
physicssystem.hpp
Placeable objects should not collide unless they have a NiRootCollisionNode
2013-03-14 03:04:02 +01:00
player.cpp
Handle always run in the inputmanager, instead of using forced stance.
2013-03-14 21:08:19 +01:00
player.hpp
Handle always run in the inputmanager, instead of using forced stance.
2013-03-14 21:08:19 +01:00
ptr.cpp
ptr.hpp
recordcmp.hpp
refdata.cpp
refdata.hpp
scene.cpp
rescale all objects to the range of [0.5, 2] when a cell becomes active
2013-03-10 10:00:20 +01:00
scene.hpp
rescale all objects to the range of [0.5, 2] when a cell becomes active
2013-03-10 10:00:20 +01:00
store.cpp
store.hpp
timestamp.cpp
timestamp.hpp
weather.cpp
Last tabulator died
2013-03-15 10:32:03 +01:00
weather.hpp
Fallback system rewritten, added light fallbacks
2013-03-15 10:17:30 +01:00
worldimp.cpp
Fallback system rewritten, added light fallbacks
2013-03-15 10:17:30 +01:00
worldimp.hpp
Fallback system rewritten, added light fallbacks
2013-03-15 10:17:30 +01:00