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OpenMW/files/shaders
psi29a d8d7a3b372 Merge branch 'softparticles_patch' into 'master'
Shadervisitor adjustments and Mac OS fix for soft particles

See merge request OpenMW/openmw!1380
2022-01-06 13:13:52 +00:00
..
alpha.glsl
CMakeLists.txt use OPENMW_RESOURCES_ROOT instead 2021-12-08 14:33:49 +01:00
debug_fragment.glsl
debug_vertex.glsl
depth.glsl
groundcover_fragment.glsl
groundcover_vertex.glsl
gui_fragment.glsl
gui_vertex.glsl
lighting_util.glsl
lighting.glsl
nv_default_fragment.glsl Add specular strength shader parameter 2021-11-10 19:58:06 +03:00
nv_default_vertex.glsl
nv_nolighting_fragment.glsl
nv_nolighting_vertex.glsl
objects_fragment.glsl Merge branch 'softparticles_patch' into 'master' 2022-01-06 13:13:52 +00:00
objects_vertex.glsl
parallax.glsl
s360_fragment.glsl
s360_vertex.glsl
shadowcasting_fragment.glsl
shadowcasting_vertex.glsl
shadows_fragment.glsl
shadows_vertex.glsl
sky_fragment.glsl
sky_vertex.glsl
skypasses.glsl
softparticles.glsl
terrain_fragment.glsl
terrain_vertex.glsl
vertexcolors.glsl
water_fragment.glsl Merge branch 'master' into 'master' 2021-11-13 21:44:25 +00:00
water_nm.png
water_vertex.glsl Fix #6386 2021-11-09 23:25:06 -05:00