mirror of
https://gitlab.com/OpenMW/openmw.git
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d5f0f44afb
Refactor raiserank and lowerrank See merge request OpenMW/openmw!3135
1523 lines
60 KiB
C++
1523 lines
60 KiB
C++
#include "statsextensions.hpp"
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#include <cmath>
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#include <components/esm3/loadcrea.hpp>
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#include <components/esm3/loadnpc.hpp>
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#include "../mwworld/esmstore.hpp"
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#include <components/compiler/opcodes.hpp>
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#include <components/debug/debuglog.hpp>
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#include <components/esm3/loadfact.hpp>
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#include <components/interpreter/interpreter.hpp>
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#include <components/interpreter/opcodes.hpp>
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#include <components/interpreter/runtime.hpp>
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#include <components/esm3/loadmgef.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/mechanicsmanager.hpp"
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#include "../mwbase/statemanager.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/player.hpp"
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#include "../mwmechanics/actorutil.hpp"
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#include "../mwmechanics/creaturestats.hpp"
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#include "../mwmechanics/npcstats.hpp"
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#include "ref.hpp"
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namespace
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{
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ESM::RefId getDialogueActorFaction(const MWWorld::ConstPtr& actor)
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{
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ESM::RefId factionId = actor.getClass().getPrimaryFaction(actor);
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if (factionId.empty())
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throw std::runtime_error("failed to determine dialogue actors faction (because actor is factionless)");
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return factionId;
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}
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void modStat(MWMechanics::AttributeValue& stat, float amount)
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{
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const float base = stat.getBase();
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const float modifier = stat.getModifier() - stat.getDamage();
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const float modified = base + modifier;
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// Clamp to 100 unless base < 100 and we have a fortification going
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if ((modifier <= 0.f || base >= 100.f) && amount > 0.f)
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amount = std::clamp(100.f - modified, 0.f, amount);
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// Clamp the modified value in a way that doesn't properly account for negative numbers
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float newModified = modified + amount;
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if (newModified < 0.f)
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{
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if (modified >= 0.f)
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newModified = 0.f;
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else if (newModified < modified)
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newModified = modified;
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}
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// Calculate damage/fortification based on the clamped base value
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stat.setBase(std::clamp(base + amount, 0.f, 100.f), true);
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stat.setModifier(newModified - stat.getBase());
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}
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template <class T>
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void updateBaseRecord(MWWorld::Ptr& ptr)
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{
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const auto& store = *MWBase::Environment::get().getESMStore();
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const T* base = store.get<T>().find(ptr.getCellRef().getRefId());
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ptr.get<T>()->mBase = base;
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}
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}
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namespace MWScript
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{
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namespace Stats
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{
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template <class R>
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class OpGetLevel : public Interpreter::Opcode0
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{
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public:
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void execute(Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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Interpreter::Type_Integer value = ptr.getClass().getCreatureStats(ptr).getLevel();
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runtime.push(value);
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}
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};
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template <class R>
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class OpSetLevel : public Interpreter::Opcode0
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{
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public:
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void execute(Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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Interpreter::Type_Integer value = runtime[0].mInteger;
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runtime.pop();
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ptr.getClass().getCreatureStats(ptr).setLevel(value);
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}
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};
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template <class R>
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class OpGetAttribute : public Interpreter::Opcode0
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{
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int mIndex;
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public:
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OpGetAttribute(int index)
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: mIndex(index)
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{
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}
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void execute(Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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Interpreter::Type_Float value = ptr.getClass().getCreatureStats(ptr).getAttribute(mIndex).getModified();
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runtime.push(value);
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}
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};
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template <class R>
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class OpSetAttribute : public Interpreter::Opcode0
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{
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int mIndex;
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public:
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OpSetAttribute(int index)
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: mIndex(index)
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{
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}
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void execute(Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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Interpreter::Type_Float value = runtime[0].mFloat;
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runtime.pop();
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MWMechanics::AttributeValue attribute = ptr.getClass().getCreatureStats(ptr).getAttribute(mIndex);
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attribute.setBase(value, true);
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ptr.getClass().getCreatureStats(ptr).setAttribute(mIndex, attribute);
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}
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};
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template <class R>
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class OpModAttribute : public Interpreter::Opcode0
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{
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int mIndex;
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public:
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OpModAttribute(int index)
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: mIndex(index)
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{
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}
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void execute(Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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Interpreter::Type_Float value = runtime[0].mFloat;
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runtime.pop();
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MWMechanics::AttributeValue attribute = ptr.getClass().getCreatureStats(ptr).getAttribute(mIndex);
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modStat(attribute, value);
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ptr.getClass().getCreatureStats(ptr).setAttribute(mIndex, attribute);
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}
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};
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template <class R>
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class OpGetDynamic : public Interpreter::Opcode0
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{
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int mIndex;
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public:
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OpGetDynamic(int index)
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: mIndex(index)
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{
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}
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void execute(Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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Interpreter::Type_Float value;
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if (mIndex == 0 && ptr.getClass().hasItemHealth(ptr))
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{
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// health is a special case
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value = static_cast<Interpreter::Type_Float>(ptr.getClass().getItemMaxHealth(ptr));
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}
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else
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{
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value = ptr.getClass().getCreatureStats(ptr).getDynamic(mIndex).getCurrent();
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// GetMagicka shouldn't return negative values
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if (mIndex == 1 && value < 0)
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value = 0;
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}
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runtime.push(value);
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}
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};
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template <class R>
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class OpSetDynamic : public Interpreter::Opcode0
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{
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int mIndex;
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public:
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OpSetDynamic(int index)
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: mIndex(index)
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{
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}
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void execute(Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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Interpreter::Type_Float value = runtime[0].mFloat;
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runtime.pop();
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MWMechanics::DynamicStat<float> stat(ptr.getClass().getCreatureStats(ptr).getDynamic(mIndex));
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stat.setBase(value);
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stat.setCurrent(stat.getModified(false), true, true);
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ptr.getClass().getCreatureStats(ptr).setDynamic(mIndex, stat);
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}
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};
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template <class R>
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class OpModDynamic : public Interpreter::Opcode0
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{
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int mIndex;
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public:
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OpModDynamic(int index)
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: mIndex(index)
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{
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}
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void execute(Interpreter::Runtime& runtime) override
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{
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int peek = R::implicit ? 0 : runtime[0].mInteger;
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MWWorld::Ptr ptr = R()(runtime);
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Interpreter::Type_Float diff = runtime[0].mFloat;
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runtime.pop();
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// workaround broken endgame scripts that kill dagoth ur
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if (!R::implicit && ptr.getCellRef().getRefId() == "dagoth_ur_1")
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{
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runtime.push(peek);
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if (R()(runtime, false, true).isEmpty())
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{
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Log(Debug::Warning) << "Warning: Compensating for broken script in Morrowind.esm by "
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<< "ignoring remote access to dagoth_ur_1";
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return;
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}
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}
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MWMechanics::CreatureStats& stats = ptr.getClass().getCreatureStats(ptr);
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MWMechanics::DynamicStat<float> stat = stats.getDynamic(mIndex);
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float current = stat.getCurrent();
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float base = diff + stat.getBase();
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if (mIndex != 2)
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base = std::max(base, 0.f);
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stat.setBase(base);
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stat.setCurrent(diff + current, true, true);
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stats.setDynamic(mIndex, stat);
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}
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};
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template <class R>
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class OpModCurrentDynamic : public Interpreter::Opcode0
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{
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int mIndex;
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public:
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OpModCurrentDynamic(int index)
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: mIndex(index)
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{
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}
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void execute(Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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Interpreter::Type_Float diff = runtime[0].mFloat;
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runtime.pop();
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MWMechanics::CreatureStats& stats = ptr.getClass().getCreatureStats(ptr);
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Interpreter::Type_Float current = stats.getDynamic(mIndex).getCurrent();
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MWMechanics::DynamicStat<float> stat(ptr.getClass().getCreatureStats(ptr).getDynamic(mIndex));
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bool allowDecreaseBelowZero = false;
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if (mIndex == 2) // Fatigue-specific logic
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{
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// For fatigue, a negative current value is allowed and means the actor will be knocked down
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allowDecreaseBelowZero = true;
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// Knock down the actor immediately if a non-positive new value is the case
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if (diff + current <= 0.f)
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ptr.getClass().getCreatureStats(ptr).setKnockedDown(true);
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}
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stat.setCurrent(diff + current, allowDecreaseBelowZero);
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ptr.getClass().getCreatureStats(ptr).setDynamic(mIndex, stat);
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}
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};
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template <class R>
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class OpGetDynamicGetRatio : public Interpreter::Opcode0
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{
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int mIndex;
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public:
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OpGetDynamicGetRatio(int index)
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: mIndex(index)
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{
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}
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void execute(Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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const MWMechanics::CreatureStats& stats = ptr.getClass().getCreatureStats(ptr);
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runtime.push(stats.getDynamic(mIndex).getRatio());
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}
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};
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template <class R>
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class OpGetSkill : public Interpreter::Opcode0
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{
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ESM::RefId mId;
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public:
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OpGetSkill(ESM::RefId id)
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: mId(id)
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{
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}
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void execute(Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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Interpreter::Type_Float value = ptr.getClass().getSkill(ptr, mId);
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runtime.push(value);
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}
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};
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template <class R>
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class OpSetSkill : public Interpreter::Opcode0
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{
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ESM::RefId mId;
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public:
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OpSetSkill(ESM::RefId id)
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: mId(id)
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{
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}
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void execute(Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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Interpreter::Type_Float value = runtime[0].mFloat;
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runtime.pop();
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MWMechanics::NpcStats& stats = ptr.getClass().getNpcStats(ptr);
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stats.getSkill(mId).setBase(value, true);
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}
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};
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template <class R>
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class OpModSkill : public Interpreter::Opcode0
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{
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ESM::RefId mId;
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public:
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OpModSkill(ESM::RefId id)
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: mId(id)
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{
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}
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void execute(Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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Interpreter::Type_Float value = runtime[0].mFloat;
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runtime.pop();
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MWMechanics::SkillValue& skill = ptr.getClass().getNpcStats(ptr).getSkill(mId);
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modStat(skill, value);
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}
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};
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class OpGetPCCrimeLevel : public Interpreter::Opcode0
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{
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public:
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void execute(Interpreter::Runtime& runtime) override
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{
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MWBase::World* world = MWBase::Environment::get().getWorld();
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MWWorld::Ptr player = world->getPlayerPtr();
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runtime.push(static_cast<Interpreter::Type_Float>(player.getClass().getNpcStats(player).getBounty()));
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}
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};
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class OpSetPCCrimeLevel : public Interpreter::Opcode0
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{
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public:
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void execute(Interpreter::Runtime& runtime) override
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{
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MWBase::World* world = MWBase::Environment::get().getWorld();
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MWWorld::Ptr player = world->getPlayerPtr();
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int bounty = static_cast<int>(runtime[0].mFloat);
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runtime.pop();
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player.getClass().getNpcStats(player).setBounty(bounty);
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if (bounty == 0)
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MWBase::Environment::get().getWorld()->getPlayer().recordCrimeId();
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}
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};
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class OpModPCCrimeLevel : public Interpreter::Opcode0
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{
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public:
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void execute(Interpreter::Runtime& runtime) override
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{
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MWBase::World* world = MWBase::Environment::get().getWorld();
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MWWorld::Ptr player = world->getPlayerPtr();
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player.getClass().getNpcStats(player).setBounty(
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static_cast<int>(runtime[0].mFloat) + player.getClass().getNpcStats(player).getBounty());
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runtime.pop();
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}
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};
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template <class R>
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class OpAddSpell : public Interpreter::Opcode0
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{
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public:
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void execute(Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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ESM::RefId id = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
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runtime.pop();
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const ESM::Spell* spell = MWBase::Environment::get().getESMStore()->get<ESM::Spell>().find(id);
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MWMechanics::CreatureStats& creatureStats = ptr.getClass().getCreatureStats(ptr);
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creatureStats.getSpells().add(spell);
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ESM::Spell::SpellType type = static_cast<ESM::Spell::SpellType>(spell->mData.mType);
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if (type != ESM::Spell::ST_Spell && type != ESM::Spell::ST_Power)
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{
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// Add spell effect to *this actor's* queue immediately
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creatureStats.getActiveSpells().addSpell(spell, ptr);
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// Apply looping particles immediately for constant effects
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MWBase::Environment::get().getWorld()->applyLoopingParticles(ptr);
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}
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}
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};
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template <class R>
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class OpRemoveSpell : public Interpreter::Opcode0
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{
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public:
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void execute(Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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ESM::RefId id = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
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runtime.pop();
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MWMechanics::CreatureStats& creatureStats = ptr.getClass().getCreatureStats(ptr);
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creatureStats.getSpells().remove(id);
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MWBase::WindowManager* wm = MWBase::Environment::get().getWindowManager();
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if (ptr == MWMechanics::getPlayer() && id == wm->getSelectedSpell())
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{
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wm->unsetSelectedSpell();
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}
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}
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};
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template <class R>
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class OpRemoveSpellEffects : public Interpreter::Opcode0
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{
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public:
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void execute(Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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ESM::RefId spellid = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
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runtime.pop();
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ptr.getClass().getCreatureStats(ptr).getActiveSpells().removeEffects(ptr, spellid);
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}
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};
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template <class R>
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class OpRemoveEffects : public Interpreter::Opcode0
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{
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public:
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void execute(Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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Interpreter::Type_Integer effectId = runtime[0].mInteger;
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runtime.pop();
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ptr.getClass().getCreatureStats(ptr).getActiveSpells().purgeEffect(ptr, effectId);
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}
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};
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template <class R>
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class OpGetSpell : public Interpreter::Opcode0
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{
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public:
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void execute(Interpreter::Runtime& runtime) override
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{
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MWWorld::Ptr ptr = R()(runtime);
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ESM::RefId id = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
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runtime.pop();
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Interpreter::Type_Integer value = 0;
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if (ptr.getClass().isActor() && ptr.getClass().getCreatureStats(ptr).getSpells().hasSpell(id))
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value = 1;
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runtime.push(value);
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}
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};
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template <class R>
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class OpPCJoinFaction : public Interpreter::Opcode1
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{
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public:
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void execute(Interpreter::Runtime& runtime, unsigned int arg0) override
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{
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MWWorld::ConstPtr actor = R()(runtime, false);
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ESM::RefId factionID;
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|
|
if (arg0 == 0)
|
|
{
|
|
factionID = getDialogueActorFaction(actor);
|
|
}
|
|
else
|
|
{
|
|
factionID = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
|
|
runtime.pop();
|
|
}
|
|
// Make sure this faction exists
|
|
MWBase::Environment::get().getESMStore()->get<ESM::Faction>().find(factionID);
|
|
|
|
if (!factionID.empty())
|
|
{
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
player.getClass().getNpcStats(player).joinFaction(factionID);
|
|
}
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpPCRaiseRank : public Interpreter::Opcode1
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime, unsigned int arg0) override
|
|
{
|
|
MWWorld::ConstPtr actor = R()(runtime, false);
|
|
|
|
ESM::RefId factionID;
|
|
|
|
if (arg0 == 0)
|
|
{
|
|
factionID = getDialogueActorFaction(actor);
|
|
}
|
|
else
|
|
{
|
|
factionID = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
|
|
runtime.pop();
|
|
}
|
|
// Make sure this faction exists
|
|
MWBase::Environment::get().getESMStore()->get<ESM::Faction>().find(factionID);
|
|
|
|
if (!factionID.empty())
|
|
{
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
if (!player.getClass().getNpcStats(player).isInFaction(factionID))
|
|
{
|
|
player.getClass().getNpcStats(player).joinFaction(factionID);
|
|
}
|
|
else
|
|
{
|
|
int currentRank = player.getClass().getNpcStats(player).getFactionRank(factionID);
|
|
player.getClass().getNpcStats(player).setFactionRank(factionID, currentRank + 1);
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpPCLowerRank : public Interpreter::Opcode1
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime, unsigned int arg0) override
|
|
{
|
|
MWWorld::ConstPtr actor = R()(runtime, false);
|
|
|
|
ESM::RefId factionID;
|
|
|
|
if (arg0 == 0)
|
|
{
|
|
factionID = getDialogueActorFaction(actor);
|
|
}
|
|
else
|
|
{
|
|
factionID = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
|
|
runtime.pop();
|
|
}
|
|
// Make sure this faction exists
|
|
MWBase::Environment::get().getESMStore()->get<ESM::Faction>().find(factionID);
|
|
|
|
if (!factionID.empty())
|
|
{
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
int currentRank = player.getClass().getNpcStats(player).getFactionRank(factionID);
|
|
player.getClass().getNpcStats(player).setFactionRank(factionID, currentRank - 1);
|
|
}
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpGetPCRank : public Interpreter::Opcode1
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime, unsigned int arg0) override
|
|
{
|
|
MWWorld::ConstPtr ptr = R()(runtime, false);
|
|
|
|
ESM::RefId factionID;
|
|
if (arg0 > 0)
|
|
{
|
|
factionID = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
|
|
runtime.pop();
|
|
}
|
|
else
|
|
{
|
|
factionID = ptr.getClass().getPrimaryFaction(ptr);
|
|
}
|
|
// Make sure this faction exists
|
|
MWBase::Environment::get().getESMStore()->get<ESM::Faction>().find(factionID);
|
|
|
|
if (!factionID.empty())
|
|
{
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
runtime.push(player.getClass().getNpcStats(player).getFactionRank(factionID));
|
|
}
|
|
else
|
|
{
|
|
runtime.push(-1);
|
|
}
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpModDisposition : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime) override
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
Interpreter::Type_Integer value = runtime[0].mInteger;
|
|
runtime.pop();
|
|
|
|
if (ptr.getClass().isNpc())
|
|
ptr.getClass().getNpcStats(ptr).setBaseDisposition(
|
|
ptr.getClass().getNpcStats(ptr).getBaseDisposition() + value);
|
|
|
|
// else: must not throw exception (used by an Almalexia dialogue script)
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpSetDisposition : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime) override
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
Interpreter::Type_Integer value = runtime[0].mInteger;
|
|
runtime.pop();
|
|
|
|
if (ptr.getClass().isNpc())
|
|
ptr.getClass().getNpcStats(ptr).setBaseDisposition(value);
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpGetDisposition : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime) override
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
if (!ptr.getClass().isNpc())
|
|
runtime.push(0);
|
|
else
|
|
runtime.push(MWBase::Environment::get().getMechanicsManager()->getDerivedDisposition(ptr));
|
|
}
|
|
};
|
|
|
|
class OpGetDeadCount : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime) override
|
|
{
|
|
ESM::RefId id = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
|
|
runtime[0].mInteger = MWBase::Environment::get().getMechanicsManager()->countDeaths(id);
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpGetPCFacRep : public Interpreter::Opcode1
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime, unsigned int arg0) override
|
|
{
|
|
MWWorld::ConstPtr ptr = R()(runtime, false);
|
|
|
|
ESM::RefId factionId;
|
|
|
|
if (arg0 == 1)
|
|
{
|
|
factionId = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
|
|
runtime.pop();
|
|
}
|
|
else
|
|
{
|
|
factionId = getDialogueActorFaction(ptr);
|
|
}
|
|
|
|
if (factionId.empty())
|
|
throw std::runtime_error("failed to determine faction");
|
|
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
runtime.push(player.getClass().getNpcStats(player).getFactionReputation(factionId));
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpSetPCFacRep : public Interpreter::Opcode1
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime, unsigned int arg0) override
|
|
{
|
|
MWWorld::ConstPtr ptr = R()(runtime, false);
|
|
|
|
Interpreter::Type_Integer value = runtime[0].mInteger;
|
|
runtime.pop();
|
|
|
|
ESM::RefId factionId;
|
|
|
|
if (arg0 == 1)
|
|
{
|
|
factionId = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
|
|
runtime.pop();
|
|
}
|
|
else
|
|
{
|
|
factionId = getDialogueActorFaction(ptr);
|
|
}
|
|
|
|
if (factionId.empty())
|
|
throw std::runtime_error("failed to determine faction");
|
|
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
player.getClass().getNpcStats(player).setFactionReputation(factionId, value);
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpModPCFacRep : public Interpreter::Opcode1
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime, unsigned int arg0) override
|
|
{
|
|
MWWorld::ConstPtr ptr = R()(runtime, false);
|
|
|
|
Interpreter::Type_Integer value = runtime[0].mInteger;
|
|
runtime.pop();
|
|
|
|
ESM::RefId factionId;
|
|
|
|
if (arg0 == 1)
|
|
{
|
|
factionId = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
|
|
runtime.pop();
|
|
}
|
|
else
|
|
{
|
|
factionId = getDialogueActorFaction(ptr);
|
|
}
|
|
|
|
if (factionId.empty())
|
|
throw std::runtime_error("failed to determine faction");
|
|
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
player.getClass().getNpcStats(player).setFactionReputation(
|
|
factionId, player.getClass().getNpcStats(player).getFactionReputation(factionId) + value);
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpGetCommonDisease : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime) override
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
runtime.push(ptr.getClass().getCreatureStats(ptr).hasCommonDisease());
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpGetBlightDisease : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime) override
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
runtime.push(ptr.getClass().getCreatureStats(ptr).hasBlightDisease());
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpGetRace : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime) override
|
|
{
|
|
MWWorld::ConstPtr ptr = R()(runtime);
|
|
|
|
ESM::RefId race = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
|
|
runtime.pop();
|
|
|
|
const ESM::RefId& npcRace = ptr.get<ESM::NPC>()->mBase->mRace;
|
|
|
|
runtime.push(race == npcRace);
|
|
}
|
|
};
|
|
|
|
class OpGetWerewolfKills : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime) override
|
|
{
|
|
MWWorld::Ptr ptr = MWBase::Environment::get().getWorld()->getPlayerPtr();
|
|
|
|
runtime.push(ptr.getClass().getNpcStats(ptr).getWerewolfKills());
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpPcExpelled : public Interpreter::Opcode1
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime, unsigned int arg0) override
|
|
{
|
|
MWWorld::ConstPtr ptr = R()(runtime, false);
|
|
|
|
ESM::RefId factionID;
|
|
if (arg0 > 0)
|
|
{
|
|
factionID = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
|
|
runtime.pop();
|
|
}
|
|
else
|
|
{
|
|
factionID = ptr.getClass().getPrimaryFaction(ptr);
|
|
}
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
if (!factionID.empty())
|
|
{
|
|
runtime.push(player.getClass().getNpcStats(player).getExpelled(factionID));
|
|
}
|
|
else
|
|
{
|
|
runtime.push(0);
|
|
}
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpPcExpell : public Interpreter::Opcode1
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime, unsigned int arg0) override
|
|
{
|
|
MWWorld::ConstPtr ptr = R()(runtime, false);
|
|
|
|
ESM::RefId factionID;
|
|
if (arg0 > 0)
|
|
{
|
|
factionID = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
|
|
runtime.pop();
|
|
}
|
|
else
|
|
{
|
|
factionID = ptr.getClass().getPrimaryFaction(ptr);
|
|
}
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
if (!factionID.empty())
|
|
{
|
|
player.getClass().getNpcStats(player).expell(factionID);
|
|
}
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpPcClearExpelled : public Interpreter::Opcode1
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime, unsigned int arg0) override
|
|
{
|
|
MWWorld::ConstPtr ptr = R()(runtime, false);
|
|
|
|
ESM::RefId factionID;
|
|
if (arg0 > 0)
|
|
{
|
|
factionID = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
|
|
runtime.pop();
|
|
}
|
|
else
|
|
{
|
|
factionID = ptr.getClass().getPrimaryFaction(ptr);
|
|
}
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
if (!factionID.empty())
|
|
player.getClass().getNpcStats(player).clearExpelled(factionID);
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpRaiseRank : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime) override
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
const ESM::RefId& factionID = ptr.getClass().getPrimaryFaction(ptr);
|
|
if (factionID.empty())
|
|
return;
|
|
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
|
|
// no-op when executed on the player
|
|
if (ptr == player)
|
|
return;
|
|
|
|
// If we already changed rank for this NPC, modify current rank in the NPC stats.
|
|
// Otherwise take rank from base NPC record, increase it and put it to NPC data.
|
|
int currentRank = ptr.getClass().getNpcStats(ptr).getFactionRank(factionID);
|
|
if (currentRank >= 0)
|
|
ptr.getClass().getNpcStats(ptr).setFactionRank(factionID, currentRank + 1);
|
|
else
|
|
{
|
|
int rank = ptr.getClass().getPrimaryFactionRank(ptr);
|
|
ptr.getClass().getNpcStats(ptr).joinFaction(factionID);
|
|
ptr.getClass().getNpcStats(ptr).setFactionRank(factionID, rank + 1);
|
|
}
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpLowerRank : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime) override
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
const ESM::RefId& factionID = ptr.getClass().getPrimaryFaction(ptr);
|
|
if (factionID.empty())
|
|
return;
|
|
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
|
|
// no-op when executed on the player
|
|
if (ptr == player)
|
|
return;
|
|
|
|
// If we already changed rank for this NPC, modify current rank in the NPC stats.
|
|
// Otherwise take rank from base NPC record, decrease it and put it to NPC data.
|
|
int currentRank = ptr.getClass().getNpcStats(ptr).getFactionRank(factionID);
|
|
if (currentRank == 0)
|
|
return;
|
|
else if (currentRank > 0)
|
|
ptr.getClass().getNpcStats(ptr).setFactionRank(factionID, currentRank - 1);
|
|
else
|
|
{
|
|
int rank = ptr.getClass().getPrimaryFactionRank(ptr);
|
|
ptr.getClass().getNpcStats(ptr).joinFaction(factionID);
|
|
ptr.getClass().getNpcStats(ptr).setFactionRank(factionID, std::max(0, rank - 1));
|
|
}
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpOnDeath : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime) override
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
Interpreter::Type_Integer value = ptr.getClass().getCreatureStats(ptr).hasDied();
|
|
|
|
if (value)
|
|
ptr.getClass().getCreatureStats(ptr).clearHasDied();
|
|
|
|
runtime.push(value);
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpOnMurder : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime) override
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
Interpreter::Type_Integer value = ptr.getClass().getCreatureStats(ptr).hasBeenMurdered();
|
|
|
|
if (value)
|
|
ptr.getClass().getCreatureStats(ptr).clearHasBeenMurdered();
|
|
|
|
runtime.push(value);
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpOnKnockout : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime) override
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
Interpreter::Type_Integer value = ptr.getClass().getCreatureStats(ptr).getKnockedDownOneFrame();
|
|
|
|
runtime.push(value);
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpIsWerewolf : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime) override
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
runtime.push(ptr.getClass().getNpcStats(ptr).isWerewolf());
|
|
}
|
|
};
|
|
|
|
template <class R, bool set>
|
|
class OpSetWerewolf : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime) override
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
MWBase::Environment::get().getMechanicsManager()->setWerewolf(ptr, set);
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpSetWerewolfAcrobatics : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime) override
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
MWBase::Environment::get().getMechanicsManager()->applyWerewolfAcrobatics(ptr);
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpResurrect : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime) override
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
if (ptr == MWMechanics::getPlayer())
|
|
{
|
|
MWBase::Environment::get().getMechanicsManager()->resurrect(ptr);
|
|
if (MWBase::Environment::get().getStateManager()->getState() == MWBase::StateManager::State_Ended)
|
|
MWBase::Environment::get().getStateManager()->resumeGame();
|
|
}
|
|
else if (ptr.getClass().getCreatureStats(ptr).isDead())
|
|
{
|
|
bool wasEnabled = ptr.getRefData().isEnabled();
|
|
MWBase::Environment::get().getWorld()->undeleteObject(ptr);
|
|
auto windowManager = MWBase::Environment::get().getWindowManager();
|
|
bool wasOpen = windowManager->containsMode(MWGui::GM_Container);
|
|
windowManager->onDeleteCustomData(ptr);
|
|
// HACK: disable/enable object to re-add it to the scene properly (need a new Animation).
|
|
MWBase::Environment::get().getWorld()->disable(ptr);
|
|
// The actor's base record may have changed after this specific reference was created.
|
|
// So we need to update to the current version
|
|
if (ptr.getClass().isNpc())
|
|
updateBaseRecord<ESM::NPC>(ptr);
|
|
else
|
|
updateBaseRecord<ESM::Creature>(ptr);
|
|
if (wasOpen && !windowManager->containsMode(MWGui::GM_Container))
|
|
{
|
|
// Reopen the loot GUI if it was closed because we resurrected the actor we were looting
|
|
MWBase::Environment::get().getMechanicsManager()->resurrect(ptr);
|
|
windowManager->forceLootMode(ptr);
|
|
}
|
|
else
|
|
{
|
|
MWBase::Environment::get().getWorld()->removeContainerScripts(ptr);
|
|
// resets runtime state such as inventory, stats and AI. does not reset position in the world
|
|
ptr.getRefData().setCustomData(nullptr);
|
|
}
|
|
if (wasEnabled)
|
|
MWBase::Environment::get().getWorld()->enable(ptr);
|
|
}
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpGetStat : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime) override
|
|
{
|
|
// dummy
|
|
runtime.pop();
|
|
runtime.push(0);
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpGetMagicEffect : public Interpreter::Opcode0
|
|
{
|
|
int mPositiveEffect;
|
|
int mNegativeEffect;
|
|
|
|
public:
|
|
OpGetMagicEffect(int positiveEffect, int negativeEffect)
|
|
: mPositiveEffect(positiveEffect)
|
|
, mNegativeEffect(negativeEffect)
|
|
{
|
|
}
|
|
|
|
void execute(Interpreter::Runtime& runtime) override
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
const MWMechanics::MagicEffects& effects = ptr.getClass().getCreatureStats(ptr).getMagicEffects();
|
|
float currentValue = effects.getOrDefault(mPositiveEffect).getMagnitude();
|
|
if (mNegativeEffect != -1)
|
|
currentValue -= effects.getOrDefault(mNegativeEffect).getMagnitude();
|
|
|
|
// GetResist* should take in account elemental shields
|
|
if (mPositiveEffect == ESM::MagicEffect::ResistFire)
|
|
currentValue += effects.getOrDefault(ESM::MagicEffect::FireShield).getMagnitude();
|
|
if (mPositiveEffect == ESM::MagicEffect::ResistShock)
|
|
currentValue += effects.getOrDefault(ESM::MagicEffect::LightningShield).getMagnitude();
|
|
if (mPositiveEffect == ESM::MagicEffect::ResistFrost)
|
|
currentValue += effects.getOrDefault(ESM::MagicEffect::FrostShield).getMagnitude();
|
|
|
|
int ret = static_cast<int>(currentValue);
|
|
runtime.push(ret);
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpSetMagicEffect : public Interpreter::Opcode0
|
|
{
|
|
int mPositiveEffect;
|
|
int mNegativeEffect;
|
|
|
|
public:
|
|
OpSetMagicEffect(int positiveEffect, int negativeEffect)
|
|
: mPositiveEffect(positiveEffect)
|
|
, mNegativeEffect(negativeEffect)
|
|
{
|
|
}
|
|
|
|
void execute(Interpreter::Runtime& runtime) override
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
MWMechanics::MagicEffects& effects = ptr.getClass().getCreatureStats(ptr).getMagicEffects();
|
|
float currentValue = effects.getOrDefault(mPositiveEffect).getMagnitude();
|
|
if (mNegativeEffect != -1)
|
|
currentValue -= effects.getOrDefault(mNegativeEffect).getMagnitude();
|
|
|
|
// SetResist* should take in account elemental shields
|
|
if (mPositiveEffect == ESM::MagicEffect::ResistFire)
|
|
currentValue += effects.getOrDefault(ESM::MagicEffect::FireShield).getMagnitude();
|
|
if (mPositiveEffect == ESM::MagicEffect::ResistShock)
|
|
currentValue += effects.getOrDefault(ESM::MagicEffect::LightningShield).getMagnitude();
|
|
if (mPositiveEffect == ESM::MagicEffect::ResistFrost)
|
|
currentValue += effects.getOrDefault(ESM::MagicEffect::FrostShield).getMagnitude();
|
|
|
|
int arg = runtime[0].mInteger;
|
|
runtime.pop();
|
|
effects.modifyBase(mPositiveEffect, (arg - static_cast<int>(currentValue)));
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpModMagicEffect : public Interpreter::Opcode0
|
|
{
|
|
int mPositiveEffect;
|
|
int mNegativeEffect;
|
|
|
|
public:
|
|
OpModMagicEffect(int positiveEffect, int negativeEffect)
|
|
: mPositiveEffect(positiveEffect)
|
|
, mNegativeEffect(negativeEffect)
|
|
{
|
|
}
|
|
|
|
void execute(Interpreter::Runtime& runtime) override
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
MWMechanics::CreatureStats& stats = ptr.getClass().getCreatureStats(ptr);
|
|
|
|
int arg = runtime[0].mInteger;
|
|
runtime.pop();
|
|
stats.getMagicEffects().modifyBase(mPositiveEffect, arg);
|
|
}
|
|
};
|
|
|
|
class OpGetPCVisionBonus : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime) override
|
|
{
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
MWMechanics::EffectParam nightEye
|
|
= player.getClass().getCreatureStats(player).getMagicEffects().getOrDefault(
|
|
ESM::MagicEffect::NightEye);
|
|
runtime.push(std::clamp(nightEye.getMagnitude() / 100.f, 0.f, 1.f));
|
|
}
|
|
};
|
|
|
|
class OpSetPCVisionBonus : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime) override
|
|
{
|
|
float arg = runtime[0].mFloat;
|
|
runtime.pop();
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
auto& effects = player.getClass().getCreatureStats(player).getMagicEffects();
|
|
float delta = std::clamp(arg * 100.f, 0.f, 100.f)
|
|
- effects.getOrDefault(ESM::MagicEffect::NightEye).getMagnitude();
|
|
effects.modifyBase(ESM::MagicEffect::NightEye, static_cast<int>(delta));
|
|
}
|
|
};
|
|
|
|
class OpModPCVisionBonus : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
void execute(Interpreter::Runtime& runtime) override
|
|
{
|
|
float arg = runtime[0].mFloat;
|
|
runtime.pop();
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
auto& effects = player.getClass().getCreatureStats(player).getMagicEffects();
|
|
const MWMechanics::EffectParam nightEye = effects.getOrDefault(ESM::MagicEffect::NightEye);
|
|
float newBase = std::clamp(nightEye.getMagnitude() + arg * 100.f, 0.f, 100.f);
|
|
newBase -= nightEye.getModifier();
|
|
float delta = std::clamp(newBase, 0.f, 100.f) - nightEye.getMagnitude();
|
|
effects.modifyBase(ESM::MagicEffect::NightEye, static_cast<int>(delta));
|
|
}
|
|
};
|
|
|
|
struct MagicEffect
|
|
{
|
|
int mPositiveEffect;
|
|
int mNegativeEffect;
|
|
};
|
|
|
|
void installOpcodes(Interpreter::Interpreter& interpreter)
|
|
{
|
|
for (int i = 0; i < Compiler::Stats::numberOfAttributes; ++i)
|
|
{
|
|
interpreter.installSegment5<OpGetAttribute<ImplicitRef>>(Compiler::Stats::opcodeGetAttribute + i, i);
|
|
interpreter.installSegment5<OpGetAttribute<ExplicitRef>>(
|
|
Compiler::Stats::opcodeGetAttributeExplicit + i, i);
|
|
|
|
interpreter.installSegment5<OpSetAttribute<ImplicitRef>>(Compiler::Stats::opcodeSetAttribute + i, i);
|
|
interpreter.installSegment5<OpSetAttribute<ExplicitRef>>(
|
|
Compiler::Stats::opcodeSetAttributeExplicit + i, i);
|
|
|
|
interpreter.installSegment5<OpModAttribute<ImplicitRef>>(Compiler::Stats::opcodeModAttribute + i, i);
|
|
interpreter.installSegment5<OpModAttribute<ExplicitRef>>(
|
|
Compiler::Stats::opcodeModAttributeExplicit + i, i);
|
|
}
|
|
|
|
for (int i = 0; i < Compiler::Stats::numberOfDynamics; ++i)
|
|
{
|
|
interpreter.installSegment5<OpGetDynamic<ImplicitRef>>(Compiler::Stats::opcodeGetDynamic + i, i);
|
|
interpreter.installSegment5<OpGetDynamic<ExplicitRef>>(
|
|
Compiler::Stats::opcodeGetDynamicExplicit + i, i);
|
|
|
|
interpreter.installSegment5<OpSetDynamic<ImplicitRef>>(Compiler::Stats::opcodeSetDynamic + i, i);
|
|
interpreter.installSegment5<OpSetDynamic<ExplicitRef>>(
|
|
Compiler::Stats::opcodeSetDynamicExplicit + i, i);
|
|
|
|
interpreter.installSegment5<OpModDynamic<ImplicitRef>>(Compiler::Stats::opcodeModDynamic + i, i);
|
|
interpreter.installSegment5<OpModDynamic<ExplicitRef>>(
|
|
Compiler::Stats::opcodeModDynamicExplicit + i, i);
|
|
|
|
interpreter.installSegment5<OpModCurrentDynamic<ImplicitRef>>(
|
|
Compiler::Stats::opcodeModCurrentDynamic + i, i);
|
|
interpreter.installSegment5<OpModCurrentDynamic<ExplicitRef>>(
|
|
Compiler::Stats::opcodeModCurrentDynamicExplicit + i, i);
|
|
|
|
interpreter.installSegment5<OpGetDynamicGetRatio<ImplicitRef>>(
|
|
Compiler::Stats::opcodeGetDynamicGetRatio + i, i);
|
|
interpreter.installSegment5<OpGetDynamicGetRatio<ExplicitRef>>(
|
|
Compiler::Stats::opcodeGetDynamicGetRatioExplicit + i, i);
|
|
}
|
|
|
|
for (int i = 0; i < Compiler::Stats::numberOfSkills; ++i)
|
|
{
|
|
ESM::RefId id = ESM::Skill::indexToRefId(i);
|
|
interpreter.installSegment5<OpGetSkill<ImplicitRef>>(Compiler::Stats::opcodeGetSkill + i, id);
|
|
interpreter.installSegment5<OpGetSkill<ExplicitRef>>(Compiler::Stats::opcodeGetSkillExplicit + i, id);
|
|
|
|
interpreter.installSegment5<OpSetSkill<ImplicitRef>>(Compiler::Stats::opcodeSetSkill + i, id);
|
|
interpreter.installSegment5<OpSetSkill<ExplicitRef>>(Compiler::Stats::opcodeSetSkillExplicit + i, id);
|
|
|
|
interpreter.installSegment5<OpModSkill<ImplicitRef>>(Compiler::Stats::opcodeModSkill + i, id);
|
|
interpreter.installSegment5<OpModSkill<ExplicitRef>>(Compiler::Stats::opcodeModSkillExplicit + i, id);
|
|
}
|
|
|
|
interpreter.installSegment5<OpGetPCCrimeLevel>(Compiler::Stats::opcodeGetPCCrimeLevel);
|
|
interpreter.installSegment5<OpSetPCCrimeLevel>(Compiler::Stats::opcodeSetPCCrimeLevel);
|
|
interpreter.installSegment5<OpModPCCrimeLevel>(Compiler::Stats::opcodeModPCCrimeLevel);
|
|
|
|
interpreter.installSegment5<OpAddSpell<ImplicitRef>>(Compiler::Stats::opcodeAddSpell);
|
|
interpreter.installSegment5<OpAddSpell<ExplicitRef>>(Compiler::Stats::opcodeAddSpellExplicit);
|
|
interpreter.installSegment5<OpRemoveSpell<ImplicitRef>>(Compiler::Stats::opcodeRemoveSpell);
|
|
interpreter.installSegment5<OpRemoveSpell<ExplicitRef>>(Compiler::Stats::opcodeRemoveSpellExplicit);
|
|
interpreter.installSegment5<OpRemoveSpellEffects<ImplicitRef>>(Compiler::Stats::opcodeRemoveSpellEffects);
|
|
interpreter.installSegment5<OpRemoveSpellEffects<ExplicitRef>>(
|
|
Compiler::Stats::opcodeRemoveSpellEffectsExplicit);
|
|
interpreter.installSegment5<OpResurrect<ImplicitRef>>(Compiler::Stats::opcodeResurrect);
|
|
interpreter.installSegment5<OpResurrect<ExplicitRef>>(Compiler::Stats::opcodeResurrectExplicit);
|
|
interpreter.installSegment5<OpRemoveEffects<ImplicitRef>>(Compiler::Stats::opcodeRemoveEffects);
|
|
interpreter.installSegment5<OpRemoveEffects<ExplicitRef>>(Compiler::Stats::opcodeRemoveEffectsExplicit);
|
|
|
|
interpreter.installSegment5<OpGetSpell<ImplicitRef>>(Compiler::Stats::opcodeGetSpell);
|
|
interpreter.installSegment5<OpGetSpell<ExplicitRef>>(Compiler::Stats::opcodeGetSpellExplicit);
|
|
|
|
interpreter.installSegment3<OpPCRaiseRank<ImplicitRef>>(Compiler::Stats::opcodePCRaiseRank);
|
|
interpreter.installSegment3<OpPCLowerRank<ImplicitRef>>(Compiler::Stats::opcodePCLowerRank);
|
|
interpreter.installSegment3<OpPCJoinFaction<ImplicitRef>>(Compiler::Stats::opcodePCJoinFaction);
|
|
interpreter.installSegment3<OpPCRaiseRank<ExplicitRef>>(Compiler::Stats::opcodePCRaiseRankExplicit);
|
|
interpreter.installSegment3<OpPCLowerRank<ExplicitRef>>(Compiler::Stats::opcodePCLowerRankExplicit);
|
|
interpreter.installSegment3<OpPCJoinFaction<ExplicitRef>>(Compiler::Stats::opcodePCJoinFactionExplicit);
|
|
interpreter.installSegment3<OpGetPCRank<ImplicitRef>>(Compiler::Stats::opcodeGetPCRank);
|
|
interpreter.installSegment3<OpGetPCRank<ExplicitRef>>(Compiler::Stats::opcodeGetPCRankExplicit);
|
|
|
|
interpreter.installSegment5<OpModDisposition<ImplicitRef>>(Compiler::Stats::opcodeModDisposition);
|
|
interpreter.installSegment5<OpModDisposition<ExplicitRef>>(Compiler::Stats::opcodeModDispositionExplicit);
|
|
interpreter.installSegment5<OpSetDisposition<ImplicitRef>>(Compiler::Stats::opcodeSetDisposition);
|
|
interpreter.installSegment5<OpSetDisposition<ExplicitRef>>(Compiler::Stats::opcodeSetDispositionExplicit);
|
|
interpreter.installSegment5<OpGetDisposition<ImplicitRef>>(Compiler::Stats::opcodeGetDisposition);
|
|
interpreter.installSegment5<OpGetDisposition<ExplicitRef>>(Compiler::Stats::opcodeGetDispositionExplicit);
|
|
|
|
interpreter.installSegment5<OpGetLevel<ImplicitRef>>(Compiler::Stats::opcodeGetLevel);
|
|
interpreter.installSegment5<OpGetLevel<ExplicitRef>>(Compiler::Stats::opcodeGetLevelExplicit);
|
|
interpreter.installSegment5<OpSetLevel<ImplicitRef>>(Compiler::Stats::opcodeSetLevel);
|
|
interpreter.installSegment5<OpSetLevel<ExplicitRef>>(Compiler::Stats::opcodeSetLevelExplicit);
|
|
|
|
interpreter.installSegment5<OpGetDeadCount>(Compiler::Stats::opcodeGetDeadCount);
|
|
|
|
interpreter.installSegment3<OpGetPCFacRep<ImplicitRef>>(Compiler::Stats::opcodeGetPCFacRep);
|
|
interpreter.installSegment3<OpGetPCFacRep<ExplicitRef>>(Compiler::Stats::opcodeGetPCFacRepExplicit);
|
|
interpreter.installSegment3<OpSetPCFacRep<ImplicitRef>>(Compiler::Stats::opcodeSetPCFacRep);
|
|
interpreter.installSegment3<OpSetPCFacRep<ExplicitRef>>(Compiler::Stats::opcodeSetPCFacRepExplicit);
|
|
interpreter.installSegment3<OpModPCFacRep<ImplicitRef>>(Compiler::Stats::opcodeModPCFacRep);
|
|
interpreter.installSegment3<OpModPCFacRep<ExplicitRef>>(Compiler::Stats::opcodeModPCFacRepExplicit);
|
|
|
|
interpreter.installSegment5<OpGetCommonDisease<ImplicitRef>>(Compiler::Stats::opcodeGetCommonDisease);
|
|
interpreter.installSegment5<OpGetCommonDisease<ExplicitRef>>(
|
|
Compiler::Stats::opcodeGetCommonDiseaseExplicit);
|
|
interpreter.installSegment5<OpGetBlightDisease<ImplicitRef>>(Compiler::Stats::opcodeGetBlightDisease);
|
|
interpreter.installSegment5<OpGetBlightDisease<ExplicitRef>>(
|
|
Compiler::Stats::opcodeGetBlightDiseaseExplicit);
|
|
|
|
interpreter.installSegment5<OpGetRace<ImplicitRef>>(Compiler::Stats::opcodeGetRace);
|
|
interpreter.installSegment5<OpGetRace<ExplicitRef>>(Compiler::Stats::opcodeGetRaceExplicit);
|
|
interpreter.installSegment5<OpGetWerewolfKills>(Compiler::Stats::opcodeGetWerewolfKills);
|
|
|
|
interpreter.installSegment3<OpPcExpelled<ImplicitRef>>(Compiler::Stats::opcodePcExpelled);
|
|
interpreter.installSegment3<OpPcExpelled<ExplicitRef>>(Compiler::Stats::opcodePcExpelledExplicit);
|
|
interpreter.installSegment3<OpPcExpell<ImplicitRef>>(Compiler::Stats::opcodePcExpell);
|
|
interpreter.installSegment3<OpPcExpell<ExplicitRef>>(Compiler::Stats::opcodePcExpellExplicit);
|
|
interpreter.installSegment3<OpPcClearExpelled<ImplicitRef>>(Compiler::Stats::opcodePcClearExpelled);
|
|
interpreter.installSegment3<OpPcClearExpelled<ExplicitRef>>(Compiler::Stats::opcodePcClearExpelledExplicit);
|
|
interpreter.installSegment5<OpRaiseRank<ImplicitRef>>(Compiler::Stats::opcodeRaiseRank);
|
|
interpreter.installSegment5<OpRaiseRank<ExplicitRef>>(Compiler::Stats::opcodeRaiseRankExplicit);
|
|
interpreter.installSegment5<OpLowerRank<ImplicitRef>>(Compiler::Stats::opcodeLowerRank);
|
|
interpreter.installSegment5<OpLowerRank<ExplicitRef>>(Compiler::Stats::opcodeLowerRankExplicit);
|
|
|
|
interpreter.installSegment5<OpOnDeath<ImplicitRef>>(Compiler::Stats::opcodeOnDeath);
|
|
interpreter.installSegment5<OpOnDeath<ExplicitRef>>(Compiler::Stats::opcodeOnDeathExplicit);
|
|
interpreter.installSegment5<OpOnMurder<ImplicitRef>>(Compiler::Stats::opcodeOnMurder);
|
|
interpreter.installSegment5<OpOnMurder<ExplicitRef>>(Compiler::Stats::opcodeOnMurderExplicit);
|
|
interpreter.installSegment5<OpOnKnockout<ImplicitRef>>(Compiler::Stats::opcodeOnKnockout);
|
|
interpreter.installSegment5<OpOnKnockout<ExplicitRef>>(Compiler::Stats::opcodeOnKnockoutExplicit);
|
|
|
|
interpreter.installSegment5<OpIsWerewolf<ImplicitRef>>(Compiler::Stats::opcodeIsWerewolf);
|
|
interpreter.installSegment5<OpIsWerewolf<ExplicitRef>>(Compiler::Stats::opcodeIsWerewolfExplicit);
|
|
|
|
interpreter.installSegment5<OpSetWerewolf<ImplicitRef, true>>(Compiler::Stats::opcodeBecomeWerewolf);
|
|
interpreter.installSegment5<OpSetWerewolf<ExplicitRef, true>>(
|
|
Compiler::Stats::opcodeBecomeWerewolfExplicit);
|
|
interpreter.installSegment5<OpSetWerewolf<ImplicitRef, false>>(Compiler::Stats::opcodeUndoWerewolf);
|
|
interpreter.installSegment5<OpSetWerewolf<ExplicitRef, false>>(Compiler::Stats::opcodeUndoWerewolfExplicit);
|
|
interpreter.installSegment5<OpSetWerewolfAcrobatics<ImplicitRef>>(
|
|
Compiler::Stats::opcodeSetWerewolfAcrobatics);
|
|
interpreter.installSegment5<OpSetWerewolfAcrobatics<ExplicitRef>>(
|
|
Compiler::Stats::opcodeSetWerewolfAcrobaticsExplicit);
|
|
interpreter.installSegment5<OpGetStat<ImplicitRef>>(Compiler::Stats::opcodeGetStat);
|
|
interpreter.installSegment5<OpGetStat<ExplicitRef>>(Compiler::Stats::opcodeGetStatExplicit);
|
|
|
|
static const MagicEffect sMagicEffects[] = {
|
|
{ ESM::MagicEffect::ResistMagicka, ESM::MagicEffect::WeaknessToMagicka },
|
|
{ ESM::MagicEffect::ResistFire, ESM::MagicEffect::WeaknessToFire },
|
|
{ ESM::MagicEffect::ResistFrost, ESM::MagicEffect::WeaknessToFrost },
|
|
{ ESM::MagicEffect::ResistShock, ESM::MagicEffect::WeaknessToShock },
|
|
{ ESM::MagicEffect::ResistCommonDisease, ESM::MagicEffect::WeaknessToCommonDisease },
|
|
{ ESM::MagicEffect::ResistBlightDisease, ESM::MagicEffect::WeaknessToBlightDisease },
|
|
{ ESM::MagicEffect::ResistCorprusDisease, ESM::MagicEffect::WeaknessToCorprusDisease },
|
|
{ ESM::MagicEffect::ResistPoison, ESM::MagicEffect::WeaknessToPoison },
|
|
{ ESM::MagicEffect::ResistParalysis, -1 },
|
|
{ ESM::MagicEffect::ResistNormalWeapons, ESM::MagicEffect::WeaknessToNormalWeapons },
|
|
{ ESM::MagicEffect::WaterBreathing, -1 },
|
|
{ ESM::MagicEffect::Chameleon, -1 },
|
|
{ ESM::MagicEffect::WaterWalking, -1 },
|
|
{ ESM::MagicEffect::SwiftSwim, -1 },
|
|
{ ESM::MagicEffect::Jump, -1 },
|
|
{ ESM::MagicEffect::Levitate, -1 },
|
|
{ ESM::MagicEffect::Shield, -1 },
|
|
{ ESM::MagicEffect::Sound, -1 },
|
|
{ ESM::MagicEffect::Silence, -1 },
|
|
{ ESM::MagicEffect::Blind, -1 },
|
|
{ ESM::MagicEffect::Paralyze, -1 },
|
|
{ ESM::MagicEffect::Invisibility, -1 },
|
|
{ ESM::MagicEffect::FortifyAttack, -1 },
|
|
{ ESM::MagicEffect::Sanctuary, -1 },
|
|
};
|
|
|
|
for (int i = 0; i < 24; ++i)
|
|
{
|
|
int positive = sMagicEffects[i].mPositiveEffect;
|
|
int negative = sMagicEffects[i].mNegativeEffect;
|
|
|
|
interpreter.installSegment5<OpGetMagicEffect<ImplicitRef>>(
|
|
Compiler::Stats::opcodeGetMagicEffect + i, positive, negative);
|
|
interpreter.installSegment5<OpGetMagicEffect<ExplicitRef>>(
|
|
Compiler::Stats::opcodeGetMagicEffectExplicit + i, positive, negative);
|
|
|
|
interpreter.installSegment5<OpSetMagicEffect<ImplicitRef>>(
|
|
Compiler::Stats::opcodeSetMagicEffect + i, positive, negative);
|
|
interpreter.installSegment5<OpSetMagicEffect<ExplicitRef>>(
|
|
Compiler::Stats::opcodeSetMagicEffectExplicit + i, positive, negative);
|
|
|
|
interpreter.installSegment5<OpModMagicEffect<ImplicitRef>>(
|
|
Compiler::Stats::opcodeModMagicEffect + i, positive, negative);
|
|
interpreter.installSegment5<OpModMagicEffect<ExplicitRef>>(
|
|
Compiler::Stats::opcodeModMagicEffectExplicit + i, positive, negative);
|
|
}
|
|
|
|
interpreter.installSegment5<OpGetPCVisionBonus>(Compiler::Stats::opcodeGetPCVisionBonus);
|
|
interpreter.installSegment5<OpSetPCVisionBonus>(Compiler::Stats::opcodeSetPCVisionBonus);
|
|
interpreter.installSegment5<OpModPCVisionBonus>(Compiler::Stats::opcodeModPCVisionBonus);
|
|
}
|
|
}
|
|
}
|