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OpenMW/components/sceneutil
2021-03-29 21:00:28 +00:00
..
actorutil.cpp Move base_anim settings to settings-default.cfg 2021-01-27 13:41:02 +02:00
actorutil.hpp
agentpath.cpp
agentpath.hpp
attach.cpp
attach.hpp
clone.cpp OSG-Collada animation support 2020-11-19 01:11:56 +02:00
clone.hpp
controller.cpp
controller.hpp
detourdebugdraw.cpp
detourdebugdraw.hpp
keyframe.hpp Don't copy osga-data in base class keyframecontroller, fix warnings. 2020-11-20 19:38:29 +02:00
lightcontroller.cpp
lightcontroller.hpp
lightmanager.cpp Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
lightmanager.hpp
lightutil.cpp
lightutil.hpp
morphgeometry.cpp
morphgeometry.hpp
mwshadowtechnique.cpp Merge branch 'alpha-meddling-shader-side-mip-meddling' into alpha-meddling 2021-03-13 01:23:30 +00:00
mwshadowtechnique.hpp Merge remote-tracking branch 'upstream/master' into alpha-meddling 2021-02-14 22:42:55 +00:00
navmesh.cpp
navmesh.hpp
optimizer.cpp
optimizer.hpp
osgacontroller.cpp dynamic_cast to static_cast 2021-02-02 21:52:15 +02:00
osgacontroller.hpp Don't duplicate getFileExtension, use OpenMW's namespaces 2020-11-28 15:03:10 +02:00
pathgridutil.cpp
pathgridutil.hpp
positionattitudetransform.cpp
positionattitudetransform.hpp
recastmesh.cpp
recastmesh.hpp
riggeometry.cpp
riggeometry.hpp
serialize.cpp Define template ref classes in components 2021-01-13 14:25:21 +04:00
serialize.hpp
shadow.cpp
shadow.hpp
shadowsbin.cpp Make assignment in while loop condition obviously intentional 2021-02-24 17:45:44 +00:00
shadowsbin.hpp Allow shadowsbin to optimise clockwise-wound meshes when face culling is off 2020-12-23 01:24:15 +00:00
skeleton.cpp
skeleton.hpp
statesetupdater.cpp
statesetupdater.hpp
textkeymap.hpp Separate keyframes logic to provide basis for osgAnimation integration. 2020-11-18 22:48:47 +02:00
unrefqueue.cpp
unrefqueue.hpp
util.cpp Fix #5904 2021-03-29 21:00:28 +00:00
util.hpp Refactor out duplicated RTT setup code 2021-02-26 19:01:27 +00:00
visitor.cpp Limit conversion of underscores to nodes origating from osgAnimation library 2021-02-02 21:41:17 +02:00
visitor.hpp
waterutil.cpp
waterutil.hpp
workqueue.cpp
workqueue.hpp
writescene.cpp
writescene.hpp