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OpenMW/components/compiler/opcodes.cpp

11 lines
276 B
C++

#include "opcodes.hpp"
namespace Compiler::Control
{
const char *controls[numberOfControls] =
{
"playercontrols", "playerfighting", "playerjumping", "playerlooking", "playermagic",
"playerviewswitch", "vanitymode"
};
}