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atmosphere.shader
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some fixes
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2012-07-20 17:08:15 +02:00 |
atmosphere.shaderset
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clouds.shader
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switch to glsl 1.2
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2012-07-23 02:54:50 +02:00 |
clouds.shaderset
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core.h
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gamma correct rendering & adjustment setting
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2012-09-19 23:25:07 +02:00 |
moon.shader
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use alpha map for moons
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2012-07-23 13:04:48 +02:00 |
moon.shaderset
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finished cleaning up sky
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2012-07-13 09:13:12 +02:00 |
objects.mat
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water
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2012-07-19 22:23:07 +02:00 |
objects.shader
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fix shaders
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2012-10-22 16:56:43 +02:00 |
objects.shaderset
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Fixed DirectX HLSL shaders and re-enabled them in the gui
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2012-08-01 04:11:16 +02:00 |
openmw.configuration
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fog now distance based instead of depth
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2012-10-03 12:03:07 +02:00 |
quad2.shader
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add file
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2012-07-20 16:44:40 +02:00 |
quad.mat
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remove the plugins.cfg files, do not enforce CG plugin
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2012-07-20 16:44:03 +02:00 |
quad.shader
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switch to glsl 1.2
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2012-07-23 02:54:50 +02:00 |
quad.shaderset
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remove the plugins.cfg files, do not enforce CG plugin
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2012-07-20 16:44:03 +02:00 |
selection.mat
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item selection working on the preview
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2012-09-14 14:34:18 +02:00 |
selection.shader
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item selection working on the preview
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2012-09-14 14:34:18 +02:00 |
selection.shaderset
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item selection working on the preview
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2012-09-14 14:34:18 +02:00 |
shadowcaster.mat
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shadowcaster.shader
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switch to glsl 1.2
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2012-07-23 02:54:50 +02:00 |
shadowcaster.shaderset
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shadows.h
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tweaked depth bias
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2012-08-07 22:43:11 +02:00 |
sky.mat
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use alpha map for moons
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2012-07-23 13:04:48 +02:00 |
stars.shader
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switch to glsl 1.2
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2012-07-23 02:54:50 +02:00 |
stars.shaderset
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sun.shader
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switch to glsl 1.2
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2012-07-23 02:54:50 +02:00 |
sun.shaderset
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terrain.shader
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fix shaders
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2012-10-22 16:56:43 +02:00 |
terrain.shaderset
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Fixed DirectX HLSL shaders and re-enabled them in the gui
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2012-08-01 04:11:16 +02:00 |
underwater.h
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Fixed DirectX HLSL shaders and re-enabled them in the gui
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2012-08-01 04:11:16 +02:00 |
water.mat
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fixed the water on local map
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2012-07-20 14:45:42 +02:00 |
water.shader
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last bits of the gui
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2012-10-11 18:26:29 +02:00 |
water.shaderset
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Fixed DirectX HLSL shaders and re-enabled them in the gui
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2012-08-01 04:11:16 +02:00 |