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(cherry picked from commit 8c810e36203b93780cae198a3f7e2fb33ee54b5d) # Conflicts: # apps/openmw/engine.cpp # apps/openmw/mwclass/npc.cpp # components/misc/rng.cpp # components/sceneutil/lightcontroller.cpp # libs/openengine/CMakeLists.txt
35 lines
667 B
C++
35 lines
667 B
C++
#ifndef OPENMW_COMPONENTS_MISC_RNG_H
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#define OPENMW_COMPONENTS_MISC_RNG_H
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#include <cassert>
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namespace Misc
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{
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/*
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Provides central implementation of the RNG logic
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*/
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class Rng
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{
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public:
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/// seed the RNG
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static void init();
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/// return value in range [0.0f, 1.0f) <- note open upper range.
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static float rollProbability();
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/// return value in range [0.0f, 1.0f] <- note closed upper range.
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static float rollClosedProbability();
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/// return value in range [0, max) <- note open upper range.
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static int rollDice(int max);
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/// return value in range [0, 99]
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static int roll0to99() { return rollDice(100); }
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};
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}
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#endif
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