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OpenMW/apps/openmw/mwgui/window_base.cpp

34 lines
784 B
C++

#include "window_base.hpp"
#include "window_manager.hpp"
using namespace MWGui;
WindowBase::WindowBase(const std::string& parLayout, WindowManager& parWindowManager)
: Layout(parLayout)
, mWindowManager(parWindowManager)
{
}
void WindowBase::open()
{
}
void WindowBase::setVisible(bool visible)
{
bool wasVisible = mMainWidget->getVisible();
mMainWidget->setVisible(visible);
if (!wasVisible && visible)
open();
}
void WindowBase::center()
{
// Centre dialog
MyGUI::IntSize gameWindowSize = MyGUI::RenderManager::getInstance().getViewSize();
MyGUI::IntCoord coord = mMainWidget->getCoord();
coord.left = (gameWindowSize.width - coord.width)/2;
coord.top = (gameWindowSize.height - coord.height)/2;
mMainWidget->setCoord(coord);
}