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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-21 00:39:58 +00:00
scrawl 6c9875969a Stop idle animations for non-biped creatures when attacking/moving
The idle animation wouldn't be visible anyway, since these creatures don't have animation layers. However sounds tagged in the animation would still play.
2014-12-28 15:34:47 +01:00
..
2014-07-12 18:53:22 +02:00
2014-12-03 09:42:12 +01:00