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OpenMW
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openmw
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mwrender
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Marc Zinnschlag
ec575200e3
Merge remote-tracking branch 'gus/MeleeCombat2'
...
Conflicts: apps/openmw/mwrender/animation.cpp
2013-07-23 09:12:23 +02:00
..
.gitignore
activatoranimation.cpp
activatoranimation.hpp
actors.cpp
actors.hpp
animation.cpp
Merge remote-tracking branch 'gus/MeleeCombat2'
2013-07-23 09:12:23 +02:00
animation.hpp
Specify the velocity-based animation speed multiplier when playing it
2013-07-16 01:30:03 -07:00
camera.cpp
Update the player's Ptr in mwrender when changing cells
2013-07-17 19:11:03 -07:00
camera.hpp
Attach the camera to the Head node in first-person
2013-07-13 16:12:38 -07:00
cell.hpp
characterpreview.cpp
Add a speed multiplier to the animation state
2013-07-16 00:43:31 -07:00
characterpreview.hpp
Fix chargen race menu bug, updating a render target from within MyGUI's ControllerManager update is not a good idea
2013-07-06 17:02:40 +02:00
compositors.cpp
compositors.hpp
creatureanimation.cpp
creatureanimation.hpp
debugging.cpp
debugging.hpp
externalrendering.hpp
globalmap.cpp
globalmap.hpp
localmap.cpp
Fix a problem with statics disappearing sometimes on the map
2013-05-18 22:55:30 +02:00
localmap.hpp
npcanimation.cpp
Fix first person meshes casting shadows
2013-07-14 14:55:07 +02:00
npcanimation.hpp
objects.cpp
objects.hpp
occlusionquery.cpp
occlusionquery.hpp
refraction.cpp
refraction.hpp
renderconst.hpp
Fix first person meshes casting shadows
2013-07-14 14:55:07 +02:00
renderinginterface.hpp
renderingmanager.cpp
Merge remote-tracking branch 'kolek/thirdpersonzoom'
2013-07-20 18:29:59 +02:00
renderingmanager.hpp
Merge remote-tracking branch 'kolek/thirdpersonzoom'
2013-07-20 18:29:59 +02:00
ripplesimulation.cpp
ripplesimulation.hpp
shadows.cpp
shadows.hpp
sky.cpp
Fix sun glare persisting after changing to an interior cell
2013-05-18 23:10:37 +02:00
sky.hpp
terrain.cpp
terrain.hpp
terrainmaterial.cpp
terrainmaterial.hpp
videoplayer.cpp
Correction of libavutil version
2013-06-26 07:17:29 +02:00
videoplayer.hpp
water.cpp
water.hpp