This website requires JavaScript.
Explore
Help
Sign In
mirror
/
OpenMW
Watch
1
Star
0
Fork
0
You've already forked OpenMW
mirror of
https://gitlab.com/OpenMW/openmw.git
synced
2025-02-27 18:41:05 +00:00
Code
Issues
Projects
Releases
Wiki
Activity
OpenMW
/
apps
/
openmw
/
mwphysics
History
Andrei Kortunov
c6dcfd1fce
Do not apply scale twice for animated collision nodes (bug
#4607
)
2018-08-25 17:26:17 +04:00
..
actor.cpp
Revert "Merge pull request
#1701
from akortunov/standfix"
2018-05-26 11:35:48 +00:00
actor.hpp
Revert "Merge pull request
#1701
from akortunov/standfix"
2018-05-26 11:35:48 +00:00
collisiontype.hpp
Use a separate collision type for doors (
Fixes
#1962
)
2015-12-18 18:32:42 +01:00
convert.hpp
Readded collision objects and movement physics
2015-05-12 03:02:15 +02:00
physicssystem.cpp
Do not apply scale twice for animated collision nodes (bug
#4607
)
2018-08-25 17:26:17 +04:00
physicssystem.hpp
Revert "Merge pull request
#1701
from akortunov/standfix"
2018-05-26 11:35:48 +00:00
trace.cpp
traceDown fix
2017-02-11 17:53:11 +01:00
trace.h
Use tracer hit height to skip stepping up in movement solver.
2016-12-24 23:07:44 +01:00