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History
Jan Borsodi
51f26e059a
Make sure player is updated after birthsign is set.
2010-10-23 01:28:30 +02:00
..
creaturestats.hpp
implemented magic effects from abilities (effects are not applied yet)
2010-09-30 15:42:28 +02:00
magiceffects.cpp
adjust initial magicka based on Fortify Maximum Magicka effect
2010-09-30 15:58:31 +02:00
magiceffects.hpp
adjust initial magicka based on Fortify Maximum Magicka effect
2010-09-30 15:58:31 +02:00
mechanicsmanager.cpp
Make sure player is updated after birthsign is set.
2010-10-23 01:28:30 +02:00
mechanicsmanager.hpp
implemented magic effects from abilities (effects are not applied yet)
2010-09-30 15:42:28 +02:00
npcstats.hpp
implemented skill value handling during character creation (untested)
2010-09-16 10:45:08 +02:00
stat.hpp
The type used for Stat/DynamicStat templates are now stored as a typedef. Added some convenience constructors for initializing Stat/DynamicStat objects.
2010-09-20 13:10:15 +02:00