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bsa
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Use Files::MemBuf for Bsa::MemoryInputStream base classe instead of making a duplicate (MemoryInputStreamBuf)
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2021-11-20 11:12:08 +01:00 |
bullethelpers
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compiler
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Treat commas in scripts as whitespace
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2021-11-13 14:06:21 +01:00 |
config
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contentselector
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Avoid problems if builtin.omwscripts is above Morrowind.esm in content list.
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2021-11-19 20:37:21 +01:00 |
crashcatcher
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debug
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Merge branch 'log_lock' into 'master'
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2021-11-08 07:41:27 +00:00 |
detournavigator
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Replace generation and revision by version
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2021-11-21 17:40:54 +01:00 |
esm
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Merge branch 'reset' into 'master'
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2021-11-21 09:39:55 +00:00 |
esmloader
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refactors parentFileIndices (#3211)
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2021-11-03 11:07:28 +01:00 |
esmterrain
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refactors ESM::Land (#3213)
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2021-11-04 16:55:32 +01:00 |
fallback
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files
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Do a bounds check before calling functions defined in cctype
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2021-11-14 11:26:15 +01:00 |
fontloader
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Make better use of std::clamp
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2021-11-06 08:47:32 +03:00 |
interpreter
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Do a bounds check before calling functions defined in cctype
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2021-11-14 11:26:15 +01:00 |
loadinglistener
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lua
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Make util.rotateX, util.rotateY, rotate.Z consistent with morrowind rotation
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2021-11-19 20:37:21 +01:00 |
lua_ui
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Fix coverity uninitialized variables
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2021-11-19 18:05:43 +01:00 |
misc
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Merge branch 'Embedded-error-marker' into 'master'
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2021-11-20 18:07:13 +00:00 |
myguiplatform
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nif
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Loading and basic handling of BSLightingShaderProperty
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2021-11-13 22:52:45 +03:00 |
nifbullet
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Store BulletShape source file name and content hash
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2021-11-11 00:27:18 +01:00 |
nifosg
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Depth refactor
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2021-11-21 02:25:05 +00:00 |
process
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queries
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resource
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Depth refactor
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2021-11-21 02:25:05 +00:00 |
sceneutil
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Depth refactor
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2021-11-21 02:25:05 +00:00 |
sdlutil
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settings
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Unbreak the unit test in gcc and clang
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2021-11-14 11:26:18 +01:00 |
shader
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Depth refactor
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2021-11-21 02:25:05 +00:00 |
sqlite3
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terrain
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Depth refactor
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2021-11-21 02:25:05 +00:00 |
to_utf8
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translation
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version
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vfs
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widgets
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Make better use of std::clamp
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2021-11-06 08:47:32 +03:00 |
CMakeLists.txt
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Depth refactor
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2021-11-21 02:25:05 +00:00 |
doc.hpp
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