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e2ee1d5689
This means we can more reliably set the filter parameters. I believe this commit creates a regression where non-DDS GUI textures would display upside down, which will be addressed by further refactoring in the next commits. |
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additivelayer.cpp | ||
additivelayer.hpp | ||
myguidatamanager.cpp | ||
myguidatamanager.hpp | ||
myguiloglistener.cpp | ||
myguiloglistener.hpp | ||
myguiplatform.cpp | ||
myguiplatform.hpp | ||
myguirendermanager.cpp | ||
myguirendermanager.hpp | ||
myguitexture.cpp | ||
myguitexture.hpp | ||
scalinglayer.cpp | ||
scalinglayer.hpp |