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OpenMW/components/nifogre
2014-06-28 18:21:56 +02:00
..
controller.hpp
material.cpp Don't ignore lighting values of particles not attached to a character 2014-06-25 01:14:21 +02:00
material.hpp
mesh.cpp
mesh.hpp
ogrenifloader.cpp
ogrenifloader.hpp
particles.cpp
particles.hpp
skeleton.cpp Add hack required for unnamed animated collision shapes (in_dagoth_bridge00.nif) 2014-06-28 18:21:56 +02:00
skeleton.hpp