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39 lines
927 B
C++
39 lines
927 B
C++
#include <Ogre.h>
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#include <iostream>
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// This is a test of the BSA archive handler for OGRE.
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#include "../bsa_archive.cpp"
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using namespace Ogre;
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using namespace std;
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int main()
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{
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// Disable Ogre logging
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new LogManager;
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Log *log = LogManager::getSingleton().createLog("");
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log->setDebugOutputEnabled(false);
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// Set up Root
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Root *root = new Root("","","");
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// Add the archive manager
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ArchiveManager::getSingleton().addArchiveFactory( new BSAArchiveFactory );
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// Add Morrowind.bsa
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ResourceGroupManager::getSingleton().
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addResourceLocation("../../data/Morrowind.bsa", "BSA", "General");
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// Pick a sample file
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String tex = "textures\\tx_natural_cavern_wall13.dds";
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cout << "Opening file: " << tex << endl;
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// Get it from the resource system
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DataStreamPtr data = ResourceGroupManager::getSingleton().openResource(tex, "General");
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cout << "Size: " << data->size() << endl;
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return 0;
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}
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