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OpenMW/components/settings/categories/lua.hpp
2023-11-01 23:34:54 +01:00

34 lines
1.2 KiB
C++

#ifndef OPENMW_COMPONENTS_SETTINGS_CATEGORIES_LUA_H
#define OPENMW_COMPONENTS_SETTINGS_CATEGORIES_LUA_H
#include <components/settings/sanitizerimpl.hpp>
#include <components/settings/settingvalue.hpp>
#include <osg/Math>
#include <osg/Vec2f>
#include <osg/Vec3f>
#include <cstdint>
#include <string>
#include <string_view>
namespace Settings
{
struct LuaCategory : WithIndex
{
using WithIndex::WithIndex;
SettingValue<bool> mLuaDebug{ mIndex, "Lua", "lua debug" };
SettingValue<int> mLuaNumThreads{ mIndex, "Lua", "lua num threads", makeEnumSanitizerInt({ 0, 1 }) };
SettingValue<bool> mLuaProfiler{ mIndex, "Lua", "lua profiler" };
SettingValue<std::uint64_t> mSmallAllocMaxSize{ mIndex, "Lua", "small alloc max size" };
SettingValue<std::uint64_t> mMemoryLimit{ mIndex, "Lua", "memory limit" };
SettingValue<bool> mLogMemoryUsage{ mIndex, "Lua", "log memory usage" };
SettingValue<std::uint64_t> mInstructionLimitPerCall{ mIndex, "Lua", "instruction limit per call",
makeMaxSanitizerUInt64(1001) };
SettingValue<int> mGcStepsPerFrame{ mIndex, "Lua", "gc steps per frame", makeMaxSanitizerInt(0) };
};
}
#endif