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https://gitlab.com/OpenMW/openmw.git
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344 lines
11 KiB
C++
344 lines
11 KiB
C++
/*
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OpenMW - The completely unofficial reimplementation of Morrowind
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Copyright (C) 2008-2010 Nicolay Korslund
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Email: < korslund@gmail.com >
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WWW: https://openmw.org/
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This file (record.h) is part of the OpenMW package.
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OpenMW is distributed as free software: you can redistribute it
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and/or modify it under the terms of the GNU General Public License
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version 3, as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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version 3 along with this program. If not, see
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https://www.gnu.org/licenses/ .
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*/
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#ifndef OPENMW_COMPONENTS_NIF_RECORD_HPP
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#define OPENMW_COMPONENTS_NIF_RECORD_HPP
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#include <string>
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namespace Nif
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{
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class Reader;
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class NIFStream;
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enum RecordType
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{
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RC_MISSING = 0,
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RC_AvoidNode,
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RC_bhkAabbPhantom,
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RC_bhkBallAndSocketConstraint,
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RC_bhkBallSocketConstraintChain,
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RC_bhkBlendCollisionObject,
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RC_bhkBlendController,
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RC_bhkBoxShape,
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RC_bhkBreakableConstraint,
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RC_bhkCapsuleShape,
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RC_bhkCylinderShape,
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RC_bhkCollisionObject,
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RC_bhkCompressedMeshShape,
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RC_bhkCompressedMeshShapeData,
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RC_bhkConvexListShape,
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RC_bhkConvexSweepShape,
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RC_bhkConvexTransformShape,
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RC_bhkConvexVerticesShape,
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RC_bhkHingeConstraint,
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RC_bhkLimitedHingeConstraint,
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RC_bhkLiquidAction,
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RC_bhkListShape,
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RC_bhkMalleableConstraint,
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RC_bhkMeshShape,
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RC_bhkMoppBvTreeShape,
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RC_bhkMultiSphereShape,
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RC_bhkNiTriStripsShape,
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RC_bhkOrientHingedBodyAction,
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RC_bhkPackedNiTriStripsShape,
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RC_bhkPlaneShape,
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RC_bhkPhysicsSystem,
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RC_bhkPoseArray,
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RC_bhkPrismaticConstraint,
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RC_bhkRagdollConstraint,
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RC_bhkRagdollSystem,
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RC_bhkRagdollTemplate,
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RC_bhkRagdollTemplateData,
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RC_bhkRigidBody,
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RC_bhkRigidBodyT,
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RC_bhkSimpleShapePhantom,
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RC_bhkSphereShape,
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RC_bhkStiffSpringConstraint,
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RC_BSAnimNote,
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RC_BSAnimNotes,
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RC_BSBehaviorGraphExtraData,
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RC_BSBound,
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RC_BSBoneLODExtraData,
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RC_BSClothExtraData,
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RC_BSCollisionQueryProxyExtraData,
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RC_BSConnectPointChildren,
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RC_BSConnectPointParents,
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RC_BSDecalPlacementVectorExtraData,
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RC_BSDistantTreeShaderProperty,
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RC_BSDynamicTriShape,
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RC_BSDismemberSkinInstance,
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RC_BSDistantObjectExtraData,
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RC_BSDistantObjectInstancedNode,
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RC_BSDistantObjectLargeRefExtraData,
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RC_BSEffectShaderProperty,
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RC_BSEffectShaderPropertyColorController,
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RC_BSEffectShaderPropertyFloatController,
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RC_BSExtraData,
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RC_BSEyeCenterExtraData,
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RC_BSFrustumFOVController,
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RC_BSFurnitureMarker,
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RC_BSInvMarker,
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RC_BSKeyframeController,
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RC_BSLagBoneController,
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RC_BSLightingShaderProperty,
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RC_BSLightingShaderPropertyColorController,
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RC_BSLightingShaderPropertyFloatController,
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RC_BSLightingShaderPropertyUShortController,
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RC_BSLODTriShape,
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RC_BSMaterialEmittanceMultController,
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RC_BSMeshLODTriShape,
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RC_BSMultiBound,
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RC_BSMultiBoundAABB,
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RC_BSMultiBoundOBB,
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RC_BSMultiBoundSphere,
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RC_BSNiAlphaPropertyTestRefController,
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RC_BSPackedAdditionalGeometryData,
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RC_BSPackedCombinedSharedGeomDataExtra,
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RC_BSParentVelocityModifier,
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RC_BSPositionData,
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RC_BSProceduralLightningController,
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RC_BSPSysArrayEmitter,
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RC_BSPSysHavokUpdateModifier,
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RC_BSPSysInheritVelocityModifier,
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RC_BSPSysLODModifier,
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RC_BSPSysMultiTargetEmitterCtlr,
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RC_BSPSysRecycleBoundModifier,
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RC_BSPSysScaleModifier,
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RC_BSPSysSimpleColorModifier,
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RC_BSPSysStripUpdateModifier,
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RC_BSPSysSubTexModifier,
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RC_BSStripParticleSystem,
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RC_BSStripPSysData,
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RC_BSRefractionFirePeriodController,
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RC_BSRefractionStrengthController,
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RC_BSRotAccumTransfInterpolator,
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RC_BSSegmentedTriShape,
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RC_BSShaderNoLightingProperty,
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RC_BSShaderPPLightingProperty,
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RC_BSShaderProperty,
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RC_BSShaderTextureSet,
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RC_BSSkinBoneData,
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RC_BSSkinInstance,
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RC_BSSkyShaderProperty,
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RC_BSSubIndexTriShape,
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RC_BSTreadTransfInterpolator,
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RC_BSTriShape,
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RC_BSWArray,
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RC_BSWaterShaderProperty,
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RC_BSWindModifier,
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RC_BSXFlags,
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RC_DistantLODShaderProperty,
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RC_HairShaderProperty,
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RC_hkPackedNiTriStripsData,
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RC_NiAdditionalGeometryData,
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RC_NiAlphaAccumulator,
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RC_NiAlphaController,
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RC_NiAlphaProperty,
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RC_NiBillboardNode,
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RC_NiBinaryExtraData,
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RC_NiBlendBoolInterpolator,
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RC_NiBlendFloatInterpolator,
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RC_NiBlendPoint3Interpolator,
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RC_NiBlendTransformInterpolator,
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RC_NiBoneLODController,
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RC_NiBoolData,
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RC_NiBooleanExtraData,
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RC_NiBoolInterpolator,
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RC_NiBoolTimelineInterpolator,
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RC_NiBSAnimationNode,
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RC_NiBSPArrayController,
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RC_NiBSParticleNode,
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RC_NiBSplineData,
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RC_NiBSplineBasisData,
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RC_NiBSplineCompFloatInterpolator,
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RC_NiBSplineCompPoint3Interpolator,
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RC_NiBSplineCompTransformInterpolator,
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RC_NiBSplineTransformInterpolator,
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RC_NiCamera,
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RC_NiClusterAccumulator,
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RC_NiCollisionObject,
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RC_NiCollisionSwitch,
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RC_NiColorData,
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RC_NiColorExtraData,
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RC_NiColorExtraDataController,
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RC_NiColorInterpolator,
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RC_NiControllerManager,
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RC_NiControllerSequence,
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RC_NiDefaultAVObjectPalette,
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RC_NiDitherProperty,
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RC_NiExtraData,
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RC_NiFlipController,
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RC_NiFloatData,
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RC_NiFloatExtraData,
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RC_NiFloatExtraDataController,
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RC_NiFloatInterpolator,
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RC_NiFloatsExtraData,
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RC_NiFloatsExtraDataController,
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RC_NiFloatsExtraDataPoint3Controller,
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RC_NiFltAnimationNode,
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RC_NiFogProperty,
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RC_NiGeomMorpherController,
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RC_NiGravity,
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RC_NiIntegerExtraData,
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RC_NiIntegersExtraData,
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RC_NiKeyframeController,
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RC_NiKeyframeData,
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RC_NiLight,
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RC_NiLightColorController,
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RC_NiLightDimmerController,
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RC_NiLightRadiusController,
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RC_NiLines,
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RC_NiLinesData,
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RC_NiLODNode,
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RC_NiLookAtController,
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RC_NiLookAtInterpolator,
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RC_NiMaterialColorController,
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RC_NiMaterialProperty,
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RC_NiMeshPSysData,
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RC_NiMorphData,
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RC_NiMultiTargetTransformController,
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RC_NiNode,
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RC_NiPalette,
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RC_NiParticleBomb,
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RC_NiParticleColorModifier,
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RC_NiParticleGrowFade,
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RC_NiParticleRotation,
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RC_NiParticles,
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RC_NiParticlesData,
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RC_NiParticleSystem,
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RC_NiParticleSystemController,
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RC_NiPathController,
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RC_NiPathInterpolator,
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RC_NiPixelData,
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RC_NiPlanarCollider,
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RC_NiPoint3Interpolator,
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RC_NiPosData,
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RC_NiPSysAgeDeathModifier,
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RC_NiPSysAirFieldAirFrictionCtlr,
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RC_NiPSysAirFieldInheritVelocityCtlr,
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RC_NiPSysAirFieldSpreadCtlr,
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RC_NiPSysBombModifier,
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RC_NiPSysBoundUpdateModifier,
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RC_NiPSysBoxEmitter,
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RC_NiPSysColliderManager,
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RC_NiPSysColorModifier,
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RC_NiPSysCylinderEmitter,
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RC_NiPSysData,
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RC_NiPSysDragModifier,
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RC_NiPSysEmitterCtlr,
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RC_NiPSysEmitterCtlrData,
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RC_NiPSysEmitterDeclinationCtlr,
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RC_NiPSysEmitterDeclinationVarCtlr,
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RC_NiPSysEmitterInitialRadiusCtlr,
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RC_NiPSysEmitterLifeSpanCtlr,
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RC_NiPSysEmitterPlanarAngleCtlr,
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RC_NiPSysEmitterPlanarAngleVarCtlr,
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RC_NiPSysEmitterSpeedCtlr,
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RC_NiPSysFieldAttenuationCtlr,
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RC_NiPSysFieldMagnitudeCtlr,
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RC_NiPSysFieldMaxDistanceCtlr,
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RC_NiPSysGravityModifier,
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RC_NiPSysGravityStrengthCtlr,
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RC_NiPSysGrowFadeModifier,
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RC_NiPSysInitialRotSpeedCtlr,
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RC_NiPSysInitialRotSpeedVarCtlr,
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RC_NiPSysInitialRotAngleCtlr,
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RC_NiPSysInitialRotAngleVarCtlr,
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RC_NiPSysMeshEmitter,
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RC_NiPSysMeshUpdateModifier,
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RC_NiPSysModifierActiveCtlr,
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RC_NiPSysPlanarCollider,
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RC_NiPSysPositionModifier,
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RC_NiPSysRotationModifier,
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RC_NiPSysRotDampeningCtlr,
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RC_NiPSysResetOnLoopCtlr,
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RC_NiPSysSpawnModifier,
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RC_NiPSysSphericalCollider,
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RC_NiPSysSphereEmitter,
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RC_NiPSysUpdateCtlr,
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RC_NiRollController,
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RC_NiSequence,
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RC_NiSequenceStreamHelper,
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RC_NiShadeProperty,
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RC_NiSkinData,
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RC_NiSkinInstance,
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RC_NiSkinPartition,
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RC_NiSortAdjustNode,
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RC_NiSourceTexture,
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RC_NiSpecularProperty,
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RC_NiSphericalCollider,
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RC_NiStencilProperty,
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RC_NiStringExtraData,
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RC_NiStringsExtraData,
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RC_NiStringPalette,
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RC_NiSwitchNode,
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RC_NiTextKeyExtraData,
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RC_NiTextureEffect,
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RC_NiTextureTransformController,
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RC_NiTexturingProperty,
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RC_NiTransformInterpolator,
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RC_NiTriShape,
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RC_NiTriShapeData,
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RC_NiTriStrips,
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RC_NiTriStripsData,
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RC_NiUVController,
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RC_NiUVData,
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RC_NiVectorExtraData,
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RC_NiVertexColorProperty,
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RC_NiVertWeightsExtraData,
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RC_NiVisController,
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RC_NiVisData,
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RC_NiWireframeProperty,
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RC_NiZBufferProperty,
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RC_RootCollisionNode,
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RC_SkyShaderProperty,
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RC_TallGrassShaderProperty,
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RC_TileShaderProperty,
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RC_VolumetricFogShaderProperty,
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RC_WaterShaderProperty,
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};
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/// Base class for all records
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struct Record
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{
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// Record type and type name
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RecordType recType{ RC_MISSING };
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std::string recName;
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unsigned int recIndex{ ~0u };
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Record() = default;
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/// Parses the record from file
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virtual void read(NIFStream* nif) = 0;
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/// Does post-processing, after the entire tree is loaded
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virtual void post(Reader& nif) {}
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virtual ~Record() {}
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};
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} // Namespace
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#endif
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