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OpenMW/components/nif/record.hpp
2024-09-18 23:53:33 +03:00

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C++

/*
OpenMW - The completely unofficial reimplementation of Morrowind
Copyright (C) 2008-2010 Nicolay Korslund
Email: < korslund@gmail.com >
WWW: https://openmw.org/
This file (record.h) is part of the OpenMW package.
OpenMW is distributed as free software: you can redistribute it
and/or modify it under the terms of the GNU General Public License
version 3, as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
version 3 along with this program. If not, see
https://www.gnu.org/licenses/ .
*/
#ifndef OPENMW_COMPONENTS_NIF_RECORD_HPP
#define OPENMW_COMPONENTS_NIF_RECORD_HPP
#include <string>
namespace Nif
{
class Reader;
class NIFStream;
enum RecordType
{
RC_MISSING = 0,
RC_AvoidNode,
RC_bhkAabbPhantom,
RC_bhkBallAndSocketConstraint,
RC_bhkBallSocketConstraintChain,
RC_bhkBlendCollisionObject,
RC_bhkBlendController,
RC_bhkBoxShape,
RC_bhkBreakableConstraint,
RC_bhkCapsuleShape,
RC_bhkCylinderShape,
RC_bhkCollisionObject,
RC_bhkCompressedMeshShape,
RC_bhkCompressedMeshShapeData,
RC_bhkConvexListShape,
RC_bhkConvexSweepShape,
RC_bhkConvexTransformShape,
RC_bhkConvexVerticesShape,
RC_bhkHingeConstraint,
RC_bhkLimitedHingeConstraint,
RC_bhkLiquidAction,
RC_bhkListShape,
RC_bhkMalleableConstraint,
RC_bhkMeshShape,
RC_bhkMoppBvTreeShape,
RC_bhkMultiSphereShape,
RC_bhkNiTriStripsShape,
RC_bhkOrientHingedBodyAction,
RC_bhkPackedNiTriStripsShape,
RC_bhkPlaneShape,
RC_bhkPhysicsSystem,
RC_bhkPoseArray,
RC_bhkPrismaticConstraint,
RC_bhkRagdollConstraint,
RC_bhkRagdollSystem,
RC_bhkRagdollTemplate,
RC_bhkRagdollTemplateData,
RC_bhkRigidBody,
RC_bhkRigidBodyT,
RC_bhkSimpleShapePhantom,
RC_bhkSphereShape,
RC_bhkStiffSpringConstraint,
RC_BSAnimNote,
RC_BSAnimNotes,
RC_BSBehaviorGraphExtraData,
RC_BSBound,
RC_BSBoneLODExtraData,
RC_BSClothExtraData,
RC_BSCollisionQueryProxyExtraData,
RC_BSConnectPointChildren,
RC_BSConnectPointParents,
RC_BSDecalPlacementVectorExtraData,
RC_BSDistantTreeShaderProperty,
RC_BSDynamicTriShape,
RC_BSDismemberSkinInstance,
RC_BSDistantObjectExtraData,
RC_BSDistantObjectInstancedNode,
RC_BSDistantObjectLargeRefExtraData,
RC_BSEffectShaderProperty,
RC_BSEffectShaderPropertyColorController,
RC_BSEffectShaderPropertyFloatController,
RC_BSExtraData,
RC_BSEyeCenterExtraData,
RC_BSFrustumFOVController,
RC_BSFurnitureMarker,
RC_BSInvMarker,
RC_BSKeyframeController,
RC_BSLagBoneController,
RC_BSLightingShaderProperty,
RC_BSLightingShaderPropertyColorController,
RC_BSLightingShaderPropertyFloatController,
RC_BSLightingShaderPropertyUShortController,
RC_BSLODTriShape,
RC_BSMaterialEmittanceMultController,
RC_BSMeshLODTriShape,
RC_BSMultiBound,
RC_BSMultiBoundAABB,
RC_BSMultiBoundOBB,
RC_BSMultiBoundSphere,
RC_BSNiAlphaPropertyTestRefController,
RC_BSPackedAdditionalGeometryData,
RC_BSPackedCombinedSharedGeomDataExtra,
RC_BSParentVelocityModifier,
RC_BSPositionData,
RC_BSProceduralLightningController,
RC_BSPSysArrayEmitter,
RC_BSPSysHavokUpdateModifier,
RC_BSPSysInheritVelocityModifier,
RC_BSPSysLODModifier,
RC_BSPSysMultiTargetEmitterCtlr,
RC_BSPSysRecycleBoundModifier,
RC_BSPSysScaleModifier,
RC_BSPSysSimpleColorModifier,
RC_BSPSysStripUpdateModifier,
RC_BSPSysSubTexModifier,
RC_BSStripParticleSystem,
RC_BSStripPSysData,
RC_BSRefractionFirePeriodController,
RC_BSRefractionStrengthController,
RC_BSRotAccumTransfInterpolator,
RC_BSSegmentedTriShape,
RC_BSShaderNoLightingProperty,
RC_BSShaderPPLightingProperty,
RC_BSShaderProperty,
RC_BSShaderTextureSet,
RC_BSSkinBoneData,
RC_BSSkinInstance,
RC_BSSkyShaderProperty,
RC_BSSubIndexTriShape,
RC_BSTreadTransfInterpolator,
RC_BSTriShape,
RC_BSWArray,
RC_BSWaterShaderProperty,
RC_BSWindModifier,
RC_BSXFlags,
RC_DistantLODShaderProperty,
RC_HairShaderProperty,
RC_hkPackedNiTriStripsData,
RC_NiAdditionalGeometryData,
RC_NiAlphaAccumulator,
RC_NiAlphaController,
RC_NiAlphaProperty,
RC_NiBillboardNode,
RC_NiBinaryExtraData,
RC_NiBlendBoolInterpolator,
RC_NiBlendFloatInterpolator,
RC_NiBlendPoint3Interpolator,
RC_NiBlendTransformInterpolator,
RC_NiBoneLODController,
RC_NiBoolData,
RC_NiBooleanExtraData,
RC_NiBoolInterpolator,
RC_NiBoolTimelineInterpolator,
RC_NiBSAnimationNode,
RC_NiBSPArrayController,
RC_NiBSParticleNode,
RC_NiBSplineData,
RC_NiBSplineBasisData,
RC_NiBSplineCompFloatInterpolator,
RC_NiBSplineCompPoint3Interpolator,
RC_NiBSplineCompTransformInterpolator,
RC_NiBSplineTransformInterpolator,
RC_NiCamera,
RC_NiClusterAccumulator,
RC_NiCollisionObject,
RC_NiCollisionSwitch,
RC_NiColorData,
RC_NiColorExtraData,
RC_NiColorExtraDataController,
RC_NiColorInterpolator,
RC_NiControllerManager,
RC_NiControllerSequence,
RC_NiDefaultAVObjectPalette,
RC_NiDitherProperty,
RC_NiExtraData,
RC_NiFlipController,
RC_NiFloatData,
RC_NiFloatExtraData,
RC_NiFloatExtraDataController,
RC_NiFloatInterpolator,
RC_NiFloatsExtraData,
RC_NiFloatsExtraDataController,
RC_NiFloatsExtraDataPoint3Controller,
RC_NiFltAnimationNode,
RC_NiFogProperty,
RC_NiGeomMorpherController,
RC_NiGravity,
RC_NiIntegerExtraData,
RC_NiIntegersExtraData,
RC_NiKeyframeController,
RC_NiKeyframeData,
RC_NiLight,
RC_NiLightColorController,
RC_NiLightDimmerController,
RC_NiLightRadiusController,
RC_NiLines,
RC_NiLinesData,
RC_NiLODNode,
RC_NiLookAtController,
RC_NiLookAtInterpolator,
RC_NiMaterialColorController,
RC_NiMaterialProperty,
RC_NiMeshPSysData,
RC_NiMorphData,
RC_NiMultiTargetTransformController,
RC_NiNode,
RC_NiPalette,
RC_NiParticleBomb,
RC_NiParticleColorModifier,
RC_NiParticleGrowFade,
RC_NiParticleRotation,
RC_NiParticles,
RC_NiParticlesData,
RC_NiParticleSystem,
RC_NiParticleSystemController,
RC_NiPathController,
RC_NiPathInterpolator,
RC_NiPixelData,
RC_NiPlanarCollider,
RC_NiPoint3Interpolator,
RC_NiPosData,
RC_NiPSysAgeDeathModifier,
RC_NiPSysAirFieldAirFrictionCtlr,
RC_NiPSysAirFieldInheritVelocityCtlr,
RC_NiPSysAirFieldSpreadCtlr,
RC_NiPSysBombModifier,
RC_NiPSysBoundUpdateModifier,
RC_NiPSysBoxEmitter,
RC_NiPSysColliderManager,
RC_NiPSysColorModifier,
RC_NiPSysCylinderEmitter,
RC_NiPSysData,
RC_NiPSysDragModifier,
RC_NiPSysEmitterCtlr,
RC_NiPSysEmitterCtlrData,
RC_NiPSysEmitterDeclinationCtlr,
RC_NiPSysEmitterDeclinationVarCtlr,
RC_NiPSysEmitterInitialRadiusCtlr,
RC_NiPSysEmitterLifeSpanCtlr,
RC_NiPSysEmitterPlanarAngleCtlr,
RC_NiPSysEmitterPlanarAngleVarCtlr,
RC_NiPSysEmitterSpeedCtlr,
RC_NiPSysFieldAttenuationCtlr,
RC_NiPSysFieldMagnitudeCtlr,
RC_NiPSysFieldMaxDistanceCtlr,
RC_NiPSysGravityModifier,
RC_NiPSysGravityStrengthCtlr,
RC_NiPSysGrowFadeModifier,
RC_NiPSysInitialRotSpeedCtlr,
RC_NiPSysInitialRotSpeedVarCtlr,
RC_NiPSysInitialRotAngleCtlr,
RC_NiPSysInitialRotAngleVarCtlr,
RC_NiPSysMeshEmitter,
RC_NiPSysMeshUpdateModifier,
RC_NiPSysModifierActiveCtlr,
RC_NiPSysPlanarCollider,
RC_NiPSysPositionModifier,
RC_NiPSysRotationModifier,
RC_NiPSysRotDampeningCtlr,
RC_NiPSysResetOnLoopCtlr,
RC_NiPSysSpawnModifier,
RC_NiPSysSphericalCollider,
RC_NiPSysSphereEmitter,
RC_NiPSysUpdateCtlr,
RC_NiRollController,
RC_NiSequence,
RC_NiSequenceStreamHelper,
RC_NiShadeProperty,
RC_NiSkinData,
RC_NiSkinInstance,
RC_NiSkinPartition,
RC_NiSortAdjustNode,
RC_NiSourceTexture,
RC_NiSpecularProperty,
RC_NiSphericalCollider,
RC_NiStencilProperty,
RC_NiStringExtraData,
RC_NiStringsExtraData,
RC_NiStringPalette,
RC_NiSwitchNode,
RC_NiTextKeyExtraData,
RC_NiTextureEffect,
RC_NiTextureTransformController,
RC_NiTexturingProperty,
RC_NiTransformInterpolator,
RC_NiTriShape,
RC_NiTriShapeData,
RC_NiTriStrips,
RC_NiTriStripsData,
RC_NiUVController,
RC_NiUVData,
RC_NiVectorExtraData,
RC_NiVertexColorProperty,
RC_NiVertWeightsExtraData,
RC_NiVisController,
RC_NiVisData,
RC_NiWireframeProperty,
RC_NiZBufferProperty,
RC_RootCollisionNode,
RC_SkyShaderProperty,
RC_TallGrassShaderProperty,
RC_TileShaderProperty,
RC_VolumetricFogShaderProperty,
RC_WaterShaderProperty,
};
/// Base class for all records
struct Record
{
// Record type and type name
RecordType recType{ RC_MISSING };
std::string recName;
unsigned int recIndex{ ~0u };
Record() = default;
/// Parses the record from file
virtual void read(NIFStream* nif) = 0;
/// Does post-processing, after the entire tree is loaded
virtual void post(Reader& nif) {}
virtual ~Record() {}
};
} // Namespace
#endif