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21 lines
467 B
C++
21 lines
467 B
C++
#include "resources.hpp"
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#include <components/vfs/pathutil.hpp>
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namespace LuaUi
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{
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std::shared_ptr<TextureResource> ResourceManager::registerTexture(TextureData data)
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{
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VFS::Path::normalizeFilenameInPlace(data.mPath);
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TextureResources& list = mTextures[data.mPath];
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list.push_back(std::make_shared<TextureResource>(data));
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return list.back();
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}
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void ResourceManager::clear()
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{
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mTextures.clear();
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}
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}
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