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OpenMW/components/lua/l10n.hpp

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249 B
C++

#ifndef COMPONENTS_LUA_L10N_H
#define COMPONENTS_LUA_L10N_H
#include <sol/sol.hpp>
namespace l10n
{
class Manager;
}
namespace LuaUtil
{
sol::function initL10nLoader(lua_State*, l10n::Manager* manager);
}
#endif // COMPONENTS_LUA_L10N_H