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OpenMW/apps/opencs/view/render/unpagedworldspacewidget.hpp

146 lines
4.3 KiB
C++

#ifndef OPENCS_VIEW_UNPAGEDWORLDSPACEWIDGET_H
#define OPENCS_VIEW_UNPAGEDWORLDSPACEWIDGET_H
#include <memory>
#include <string>
#include <vector>
#include <apps/opencs/model/world/universalid.hpp>
#include <apps/opencs/view/render/instancedragmodes.hpp>
#include <osg/Vec3d>
#include "cell.hpp"
#include "worldspacewidget.hpp"
class QModelIndex;
class QObject;
class QWidget;
namespace osg
{
class Vec3f;
template <class T>
class ref_ptr;
}
namespace CSMDoc
{
class Document;
}
namespace CSVWidget
{
class SceneToolToggle2;
}
namespace CSMWorld
{
class IdTable;
class CellCoordinates;
}
namespace CSVRender
{
class TagBase;
class UnpagedWorldspaceWidget : public WorldspaceWidget
{
Q_OBJECT
CSMDoc::Document& mDocument;
std::string mCellId;
CSMWorld::IdTable* mCellsModel;
CSMWorld::IdTable* mReferenceablesModel;
std::unique_ptr<Cell> mCell;
void update();
public:
UnpagedWorldspaceWidget(const std::string& cellId, CSMDoc::Document& document, QWidget* parent);
dropRequirments getDropRequirements(DropType type) const override;
/// \return Drop handled?
bool handleDrop(const std::vector<CSMWorld::UniversalId>& data, DropType type) override;
/// \param elementMask Elements to be affected by the clear operation
void clearSelection(int elementMask) override;
/// \param elementMask Elements to be affected by the select operation
void invertSelection(int elementMask) override;
/// \param elementMask Elements to be affected by the select operation
void selectAll(int elementMask) override;
// Select everything that references the same ID as at least one of the elements
// already selected
//
/// \param elementMask Elements to be affected by the select operation
void selectAllWithSameParentId(int elementMask) override;
void selectInsideCube(const osg::Vec3d& pointA, const osg::Vec3d& pointB, DragMode dragMode) override;
void selectWithinDistance(const osg::Vec3d& point, float distance, DragMode dragMode) override;
std::string getCellId(const osg::Vec3f& point) const override;
Cell* getCell(const osg::Vec3d& point) const override;
Cell* getCell(const CSMWorld::CellCoordinates& coords) const override;
osg::ref_ptr<TagBase> getSnapTarget(unsigned int elementMask) const override;
std::vector<osg::ref_ptr<TagBase>> getSelection(unsigned int elementMask) const override;
void selectGroup(const std::vector<std::string>& group) const override;
void unhideAll() const override;
std::vector<osg::ref_ptr<TagBase>> getEdited(unsigned int elementMask) const override;
void setSubMode(int subMode, unsigned int elementMask) override;
/// Erase all overrides and restore the visual representation to its true state.
void reset(unsigned int elementMask) override;
private:
void referenceableDataChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight) override;
void referenceableAboutToBeRemoved(const QModelIndex& parent, int start, int end) override;
void referenceableAdded(const QModelIndex& index, int start, int end) override;
void referenceDataChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight) override;
void referenceAboutToBeRemoved(const QModelIndex& parent, int start, int end) override;
void referenceAdded(const QModelIndex& index, int start, int end) override;
void pathgridDataChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight) override;
void pathgridAboutToBeRemoved(const QModelIndex& parent, int start, int end) override;
void pathgridAdded(const QModelIndex& parent, int start, int end) override;
std::string getStartupInstruction() override;
protected:
void addVisibilitySelectorButtons(CSVWidget::SceneToolToggle2* tool) override;
private slots:
void cellDataChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight);
void cellRowsAboutToBeRemoved(const QModelIndex& parent, int start, int end);
void assetTablesChanged();
signals:
void cellChanged(const CSMWorld::UniversalId& id);
};
}
#endif