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elsid db7d0adfe8
Define settings values based on documentation
Using docs/source/reference/modding/settings/*.rst and
files/settings-default.cfg files content.
2023-03-28 20:47:34 +02:00

27 lines
691 B
C++

#ifndef OPENMW_COMPONENTS_SETTINGS_CATEGORIES_SAVES_H
#define OPENMW_COMPONENTS_SETTINGS_CATEGORIES_SAVES_H
#include "components/settings/sanitizerimpl.hpp"
#include "components/settings/settingvalue.hpp"
#include <osg/Math>
#include <osg/Vec2f>
#include <osg/Vec3f>
#include <cstdint>
#include <string>
#include <string_view>
namespace Settings
{
struct SavesCategory
{
SettingValue<std::string> mCharacter{ "Saves", "character" };
SettingValue<bool> mAutosave{ "Saves", "autosave" };
SettingValue<bool> mTimeplayed{ "Saves", "timeplayed" };
SettingValue<int> mMaxQuicksaves{ "Saves", "max quicksaves", makeMaxSanitizerInt(1) };
};
}
#endif