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47 lines
1.5 KiB
C++
47 lines
1.5 KiB
C++
#include "registerarchives.hpp"
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#include <iostream>
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#include <sstream>
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#include <components/vfs/manager.hpp>
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#include <components/vfs/bsaarchive.hpp>
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#include <components/vfs/filesystemarchive.hpp>
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namespace VFS
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{
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void registerArchives(VFS::Manager *vfs, const Files::Collections &collections, const std::vector<std::string> &archives, bool useLooseFiles)
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{
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const Files::PathContainer& dataDirs = collections.getPaths();
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for (std::vector<std::string>::const_iterator archive = archives.begin(); archive != archives.end(); ++archive)
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{
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if (collections.doesExist(*archive))
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{
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// Last BSA has the highest priority
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const std::string archivePath = collections.getPath(*archive).string();
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std::cout << "Adding BSA archive " << archivePath << std::endl;
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vfs->addArchive(new BsaArchive(archivePath));
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}
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else
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{
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std::stringstream message;
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message << "Archive '" << *archive << "' not found";
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throw std::runtime_error(message.str());
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}
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}
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if (useLooseFiles)
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for (Files::PathContainer::const_iterator iter = dataDirs.begin(); iter != dataDirs.end(); ++iter)
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{
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std::cout << "Adding data directory " << iter->string() << std::endl;
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// Last data dir has the highest priority
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vfs->addArchive(new FileSystemArchive(iter->string()));
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}
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vfs->buildIndex();
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}
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}
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