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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-09 21:42:13 +00:00
OpenMW/extern/mygui_3.0.1/openmw_resources
2010-11-06 01:09:37 +01:00
..
bigbars.png
black.png
Comic.TTF
core.skin
core.xml Implemented a general text input dialog which can be used to get text input from the player. Used the text input dialog to implement the name dialog for the character creation. 2010-09-14 23:26:34 +02:00
mwgui.png Added skin MW_HLine which is used to display a horizintal line separator. 2010-09-18 01:28:53 +02:00
mwpointer.png
openmw_box.skin.xml
openmw_button.skin.xml
openmw_chargen_birth_layout.xml Updated all remaining dialogs to use the MW_Dialog skin and adjusted window sizes accordingly. 2010-10-23 00:23:03 +02:00
openmw_chargen_class_description_layout.xml Added dialog for editing description in custom class dialog. 2010-09-27 12:56:48 +02:00
openmw_chargen_class_layout.xml Updated all remaining dialogs to use the MW_Dialog skin and adjusted window sizes accordingly. 2010-10-23 00:23:03 +02:00
openmw_chargen_create_class_layout.xml Updated all remaining dialogs to use the MW_Dialog skin and adjusted window sizes accordingly. 2010-10-23 00:23:03 +02:00
openmw_chargen_generate_class_result_layout.xml Implemented the final dialog for Generate Class which shows the class that was chosen by the game based on the players chosen questions. The class is currently hardcoded to Acrobat. 2010-10-10 01:52:08 +02:00
openmw_chargen_race_layout.xml Updated all remaining dialogs to use the MW_Dialog skin and adjusted window sizes accordingly. 2010-10-23 00:23:03 +02:00
openmw_chargen_review_layout.xml Initial work on the stat review dialog. 2010-10-20 21:40:32 +02:00
openmw_chargen_select_attribute_layout.xml Continued work on Class Create dialog. Added sub-dialogs for picking specialization, attribute and skill. Also added some definitions in ESM for attributes and specializations. 2010-09-24 15:28:14 +02:00
openmw_chargen_select_skill_layout.xml Continued work on Class Create dialog. Added sub-dialogs for picking specialization, attribute and skill. Also added some definitions in ESM for attributes and specializations. 2010-09-24 15:28:14 +02:00
openmw_chargen_select_specialization_layout.xml Continued work on Class Create dialog. Added sub-dialogs for picking specialization, attribute and skill. Also added some definitions in ESM for attributes and specializations. 2010-09-24 15:28:14 +02:00
openmw_console_layout.xml
openmw_console.skin.xml
openmw_dialogue_window_layout.xml Added dialouge window 2010-11-06 01:09:37 +01:00
openmw_edit.skin.xml Added dialog for editing description in custom class dialog. 2010-09-27 12:56:48 +02:00
openmw_hud_box.skin.xml
openmw_hud_energybar.skin.xml
openmw_hud_layout.xml
openmw_infobox_layout.xml Implemented the Class Choice dialog which allows the player to choose between three ways to define a class. 2010-10-10 01:50:19 +02:00
openmw_inventory_window_layout.xml
openmw_layers.xml
openmw_list.skin.xml Added skin MW_HLine which is used to display a horizintal line separator. 2010-09-18 01:28:53 +02:00
openmw_mainmenu_layout.xml
openmw_mainmenu_skin.xml
openmw_map_window_layout.xml
openmw_progress.skin.xml
openmw_stats_window_layout.xml The content of the skill list in the stat window is now scrollable with a vertical scroller. 2010-09-18 21:24:05 +02:00
openmw_text_input_layout.xml Updated all remaining dialogs to use the MW_Dialog skin and adjusted window sizes accordingly. 2010-10-23 00:23:03 +02:00
openmw_text.skin.xml Added a custom widget for displaying dynamic stats (health, magicka, fatigue). Can show a title/label, graphical bar and detailed text. 2010-10-20 21:39:18 +02:00
openmw_windows.skin.xml Added separate skin sub-elements for the dialog skin which does not show the resize pointer. 2010-10-05 20:50:19 +02:00
openmw.font.xml
openmw.pointer.xml
smallbars.png
transparent.png
VeraMono.ttf