.. |
.gitignore
|
|
|
activatoranimation.cpp
|
moved CellRefList into a separate file
|
2014-02-23 20:11:05 +01:00 |
activatoranimation.hpp
|
Get rid of underscore defines. They are reserved by the standard.
|
2014-01-05 18:22:29 +01:00 |
actors.cpp
|
Fix actor models incorrectly being rotated on X/Y axes
|
2014-05-26 20:52:38 +02:00 |
actors.hpp
|
Issue #777: Add CreatureAnimation variant for creatures with weapons/shields
|
2014-01-19 13:05:26 +01:00 |
animation.cpp
|
Implement basic spellcasting AI (Fixes #961)
|
2014-08-28 00:55:37 +02:00 |
animation.hpp
|
Implement basic spellcasting AI (Fixes #961)
|
2014-08-28 00:55:37 +02:00 |
camera.cpp
|
Implement basic spellcasting AI (Fixes #961)
|
2014-08-28 00:55:37 +02:00 |
camera.hpp
|
Fix forced switch to third person on death not always working
|
2014-06-05 17:21:02 +02:00 |
cell.hpp
|
|
|
characterpreview.cpp
|
Fix race preview crash (Fixes #1808)
|
2014-08-13 19:30:46 +02:00 |
characterpreview.hpp
|
Improve performance of inventory window resize (don't update selection buffer unnecessarily)
|
2014-08-12 17:07:06 +02:00 |
creatureanimation.cpp
|
Make base_anim.nif take priority for biped creatures
|
2014-07-28 14:53:53 +02:00 |
creatureanimation.hpp
|
Fixed ranged combat for creatures
|
2014-03-12 11:30:44 +01:00 |
debugging.cpp
|
minor performance improvements in apps/openmw
|
2014-04-27 19:10:23 +02:00 |
debugging.hpp
|
Get rid of underscore defines. They are reserved by the standard.
|
2014-01-05 18:22:29 +01:00 |
effectmanager.cpp
|
Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision
|
2014-08-12 12:18:38 +02:00 |
effectmanager.hpp
|
Refactor projectiles to no longer use MW-objects
|
2014-05-16 13:33:30 +02:00 |
globalmap.cpp
|
Add ManualResourceLoader for global map overlay (Fixes #1736)
|
2014-08-14 19:01:03 +02:00 |
globalmap.hpp
|
Remove no longer needed comments about coordinate system
|
2014-08-14 19:09:33 +02:00 |
localmap.cpp
|
Allow user-created markers on local map (Fixes #1571)
|
2014-08-26 17:45:23 +02:00 |
localmap.hpp
|
Allow user-created markers on local map (Fixes #1571)
|
2014-08-26 17:45:23 +02:00 |
npcanimation.cpp
|
Move fast-forward of particle systems outside of OgreNifLoader (Fixes #1830)
|
2014-08-18 16:37:47 +02:00 |
npcanimation.hpp
|
Disable head animations for dead actors (Fixes #1781)
|
2014-08-11 05:00:13 +02:00 |
objects.cpp
|
Make Lights with OffDefault flag not emit light nor particles when placed in a cell (Fixes #1796)
|
2014-08-11 20:39:56 +02:00 |
objects.hpp
|
Make Lights with OffDefault flag not emit light nor particles when placed in a cell (Fixes #1796)
|
2014-08-11 20:39:56 +02:00 |
occlusionquery.cpp
|
Fixes for MSVC warnings, less overall changes
|
2014-05-14 20:12:52 -05:00 |
occlusionquery.hpp
|
Get rid of underscore defines. They are reserved by the standard.
|
2014-01-05 18:22:29 +01:00 |
refraction.cpp
|
Merge remote-tracking branch 'filkry/bug640_luminescent_water'
|
2014-06-17 13:08:06 +02:00 |
refraction.hpp
|
|
|
renderconst.hpp
|
|
|
renderinginterface.hpp
|
Get rid of underscore defines. They are reserved by the standard.
|
2014-01-05 18:22:29 +01:00 |
renderingmanager.cpp
|
Allow user-created markers on local map (Fixes #1571)
|
2014-08-26 17:45:23 +02:00 |
renderingmanager.hpp
|
Allow user-created markers on local map (Fixes #1571)
|
2014-08-26 17:45:23 +02:00 |
ripplesimulation.cpp
|
Fix triggering changed flag for all references when cell is visited
|
2014-06-15 14:18:16 +02:00 |
ripplesimulation.hpp
|
|
|
shadows.cpp
|
Include some more required Ogre headers explicitely.
|
2014-03-05 21:46:37 +01:00 |
shadows.hpp
|
|
|
sky.cpp
|
Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision
|
2014-08-12 12:18:38 +02:00 |
sky.hpp
|
Rotate clouds/particles to come from red mountain (Fixes #245)
|
2014-06-27 03:22:00 +02:00 |
terrainstorage.cpp
|
Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision
|
2014-08-12 12:18:38 +02:00 |
terrainstorage.hpp
|
Move ESM terrain data handler to esmterrain component so it can be used by the editor (Feature #1597)
|
2014-08-08 15:46:33 +02:00 |
videoplayer.cpp
|
Test version with debug statements. Also moved some common code out to a separate file.
|
2014-09-12 08:27:25 +10:00 |
videoplayer.hpp
|
Refactored video player (now a MyGUI widget)
|
2014-03-27 19:10:15 +01:00 |
water.cpp
|
Add missing status report for some toggle commands
|
2014-05-16 09:21:28 +02:00 |
water.hpp
|
Add missing status report for some toggle commands
|
2014-05-16 09:21:28 +02:00 |
weaponanimation.cpp
|
Add case sensitivity workaround for spine bones (Fixes #1547)
|
2014-06-21 19:54:12 +02:00 |
weaponanimation.hpp
|
Fixes for MSVC warnings, less overall changes
|
2014-05-14 20:12:52 -05:00 |