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OpenMW/apps/openmw/mwsound/sound.hpp
2012-03-17 03:20:43 -07:00

23 lines
351 B
C++

#ifndef GAME_SOUND_SOUND_H
#define GAME_SOUND_SOUND_H
#include <string>
namespace MWSound
{
class Sound
{
virtual void Play() = 0;
virtual void Stop() = 0;
virtual bool isPlaying() = 0;
public:
virtual ~Sound() { }
friend class OpenAL_Output;
friend class SoundManager;
};
}
#endif