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OpenMW/apps/openmw/mwrender
2018-10-03 13:19:28 +02:00
..
.gitignore
actoranimation.cpp Cleanup magic effects, when create a new ActorAnimation 2018-10-01 20:17:58 +04:00
actoranimation.hpp
animation.cpp Merged pull request #1952 2018-10-03 13:19:28 +02:00
animation.hpp Do not use a PartHolder for spell effect node 2018-10-01 20:18:20 +04:00
bulletdebugdraw.cpp Use new logging system for game itself 2018-08-14 23:05:43 +04:00
bulletdebugdraw.hpp
camera.cpp
camera.hpp
cell.hpp
characterpreview.cpp Use new logging system for game itself 2018-08-14 23:05:43 +04:00
characterpreview.hpp
creatureanimation.cpp Use new logging system for game itself 2018-08-14 23:05:43 +04:00
creatureanimation.hpp
effectmanager.cpp Revert "Merged pull request #1573" 2018-05-26 11:39:30 +00:00
effectmanager.hpp Revert "Merged pull request #1573" 2018-05-26 11:39:30 +00:00
globalmap.cpp Merged pull request #1891 2018-09-21 11:38:19 +02:00
globalmap.hpp
landmanager.cpp
landmanager.hpp
localmap.cpp Use constants instead of widely used magic numbers (task #4645) 2018-09-17 19:22:50 +04:00
localmap.hpp
npcanimation.cpp Move common stuff to scene util, fix errors with 1st person meshes 2018-09-27 13:14:59 +04:00
npcanimation.hpp
objects.cpp Fix crash when adding items to certain disabled creatures (bug #4441) 2018-06-05 18:09:10 +03:00
objects.hpp Revert "Merged pull request #1573" 2018-05-26 11:39:30 +00:00
pathgrid.cpp
pathgrid.hpp
renderbin.hpp
renderinginterface.hpp
renderingmanager.cpp Implement getHalfExtents() for non-actor objects 2018-08-17 12:40:01 +04:00
renderingmanager.hpp Implement getHalfExtents() for non-actor objects 2018-08-17 12:40:01 +04:00
rendermode.hpp
ripplesimulation.cpp
ripplesimulation.hpp
rotatecontroller.cpp
rotatecontroller.hpp
sky.cpp Initialize missing variables 2018-08-01 20:18:37 +04:00
sky.hpp Use alternate fog parameters when distant land is enabled 2018-03-04 11:37:57 -08:00
terrainstorage.cpp
terrainstorage.hpp
util.cpp
util.hpp
vismask.hpp
water.cpp Use constants instead of widely used magic numbers (task #4645) 2018-09-17 19:22:50 +04:00
water.hpp Use constants instead of widely used magic numbers (task #4645) 2018-09-17 19:22:50 +04:00
weaponanimation.cpp Remove deprecated GMST get* functions 2018-08-29 18:38:12 +03:00
weaponanimation.hpp