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.gitignore
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actoranimation.cpp
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Cleanup magic effects, when create a new ActorAnimation
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2018-10-01 20:17:58 +04:00 |
actoranimation.hpp
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animation.cpp
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Merged pull request #1952
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2018-10-03 13:19:28 +02:00 |
animation.hpp
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Do not use a PartHolder for spell effect node
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2018-10-01 20:18:20 +04:00 |
bulletdebugdraw.cpp
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Use new logging system for game itself
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2018-08-14 23:05:43 +04:00 |
bulletdebugdraw.hpp
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camera.cpp
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camera.hpp
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cell.hpp
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characterpreview.cpp
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Use new logging system for game itself
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2018-08-14 23:05:43 +04:00 |
characterpreview.hpp
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creatureanimation.cpp
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Use new logging system for game itself
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2018-08-14 23:05:43 +04:00 |
creatureanimation.hpp
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effectmanager.cpp
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Revert "Merged pull request #1573"
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2018-05-26 11:39:30 +00:00 |
effectmanager.hpp
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Revert "Merged pull request #1573"
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2018-05-26 11:39:30 +00:00 |
globalmap.cpp
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Merged pull request #1891
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2018-09-21 11:38:19 +02:00 |
globalmap.hpp
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landmanager.cpp
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landmanager.hpp
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localmap.cpp
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Use constants instead of widely used magic numbers (task #4645)
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2018-09-17 19:22:50 +04:00 |
localmap.hpp
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npcanimation.cpp
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Move common stuff to scene util, fix errors with 1st person meshes
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2018-09-27 13:14:59 +04:00 |
npcanimation.hpp
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objects.cpp
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Fix crash when adding items to certain disabled creatures (bug #4441)
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2018-06-05 18:09:10 +03:00 |
objects.hpp
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Revert "Merged pull request #1573"
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2018-05-26 11:39:30 +00:00 |
pathgrid.cpp
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pathgrid.hpp
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renderbin.hpp
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renderinginterface.hpp
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renderingmanager.cpp
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Implement getHalfExtents() for non-actor objects
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2018-08-17 12:40:01 +04:00 |
renderingmanager.hpp
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Implement getHalfExtents() for non-actor objects
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2018-08-17 12:40:01 +04:00 |
rendermode.hpp
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ripplesimulation.cpp
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ripplesimulation.hpp
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rotatecontroller.cpp
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rotatecontroller.hpp
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sky.cpp
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Initialize missing variables
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2018-08-01 20:18:37 +04:00 |
sky.hpp
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Use alternate fog parameters when distant land is enabled
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2018-03-04 11:37:57 -08:00 |
terrainstorage.cpp
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terrainstorage.hpp
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util.cpp
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util.hpp
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vismask.hpp
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water.cpp
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Use constants instead of widely used magic numbers (task #4645)
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2018-09-17 19:22:50 +04:00 |
water.hpp
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Use constants instead of widely used magic numbers (task #4645)
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2018-09-17 19:22:50 +04:00 |
weaponanimation.cpp
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Remove deprecated GMST get* functions
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2018-08-29 18:38:12 +03:00 |
weaponanimation.hpp
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