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OpenMW/apps/openmw/mwgui/dialogue.hpp

83 lines
2.2 KiB
C++

#ifndef MWGUI_DIALOGE_H
#define MWGUI_DIALOGE_H
#include "window_base.hpp"
#include "referenceinterface.hpp"
#include <boost/array.hpp>
#include "../mwworld/ptr.hpp"
namespace MWGui
{
class WindowManager;
namespace Widgets
{
class MWList;
}
}
/*
This file contains the dialouge window
Layout is defined by resources/mygui/openmw_dialogue_window.layout.
*/
namespace MWGui
{
class DialogueHistory;
class DialogueWindow: public WindowBase, public ReferenceInterface
{
public:
DialogueWindow(MWBase::WindowManager& parWindowManager);
// Events
typedef MyGUI::delegates::CMultiDelegate0 EventHandle_Void;
/** Event : Dialog finished, OK button clicked.\n
signature : void method()\n
*/
EventHandle_Void eventBye;
void startDialogue(MWWorld::Ptr actor, std::string npcName);
void stopDialogue();
void setKeywords(std::list<std::string> keyWord);
void removeKeyword(std::string keyWord);
void addText(std::string text);
void addTitle(std::string text);
void askQuestion(std::string question);
void goodbye();
// various service button visibilities, depending if the npc/creature talked to has these services
// make sure to call these before setKeywords()
void setShowTrade(bool show) { mShowTrade = show; }
protected:
void onSelectTopic(std::string topic);
void onByeClicked(MyGUI::Widget* _sender);
void onHistoryClicked(MyGUI::Widget* _sender);
void onMouseWheel(MyGUI::Widget* _sender, int _rel);
void onWindowResize(MyGUI::Window* _sender);
virtual void onReferenceUnavailable();
private:
void updateOptions();
/**
*Helper function that add topic keyword in blue in a text.
*/
std::string parseText(std::string text);
// various service button visibilities, depending if the npc/creature talked to has these services
bool mShowTrade;
bool mEnabled;
DialogueHistory* mHistory;
Widgets::MWList* mTopicsList;
MyGUI::ProgressPtr mDispositionBar;
MyGUI::EditPtr mDispositionText;
};
}
#endif