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24 lines
507 B
C++
24 lines
507 B
C++
#ifndef CSV_RENDER_ELEMENTS_H
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#define CSV_RENDER_ELEMENTS_H
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namespace CSVRender
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{
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/// Visual elements in a scene
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enum Elements
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{
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// elements that are part of the actual scene
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Element_Reference = 0x1,
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Element_Terrain = 0x2,
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Element_Water = 0x4,
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Element_Pathgrid = 0x8,
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Element_Fog = 0x10,
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// control elements
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Element_CellMarker = 0x10000,
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Element_CellArrow = 0x20000,
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Element_CellBorder = 0x40000
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};
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}
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#endif
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