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OpenMW/apps/openmw/mwrender/landmanager.cpp

54 lines
1.6 KiB
C++

#include "landmanager.hpp"
#include <osg/Stats>
#include <components/resource/objectcache.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwworld/esmstore.hpp"
namespace MWRender
{
LandManager::LandManager(int loadFlags)
: GenericResourceManager<ESM::ExteriorCellLocation>(nullptr)
, mLoadFlags(loadFlags)
{
}
osg::ref_ptr<ESMTerrain::LandObject> LandManager::getLand(ESM::ExteriorCellLocation cellIndex)
{
const osg::ref_ptr<osg::Object> obj = mCache->getRefFromObjectCache(cellIndex);
if (obj != nullptr)
return static_cast<ESMTerrain::LandObject*>(obj.get());
const MWBase::World& world = *MWBase::Environment::get().getWorld();
osg::ref_ptr<ESMTerrain::LandObject> landObj = nullptr;
if (ESM::isEsm4Ext(cellIndex.mWorldspace))
{
const ESM4::Land* land = world.getStore().get<ESM4::Land>().search(cellIndex);
if (land == nullptr)
return nullptr;
landObj = new ESMTerrain::LandObject(*land, mLoadFlags);
}
else
{
const ESM::Land* land = world.getStore().get<ESM::Land>().search(cellIndex.mX, cellIndex.mY);
if (land == nullptr)
return nullptr;
landObj = new ESMTerrain::LandObject(*land, mLoadFlags);
}
mCache->addEntryToObjectCache(cellIndex, landObj.get());
return landObj;
}
void LandManager::reportStats(unsigned int frameNumber, osg::Stats* stats) const
{
stats->setAttribute(frameNumber, "Land", mCache->getCacheSize());
}
}