mirror of
https://gitlab.com/OpenMW/openmw.git
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125b21de20
The strong type is actually just a string underneath, but this will help in the future to have a distinction so it's easier to search and replace when we use an integer ID Slowly going through all the changes to make, still hundreds of errors a lot of functions/structures use std::string or stringview to designate an ID. So it takes time Continues slowly replacing ids. There are technically more and more compilation errors I have good hope that there is a point where the amount of errors will dramatically go down as all the main functions use the ESM::RefId type Continue moving forward, changes to the stores slowly moving along Starting to see the fruit of those changes. still many many error, but more and more Irun into a situation where a function is sandwiched between two functions that use the RefId type. More replacements. Things are starting to get easier I can see more and more often the issue is that the function is awaiting a RefId, but is given a string there is less need to go down functions and to fix a long list of them. Still moving forward, and for the first time error count is going down! Good pace, not sure about topics though, mId and mName are actually the same thing and are used interchangeably Cells are back to using string for the name, haven't fixed everything yet. Many other changes Under the bar of 400 compilation errors. more good progress <100 compile errors! More progress Game settings store can use string for find, it was a bit absurd how every use of it required to create refId from string some more progress on other fronts Mostly game settings clean one error opened a lot of other errors. Down to 18, but more will prbably appear only link errors left?? Fixed link errors OpenMW compiles, and launches, with some issues, but still!
777 lines
28 KiB
C++
777 lines
28 KiB
C++
#include "spellcreationdialog.hpp"
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#include <MyGUI_Button.h>
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#include <MyGUI_Gui.h>
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#include <MyGUI_ImageBox.h>
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#include <MyGUI_ScrollBar.h>
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#include <components/misc/resourcehelpers.hpp>
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#include <components/resource/resourcesystem.hpp>
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#include <components/widgets/list.hpp>
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#include <components/esm3/loadgmst.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/mechanicsmanager.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/containerstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/store.hpp"
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#include "../mwmechanics/actorutil.hpp"
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#include "../mwmechanics/creaturestats.hpp"
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#include "../mwmechanics/spellutil.hpp"
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#include "class.hpp"
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#include "tooltips.hpp"
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#include "widgets.hpp"
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namespace
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{
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bool sortMagicEffects(short id1, short id2)
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{
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const MWWorld::Store<ESM::GameSetting>& gmst
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= MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
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return gmst.find(ESM::MagicEffect::effectIdToString(id1))->mValue.getString()
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< gmst.find(ESM::MagicEffect::effectIdToString(id2))->mValue.getString();
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}
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void init(ESM::ENAMstruct& effect)
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{
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effect.mArea = 0;
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effect.mDuration = 0;
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effect.mEffectID = -1;
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effect.mMagnMax = 0;
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effect.mMagnMin = 0;
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effect.mRange = 0;
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effect.mSkill = -1;
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effect.mAttribute = -1;
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}
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}
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namespace MWGui
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{
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EditEffectDialog::EditEffectDialog()
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: WindowModal("openmw_edit_effect.layout")
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, mEditing(false)
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, mMagicEffect(nullptr)
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, mConstantEffect(false)
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{
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init(mEffect);
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init(mOldEffect);
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getWidget(mCancelButton, "CancelButton");
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getWidget(mOkButton, "OkButton");
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getWidget(mDeleteButton, "DeleteButton");
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getWidget(mRangeButton, "RangeButton");
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getWidget(mMagnitudeMinValue, "MagnitudeMinValue");
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getWidget(mMagnitudeMaxValue, "MagnitudeMaxValue");
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getWidget(mDurationValue, "DurationValue");
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getWidget(mAreaValue, "AreaValue");
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getWidget(mMagnitudeMinSlider, "MagnitudeMinSlider");
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getWidget(mMagnitudeMaxSlider, "MagnitudeMaxSlider");
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getWidget(mDurationSlider, "DurationSlider");
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getWidget(mAreaSlider, "AreaSlider");
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getWidget(mEffectImage, "EffectImage");
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getWidget(mEffectName, "EffectName");
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getWidget(mAreaText, "AreaText");
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getWidget(mDurationBox, "DurationBox");
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getWidget(mAreaBox, "AreaBox");
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getWidget(mMagnitudeBox, "MagnitudeBox");
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mRangeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EditEffectDialog::onRangeButtonClicked);
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mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EditEffectDialog::onOkButtonClicked);
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mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EditEffectDialog::onCancelButtonClicked);
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mDeleteButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EditEffectDialog::onDeleteButtonClicked);
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mMagnitudeMinSlider->eventScrollChangePosition
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+= MyGUI::newDelegate(this, &EditEffectDialog::onMagnitudeMinChanged);
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mMagnitudeMaxSlider->eventScrollChangePosition
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+= MyGUI::newDelegate(this, &EditEffectDialog::onMagnitudeMaxChanged);
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mDurationSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &EditEffectDialog::onDurationChanged);
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mAreaSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &EditEffectDialog::onAreaChanged);
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}
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void EditEffectDialog::setConstantEffect(bool constant)
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{
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mConstantEffect = constant;
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}
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void EditEffectDialog::onOpen()
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{
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WindowModal::onOpen();
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center();
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}
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bool EditEffectDialog::exit()
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{
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if (mEditing)
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eventEffectModified(mOldEffect);
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else
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eventEffectRemoved(mEffect);
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return true;
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}
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void EditEffectDialog::newEffect(const ESM::MagicEffect* effect)
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{
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bool allowSelf = (effect->mData.mFlags & ESM::MagicEffect::CastSelf) != 0;
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bool allowTouch = (effect->mData.mFlags & ESM::MagicEffect::CastTouch) && !mConstantEffect;
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setMagicEffect(effect);
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mEditing = false;
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mDeleteButton->setVisible(false);
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mEffect.mRange = ESM::RT_Self;
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if (!allowSelf)
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mEffect.mRange = ESM::RT_Touch;
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if (!allowTouch)
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mEffect.mRange = ESM::RT_Target;
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mEffect.mMagnMin = 1;
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mEffect.mMagnMax = 1;
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mEffect.mDuration = 1;
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mEffect.mArea = 0;
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mEffect.mSkill = -1;
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mEffect.mAttribute = -1;
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eventEffectAdded(mEffect);
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onRangeButtonClicked(mRangeButton);
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mMagnitudeMinSlider->setScrollPosition(0);
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mMagnitudeMaxSlider->setScrollPosition(0);
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mAreaSlider->setScrollPosition(0);
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mDurationSlider->setScrollPosition(0);
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mDurationValue->setCaption("1");
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mMagnitudeMinValue->setCaption("1");
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const std::string to{ MWBase::Environment::get().getWindowManager()->getGameSettingString("sTo", "-") };
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mMagnitudeMaxValue->setCaption(to + " 1");
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mAreaValue->setCaption("0");
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setVisible(true);
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}
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void EditEffectDialog::editEffect(ESM::ENAMstruct effect)
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{
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const ESM::MagicEffect* magicEffect
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= MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().find(effect.mEffectID);
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setMagicEffect(magicEffect);
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mOldEffect = effect;
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mEffect = effect;
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mEditing = true;
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mDeleteButton->setVisible(true);
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mMagnitudeMinSlider->setScrollPosition(effect.mMagnMin - 1);
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mMagnitudeMaxSlider->setScrollPosition(effect.mMagnMax - 1);
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mAreaSlider->setScrollPosition(effect.mArea);
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mDurationSlider->setScrollPosition(effect.mDuration - 1);
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if (mEffect.mRange == ESM::RT_Self)
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mRangeButton->setCaptionWithReplacing("#{sRangeSelf}");
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else if (mEffect.mRange == ESM::RT_Target)
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mRangeButton->setCaptionWithReplacing("#{sRangeTarget}");
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else if (mEffect.mRange == ESM::RT_Touch)
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mRangeButton->setCaptionWithReplacing("#{sRangeTouch}");
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onMagnitudeMinChanged(mMagnitudeMinSlider, effect.mMagnMin - 1);
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onMagnitudeMaxChanged(mMagnitudeMinSlider, effect.mMagnMax - 1);
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onAreaChanged(mAreaSlider, effect.mArea);
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onDurationChanged(mDurationSlider, effect.mDuration - 1);
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eventEffectModified(mEffect);
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updateBoxes();
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}
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void EditEffectDialog::setMagicEffect(const ESM::MagicEffect* effect)
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{
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mEffectImage->setImageTexture(Misc::ResourceHelpers::correctIconPath(
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effect->mIcon, MWBase::Environment::get().getResourceSystem()->getVFS()));
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mEffectName->setCaptionWithReplacing("#{" + ESM::MagicEffect::effectIdToString(effect->mIndex) + "}");
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mEffect.mEffectID = effect->mIndex;
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mMagicEffect = effect;
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updateBoxes();
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}
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void EditEffectDialog::updateBoxes()
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{
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static int startY = mMagnitudeBox->getPosition().top;
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int curY = startY;
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mMagnitudeBox->setVisible(false);
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mDurationBox->setVisible(false);
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mAreaBox->setVisible(false);
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if (!(mMagicEffect->mData.mFlags & ESM::MagicEffect::NoMagnitude))
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{
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mMagnitudeBox->setPosition(mMagnitudeBox->getPosition().left, curY);
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mMagnitudeBox->setVisible(true);
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curY += mMagnitudeBox->getSize().height;
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}
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if (!(mMagicEffect->mData.mFlags & ESM::MagicEffect::NoDuration) && mConstantEffect == false)
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{
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mDurationBox->setPosition(mDurationBox->getPosition().left, curY);
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mDurationBox->setVisible(true);
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curY += mDurationBox->getSize().height;
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}
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if (mEffect.mRange != ESM::RT_Self)
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{
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mAreaBox->setPosition(mAreaBox->getPosition().left, curY);
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mAreaBox->setVisible(true);
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// curY += mAreaBox->getSize().height;
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}
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}
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void EditEffectDialog::onRangeButtonClicked(MyGUI::Widget* sender)
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{
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mEffect.mRange = (mEffect.mRange + 1) % 3;
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// cycle through range types until we find something that's allowed
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// does not handle the case where nothing is allowed (this should be prevented before opening the Add Effect
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// dialog)
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bool allowSelf = (mMagicEffect->mData.mFlags & ESM::MagicEffect::CastSelf) != 0;
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bool allowTouch = (mMagicEffect->mData.mFlags & ESM::MagicEffect::CastTouch) && !mConstantEffect;
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bool allowTarget = (mMagicEffect->mData.mFlags & ESM::MagicEffect::CastTarget) && !mConstantEffect;
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if (mEffect.mRange == ESM::RT_Self && !allowSelf)
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mEffect.mRange = (mEffect.mRange + 1) % 3;
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if (mEffect.mRange == ESM::RT_Touch && !allowTouch)
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mEffect.mRange = (mEffect.mRange + 1) % 3;
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if (mEffect.mRange == ESM::RT_Target && !allowTarget)
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mEffect.mRange = (mEffect.mRange + 1) % 3;
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if (mEffect.mRange == ESM::RT_Self)
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{
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mAreaSlider->setScrollPosition(0);
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onAreaChanged(mAreaSlider, 0);
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}
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if (mEffect.mRange == ESM::RT_Self)
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mRangeButton->setCaptionWithReplacing("#{sRangeSelf}");
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else if (mEffect.mRange == ESM::RT_Target)
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mRangeButton->setCaptionWithReplacing("#{sRangeTarget}");
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else if (mEffect.mRange == ESM::RT_Touch)
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mRangeButton->setCaptionWithReplacing("#{sRangeTouch}");
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updateBoxes();
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eventEffectModified(mEffect);
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}
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void EditEffectDialog::onDeleteButtonClicked(MyGUI::Widget* sender)
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{
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setVisible(false);
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eventEffectRemoved(mEffect);
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}
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void EditEffectDialog::onOkButtonClicked(MyGUI::Widget* sender)
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{
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setVisible(false);
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}
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void EditEffectDialog::onCancelButtonClicked(MyGUI::Widget* sender)
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{
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setVisible(false);
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exit();
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}
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void EditEffectDialog::setSkill(int skill)
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{
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mEffect.mSkill = skill;
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eventEffectModified(mEffect);
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}
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void EditEffectDialog::setAttribute(int attribute)
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{
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mEffect.mAttribute = attribute;
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eventEffectModified(mEffect);
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}
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void EditEffectDialog::onMagnitudeMinChanged(MyGUI::ScrollBar* sender, size_t pos)
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{
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mMagnitudeMinValue->setCaption(MyGUI::utility::toString(pos + 1));
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mEffect.mMagnMin = pos + 1;
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// trigger the check again (see below)
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onMagnitudeMaxChanged(mMagnitudeMaxSlider, mMagnitudeMaxSlider->getScrollPosition());
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eventEffectModified(mEffect);
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}
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void EditEffectDialog::onMagnitudeMaxChanged(MyGUI::ScrollBar* sender, size_t pos)
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{
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// make sure the max value is actually larger or equal than the min value
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size_t magnMin
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= std::abs(mEffect.mMagnMin); // should never be < 0, this is just here to avoid the compiler warning
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if (pos + 1 < magnMin)
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{
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pos = mEffect.mMagnMin - 1;
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sender->setScrollPosition(pos);
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}
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mEffect.mMagnMax = pos + 1;
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const std::string to{ MWBase::Environment::get().getWindowManager()->getGameSettingString("sTo", "-") };
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mMagnitudeMaxValue->setCaption(to + " " + MyGUI::utility::toString(pos + 1));
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eventEffectModified(mEffect);
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}
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void EditEffectDialog::onDurationChanged(MyGUI::ScrollBar* sender, size_t pos)
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{
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mDurationValue->setCaption(MyGUI::utility::toString(pos + 1));
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mEffect.mDuration = pos + 1;
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eventEffectModified(mEffect);
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}
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void EditEffectDialog::onAreaChanged(MyGUI::ScrollBar* sender, size_t pos)
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{
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mAreaValue->setCaption(MyGUI::utility::toString(pos));
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mEffect.mArea = pos;
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eventEffectModified(mEffect);
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}
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// ------------------------------------------------------------------------------------------------
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SpellCreationDialog::SpellCreationDialog()
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: WindowBase("openmw_spellcreation_dialog.layout")
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, EffectEditorBase(EffectEditorBase::Spellmaking)
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{
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getWidget(mNameEdit, "NameEdit");
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getWidget(mMagickaCost, "MagickaCost");
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getWidget(mSuccessChance, "SuccessChance");
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getWidget(mAvailableEffectsList, "AvailableEffects");
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getWidget(mUsedEffectsView, "UsedEffects");
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getWidget(mPriceLabel, "PriceLabel");
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getWidget(mBuyButton, "BuyButton");
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getWidget(mCancelButton, "CancelButton");
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mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SpellCreationDialog::onCancelButtonClicked);
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mBuyButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SpellCreationDialog::onBuyButtonClicked);
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mNameEdit->eventEditSelectAccept += MyGUI::newDelegate(this, &SpellCreationDialog::onAccept);
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setWidgets(mAvailableEffectsList, mUsedEffectsView);
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}
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void SpellCreationDialog::setPtr(const MWWorld::Ptr& actor)
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{
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mPtr = actor;
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mNameEdit->setCaption("");
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startEditing();
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}
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void SpellCreationDialog::onCancelButtonClicked(MyGUI::Widget* sender)
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{
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MWBase::Environment::get().getWindowManager()->removeGuiMode(MWGui::GM_SpellCreation);
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}
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void SpellCreationDialog::onBuyButtonClicked(MyGUI::Widget* sender)
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{
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if (mEffects.size() <= 0)
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{
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MWBase::Environment::get().getWindowManager()->messageBox("#{sNotifyMessage30}");
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return;
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}
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if (mNameEdit->getCaption() == "")
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{
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MWBase::Environment::get().getWindowManager()->messageBox("#{sNotifyMessage10}");
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return;
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}
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if (mMagickaCost->getCaption() == "0")
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{
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MWBase::Environment::get().getWindowManager()->messageBox("#{sEnchantmentMenu8}");
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return;
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}
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MWWorld::Ptr player = MWMechanics::getPlayer();
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int playerGold = player.getClass().getContainerStore(player).count(MWWorld::ContainerStore::sGoldId);
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int price = MyGUI::utility::parseInt(mPriceLabel->getCaption());
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if (price > playerGold)
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{
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MWBase::Environment::get().getWindowManager()->messageBox("#{sNotifyMessage18}");
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return;
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}
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mSpell.mName = mNameEdit->getCaption();
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player.getClass().getContainerStore(player).remove(MWWorld::ContainerStore::sGoldId, price, player);
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// add gold to NPC trading gold pool
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MWMechanics::CreatureStats& npcStats = mPtr.getClass().getCreatureStats(mPtr);
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npcStats.setGoldPool(npcStats.getGoldPool() + price);
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MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("Mysticism Hit"));
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const ESM::Spell* spell = MWBase::Environment::get().getWorld()->createRecord(mSpell);
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MWMechanics::CreatureStats& stats = player.getClass().getCreatureStats(player);
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MWMechanics::Spells& spells = stats.getSpells();
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spells.add(spell->mId);
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MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_SpellCreation);
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}
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void SpellCreationDialog::onAccept(MyGUI::EditBox* sender)
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{
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onBuyButtonClicked(sender);
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// To do not spam onAccept() again and again
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MWBase::Environment::get().getWindowManager()->injectKeyRelease(MyGUI::KeyCode::None);
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}
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void SpellCreationDialog::onOpen()
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{
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center();
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MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mNameEdit);
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}
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void SpellCreationDialog::onReferenceUnavailable()
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{
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MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Dialogue);
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MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_SpellCreation);
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}
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void SpellCreationDialog::notifyEffectsChanged()
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{
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if (mEffects.empty())
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{
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mMagickaCost->setCaption("0");
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mPriceLabel->setCaption("0");
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mSuccessChance->setCaption("0");
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return;
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}
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float y = 0;
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const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
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for (const ESM::ENAMstruct& effect : mEffects)
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{
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y += std::max(
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1.f, MWMechanics::calcEffectCost(effect, nullptr, MWMechanics::EffectCostMethod::PlayerSpell));
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if (effect.mRange == ESM::RT_Target)
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y *= 1.5;
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}
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ESM::EffectList effectList;
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effectList.mList = mEffects;
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mSpell.mEffects = effectList;
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mSpell.mData.mCost = int(y);
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|
mSpell.mData.mType = ESM::Spell::ST_Spell;
|
|
mSpell.mData.mFlags = 0;
|
|
|
|
mMagickaCost->setCaption(MyGUI::utility::toString(int(y)));
|
|
|
|
float fSpellMakingValueMult = store.get<ESM::GameSetting>().find("fSpellMakingValueMult")->mValue.getFloat();
|
|
|
|
int price = std::max(1, static_cast<int>(y * fSpellMakingValueMult));
|
|
price = MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mPtr, price, true);
|
|
|
|
mPriceLabel->setCaption(MyGUI::utility::toString(int(price)));
|
|
|
|
float chance = MWMechanics::calcSpellBaseSuccessChance(&mSpell, MWMechanics::getPlayer(), nullptr);
|
|
|
|
int intChance = std::min(100, int(chance));
|
|
mSuccessChance->setCaption(MyGUI::utility::toString(intChance));
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
|
EffectEditorBase::EffectEditorBase(Type type)
|
|
: mAvailableEffectsList(nullptr)
|
|
, mUsedEffectsView(nullptr)
|
|
, mAddEffectDialog()
|
|
, mSelectedEffect(0)
|
|
, mSelectedKnownEffectId(0)
|
|
, mConstantEffect(false)
|
|
, mType(type)
|
|
{
|
|
mAddEffectDialog.eventEffectAdded += MyGUI::newDelegate(this, &EffectEditorBase::onEffectAdded);
|
|
mAddEffectDialog.eventEffectModified += MyGUI::newDelegate(this, &EffectEditorBase::onEffectModified);
|
|
mAddEffectDialog.eventEffectRemoved += MyGUI::newDelegate(this, &EffectEditorBase::onEffectRemoved);
|
|
|
|
mAddEffectDialog.setVisible(false);
|
|
}
|
|
|
|
EffectEditorBase::~EffectEditorBase() {}
|
|
|
|
void EffectEditorBase::startEditing()
|
|
{
|
|
// get the list of magic effects that are known to the player
|
|
|
|
MWWorld::Ptr player = MWMechanics::getPlayer();
|
|
MWMechanics::CreatureStats& stats = player.getClass().getCreatureStats(player);
|
|
MWMechanics::Spells& spells = stats.getSpells();
|
|
|
|
std::vector<short> knownEffects;
|
|
|
|
for (const ESM::Spell* spell : spells)
|
|
{
|
|
// only normal spells count
|
|
if (spell->mData.mType != ESM::Spell::ST_Spell)
|
|
continue;
|
|
|
|
for (const ESM::ENAMstruct& effectInfo : spell->mEffects.mList)
|
|
{
|
|
const ESM::MagicEffect* effect
|
|
= MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().find(
|
|
effectInfo.mEffectID);
|
|
|
|
// skip effects that do not allow spellmaking/enchanting
|
|
int requiredFlags
|
|
= (mType == Spellmaking) ? ESM::MagicEffect::AllowSpellmaking : ESM::MagicEffect::AllowEnchanting;
|
|
if (!(effect->mData.mFlags & requiredFlags))
|
|
continue;
|
|
|
|
if (std::find(knownEffects.begin(), knownEffects.end(), effectInfo.mEffectID) == knownEffects.end())
|
|
knownEffects.push_back(effectInfo.mEffectID);
|
|
}
|
|
}
|
|
|
|
std::sort(knownEffects.begin(), knownEffects.end(), sortMagicEffects);
|
|
|
|
mAvailableEffectsList->clear();
|
|
|
|
int i = 0;
|
|
for (const short effectId : knownEffects)
|
|
{
|
|
mAvailableEffectsList->addItem(MWBase::Environment::get()
|
|
.getWorld()
|
|
->getStore()
|
|
.get<ESM::GameSetting>()
|
|
.find(ESM::MagicEffect::effectIdToString(effectId))
|
|
->mValue.getString());
|
|
mButtonMapping[i] = effectId;
|
|
++i;
|
|
}
|
|
mAvailableEffectsList->adjustSize();
|
|
mAvailableEffectsList->scrollToTop();
|
|
|
|
for (const short effectId : knownEffects)
|
|
{
|
|
const std::string& name = MWBase::Environment::get()
|
|
.getWorld()
|
|
->getStore()
|
|
.get<ESM::GameSetting>()
|
|
.find(ESM::MagicEffect::effectIdToString(effectId))
|
|
->mValue.getString();
|
|
MyGUI::Widget* w = mAvailableEffectsList->getItemWidget(name);
|
|
|
|
ToolTips::createMagicEffectToolTip(w, effectId);
|
|
}
|
|
|
|
mEffects.clear();
|
|
updateEffectsView();
|
|
}
|
|
|
|
void EffectEditorBase::setWidgets(Gui::MWList* availableEffectsList, MyGUI::ScrollView* usedEffectsView)
|
|
{
|
|
mAvailableEffectsList = availableEffectsList;
|
|
mUsedEffectsView = usedEffectsView;
|
|
|
|
mAvailableEffectsList->eventWidgetSelected
|
|
+= MyGUI::newDelegate(this, &EffectEditorBase::onAvailableEffectClicked);
|
|
}
|
|
|
|
void EffectEditorBase::onSelectAttribute()
|
|
{
|
|
const ESM::MagicEffect* effect
|
|
= MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().find(mSelectedKnownEffectId);
|
|
|
|
mAddEffectDialog.newEffect(effect);
|
|
mAddEffectDialog.setAttribute(mSelectAttributeDialog->getAttributeId());
|
|
MWBase::Environment::get().getWindowManager()->removeDialog(std::move(mSelectAttributeDialog));
|
|
}
|
|
|
|
void EffectEditorBase::onSelectSkill()
|
|
{
|
|
const ESM::MagicEffect* effect
|
|
= MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().find(mSelectedKnownEffectId);
|
|
|
|
mAddEffectDialog.newEffect(effect);
|
|
mAddEffectDialog.setSkill(mSelectSkillDialog->getSkillId());
|
|
MWBase::Environment::get().getWindowManager()->removeDialog(std::move(mSelectSkillDialog));
|
|
}
|
|
|
|
void EffectEditorBase::onAttributeOrSkillCancel()
|
|
{
|
|
if (mSelectSkillDialog != nullptr)
|
|
MWBase::Environment::get().getWindowManager()->removeDialog(std::move(mSelectSkillDialog));
|
|
if (mSelectAttributeDialog != nullptr)
|
|
MWBase::Environment::get().getWindowManager()->removeDialog(std::move(mSelectAttributeDialog));
|
|
}
|
|
|
|
void EffectEditorBase::onAvailableEffectClicked(MyGUI::Widget* sender)
|
|
{
|
|
if (mEffects.size() >= 8)
|
|
{
|
|
MWBase::Environment::get().getWindowManager()->messageBox("#{sNotifyMessage28}");
|
|
return;
|
|
}
|
|
|
|
int buttonId = *sender->getUserData<int>();
|
|
mSelectedKnownEffectId = mButtonMapping[buttonId];
|
|
|
|
const ESM::MagicEffect* effect
|
|
= MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().find(mSelectedKnownEffectId);
|
|
|
|
bool allowSelf = (effect->mData.mFlags & ESM::MagicEffect::CastSelf) != 0;
|
|
bool allowTouch = (effect->mData.mFlags & ESM::MagicEffect::CastTouch) && !mConstantEffect;
|
|
bool allowTarget = (effect->mData.mFlags & ESM::MagicEffect::CastTarget) && !mConstantEffect;
|
|
|
|
if (!allowSelf && !allowTouch && !allowTarget)
|
|
return; // TODO: Show an error message popup?
|
|
|
|
if (effect->mData.mFlags & ESM::MagicEffect::TargetSkill)
|
|
{
|
|
mSelectSkillDialog = std::make_unique<SelectSkillDialog>();
|
|
mSelectSkillDialog->eventCancel += MyGUI::newDelegate(this, &SpellCreationDialog::onAttributeOrSkillCancel);
|
|
mSelectSkillDialog->eventItemSelected += MyGUI::newDelegate(this, &SpellCreationDialog::onSelectSkill);
|
|
mSelectSkillDialog->setVisible(true);
|
|
}
|
|
else if (effect->mData.mFlags & ESM::MagicEffect::TargetAttribute)
|
|
{
|
|
mSelectAttributeDialog = std::make_unique<SelectAttributeDialog>();
|
|
mSelectAttributeDialog->eventCancel
|
|
+= MyGUI::newDelegate(this, &SpellCreationDialog::onAttributeOrSkillCancel);
|
|
mSelectAttributeDialog->eventItemSelected
|
|
+= MyGUI::newDelegate(this, &SpellCreationDialog::onSelectAttribute);
|
|
mSelectAttributeDialog->setVisible(true);
|
|
}
|
|
else
|
|
{
|
|
for (const ESM::ENAMstruct& effectInfo : mEffects)
|
|
{
|
|
if (effectInfo.mEffectID == mSelectedKnownEffectId)
|
|
{
|
|
MWBase::Environment::get().getWindowManager()->messageBox("#{sOnetypeEffectMessage}");
|
|
return;
|
|
}
|
|
}
|
|
|
|
mAddEffectDialog.newEffect(effect);
|
|
}
|
|
}
|
|
|
|
void EffectEditorBase::onEffectModified(ESM::ENAMstruct effect)
|
|
{
|
|
mEffects[mSelectedEffect] = effect;
|
|
|
|
updateEffectsView();
|
|
}
|
|
|
|
void EffectEditorBase::onEffectRemoved(ESM::ENAMstruct effect)
|
|
{
|
|
mEffects.erase(mEffects.begin() + mSelectedEffect);
|
|
updateEffectsView();
|
|
}
|
|
|
|
void EffectEditorBase::updateEffectsView()
|
|
{
|
|
MyGUI::EnumeratorWidgetPtr oldWidgets = mUsedEffectsView->getEnumerator();
|
|
MyGUI::Gui::getInstance().destroyWidgets(oldWidgets);
|
|
|
|
MyGUI::IntSize size(0, 0);
|
|
|
|
int i = 0;
|
|
for (const ESM::ENAMstruct& effectInfo : mEffects)
|
|
{
|
|
Widgets::SpellEffectParams params;
|
|
params.mEffectID = effectInfo.mEffectID;
|
|
params.mSkill = effectInfo.mSkill;
|
|
params.mAttribute = effectInfo.mAttribute;
|
|
params.mDuration = effectInfo.mDuration;
|
|
params.mMagnMin = effectInfo.mMagnMin;
|
|
params.mMagnMax = effectInfo.mMagnMax;
|
|
params.mRange = effectInfo.mRange;
|
|
params.mArea = effectInfo.mArea;
|
|
params.mIsConstant = mConstantEffect;
|
|
|
|
MyGUI::Button* button = mUsedEffectsView->createWidget<MyGUI::Button>(
|
|
"", MyGUI::IntCoord(0, size.height, 0, 24), MyGUI::Align::Default);
|
|
button->setUserData(i);
|
|
button->eventMouseButtonClick += MyGUI::newDelegate(this, &SpellCreationDialog::onEditEffect);
|
|
button->setNeedMouseFocus(true);
|
|
|
|
Widgets::MWSpellEffectPtr effect = button->createWidget<Widgets::MWSpellEffect>(
|
|
"MW_EffectImage", MyGUI::IntCoord(0, 0, 0, 24), MyGUI::Align::Default);
|
|
|
|
effect->setNeedMouseFocus(false);
|
|
effect->setSpellEffect(params);
|
|
|
|
effect->setSize(effect->getRequestedWidth(), 24);
|
|
button->setSize(effect->getRequestedWidth(), 24);
|
|
|
|
size.width = std::max(size.width, effect->getRequestedWidth());
|
|
size.height += 24;
|
|
++i;
|
|
}
|
|
|
|
// Canvas size must be expressed with HScroll disabled, otherwise MyGUI would expand the scroll area when the
|
|
// scrollbar is hidden
|
|
mUsedEffectsView->setVisibleHScroll(false);
|
|
mUsedEffectsView->setCanvasSize(size);
|
|
mUsedEffectsView->setVisibleHScroll(true);
|
|
|
|
notifyEffectsChanged();
|
|
}
|
|
|
|
void EffectEditorBase::onEffectAdded(ESM::ENAMstruct effect)
|
|
{
|
|
mEffects.push_back(effect);
|
|
mSelectedEffect = mEffects.size() - 1;
|
|
|
|
updateEffectsView();
|
|
}
|
|
|
|
void EffectEditorBase::onEditEffect(MyGUI::Widget* sender)
|
|
{
|
|
int id = *sender->getUserData<int>();
|
|
|
|
mSelectedEffect = id;
|
|
|
|
mAddEffectDialog.editEffect(mEffects[id]);
|
|
mAddEffectDialog.setVisible(true);
|
|
}
|
|
|
|
void EffectEditorBase::setConstantEffect(bool constant)
|
|
{
|
|
mAddEffectDialog.setConstantEffect(constant);
|
|
mConstantEffect = constant;
|
|
|
|
if (!constant)
|
|
return;
|
|
|
|
for (auto it = mEffects.begin(); it != mEffects.end();)
|
|
{
|
|
if (it->mRange != ESM::RT_Self)
|
|
{
|
|
auto& store = MWBase::Environment::get().getWorld()->getStore();
|
|
auto magicEffect = store.get<ESM::MagicEffect>().find(it->mEffectID);
|
|
if ((magicEffect->mData.mFlags & ESM::MagicEffect::CastSelf) == 0)
|
|
{
|
|
it = mEffects.erase(it);
|
|
continue;
|
|
}
|
|
it->mRange = ESM::RT_Self;
|
|
}
|
|
++it;
|
|
}
|
|
}
|
|
}
|