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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-07 03:54:40 +00:00
OpenMW/components
psi29a 6f9ceff3f3 Merge branch 'windows_build' into 'master'
Add option to disable precompiled headers

See merge request OpenMW/openmw!3933
2024-03-09 09:48:57 +00:00
..
bsa
bullethelpers
compiler
config
contentselector
crashcatcher
debug Add missing initialization 2024-02-23 17:01:59 +04:00
detournavigator Add option to disable precompiled headers 2024-03-08 02:11:51 +01:00
esm Add option to disable precompiled headers 2024-03-08 02:11:51 +01:00
esm3 Implement auto calculated potion values 2024-03-02 12:45:48 +01:00
esm4
esmloader
esmterrain
fallback
files
fontloader
fx
interpreter
l10n
loadinglistener
lua Merge branch 'drop_on_exit' into 'master' 2024-02-28 20:36:40 +00:00
lua_ui Fix child UI Elements created in the same frame as parent 2024-03-06 23:16:02 +01:00
misc Fix build with OSG_USE_UTF8_FILENAME 2024-03-06 20:51:48 +01:00
myguiplatform
navmeshtool
nif
nifbullet
nifosg
platform Add option to disable precompiled headers 2024-03-08 02:11:51 +01:00
process
resource Give up rearranging the CS 2024-02-25 22:49:53 +00:00
sceneutil Accept that it's too much work to defer light manager creation in the CS and instead use something akin to the old approach 2024-02-24 16:59:11 +00:00
sdlutil Do not treat Alt-Tab as resolution change (bug 7866) 2024-03-07 15:43:35 +04:00
serialization
settings
shader Get the GLExtensions instance when a context is created 2024-02-23 00:15:23 +00:00
sqlite3
std140
stereo
terrain
to_utf8
translation
version Open matching version of documentation for Launcher Help 2024-02-25 18:20:40 +01:00
vfs Use normalized path for correctSoundPath 2024-02-24 12:42:36 +01:00
widgets
CMakeLists.txt Add option to disable precompiled headers 2024-03-08 02:11:51 +01:00
doc.hpp