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161 lines
6.3 KiB
C++
161 lines
6.3 KiB
C++
#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_FINDSMOOTHPATH_H
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#define OPENMW_COMPONENTS_DETOURNAVIGATOR_FINDSMOOTHPATH_H
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#include "areatype.hpp"
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#include "flags.hpp"
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#include "settings.hpp"
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#include "settingsutils.hpp"
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#include "status.hpp"
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#include <DetourCommon.h>
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#include <DetourNavMesh.h>
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#include <DetourNavMeshQuery.h>
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#include <osg/Vec3f>
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#include <array>
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#include <cassert>
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#include <functional>
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#include <iterator>
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#include <span>
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#include <vector>
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namespace DetourNavigator
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{
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template <std::output_iterator<osg::Vec3f> OutputIterator>
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class FromNavMeshCoordinatesIterator
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{
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public:
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using iterator_category = std::output_iterator_tag;
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using value_type = osg::Vec3f;
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using difference_type = std::ptrdiff_t;
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using pointer = osg::Vec3f*;
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using reference = osg::Vec3f&;
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explicit FromNavMeshCoordinatesIterator(OutputIterator& impl, const RecastSettings& settings)
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: mImpl(impl)
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, mSettings(settings)
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{
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}
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FromNavMeshCoordinatesIterator& operator*() { return *this; }
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FromNavMeshCoordinatesIterator& operator++()
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{
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++mImpl.get();
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return *this;
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}
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FromNavMeshCoordinatesIterator operator++(int)
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{
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const auto copy = *this;
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++(*this);
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return copy;
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}
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FromNavMeshCoordinatesIterator& operator=(const osg::Vec3f& value)
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{
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*mImpl.get() = fromNavMeshCoordinates(mSettings, value);
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return *this;
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}
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private:
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std::reference_wrapper<OutputIterator> mImpl;
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std::reference_wrapper<const RecastSettings> mSettings;
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};
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inline std::optional<std::size_t> findPolygonPath(const dtNavMeshQuery& navMeshQuery, const dtPolyRef startRef,
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const dtPolyRef endRef, const osg::Vec3f& startPos, const osg::Vec3f& endPos, const dtQueryFilter& queryFilter,
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std::span<dtPolyRef> pathBuffer)
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{
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int pathLen = 0;
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const auto status = navMeshQuery.findPath(startRef, endRef, startPos.ptr(), endPos.ptr(), &queryFilter,
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pathBuffer.data(), &pathLen, static_cast<int>(pathBuffer.size()));
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if (!dtStatusSucceed(status))
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return {};
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assert(pathLen >= 0);
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assert(static_cast<std::size_t>(pathLen) <= pathBuffer.size());
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return static_cast<std::size_t>(pathLen);
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}
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Status makeSmoothPath(const dtNavMeshQuery& navMeshQuery, const osg::Vec3f& start, const osg::Vec3f& end,
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std::span<dtPolyRef> polygonPath, std::size_t polygonPathSize, std::size_t maxSmoothPathSize,
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std::output_iterator<osg::Vec3f> auto& out)
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{
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assert(polygonPathSize <= polygonPath.size());
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std::vector<float> cornerVertsBuffer(maxSmoothPathSize * 3);
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std::vector<unsigned char> cornerFlagsBuffer(maxSmoothPathSize);
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std::vector<dtPolyRef> cornerPolysBuffer(maxSmoothPathSize);
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int cornersCount = 0;
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constexpr int findStraightPathOptions = DT_STRAIGHTPATH_AREA_CROSSINGS | DT_STRAIGHTPATH_ALL_CROSSINGS;
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if (const dtStatus status = navMeshQuery.findStraightPath(start.ptr(), end.ptr(), polygonPath.data(),
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static_cast<int>(polygonPathSize), cornerVertsBuffer.data(), cornerFlagsBuffer.data(),
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cornerPolysBuffer.data(), &cornersCount, static_cast<int>(maxSmoothPathSize), findStraightPathOptions);
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dtStatusFailed(status))
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return Status::FindStraightPathFailed;
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for (int i = 0; i < cornersCount; ++i)
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*out++ = Misc::Convert::makeOsgVec3f(&cornerVertsBuffer[static_cast<std::size_t>(i) * 3]);
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return Status::Success;
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}
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Status findSmoothPath(const dtNavMeshQuery& navMeshQuery, const osg::Vec3f& halfExtents, const osg::Vec3f& start,
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const osg::Vec3f& end, const Flags includeFlags, const AreaCosts& areaCosts, const DetourSettings& settings,
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float endTolerance, std::output_iterator<osg::Vec3f> auto out)
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{
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dtQueryFilter queryFilter;
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queryFilter.setIncludeFlags(includeFlags);
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queryFilter.setAreaCost(AreaType_water, areaCosts.mWater);
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queryFilter.setAreaCost(AreaType_door, areaCosts.mDoor);
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queryFilter.setAreaCost(AreaType_pathgrid, areaCosts.mPathgrid);
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queryFilter.setAreaCost(AreaType_ground, areaCosts.mGround);
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constexpr float polyDistanceFactor = 4;
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const osg::Vec3f polyHalfExtents = halfExtents * polyDistanceFactor;
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osg::Vec3f startNavMeshPos;
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dtPolyRef startRef = 0;
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if (const dtStatus status = navMeshQuery.findNearestPoly(
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start.ptr(), polyHalfExtents.ptr(), &queryFilter, &startRef, startNavMeshPos.ptr());
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dtStatusFailed(status) || startRef == 0)
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return Status::StartPolygonNotFound;
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osg::Vec3f endNavMeshPos;
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const osg::Vec3f endPolyHalfExtents = polyHalfExtents + osg::Vec3f(endTolerance, endTolerance, endTolerance);
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dtPolyRef endRef;
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if (const dtStatus status = navMeshQuery.findNearestPoly(
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end.ptr(), endPolyHalfExtents.ptr(), &queryFilter, &endRef, endNavMeshPos.ptr());
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dtStatusFailed(status) || endRef == 0)
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return Status::EndPolygonNotFound;
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std::vector<dtPolyRef> polygonPath(settings.mMaxPolygonPathSize);
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const auto polygonPathSize
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= findPolygonPath(navMeshQuery, startRef, endRef, startNavMeshPos, endNavMeshPos, queryFilter, polygonPath);
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if (!polygonPathSize.has_value())
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return Status::FindPathOverPolygonsFailed;
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if (*polygonPathSize == 0)
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return Status::Success;
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osg::Vec3f targetNavMeshPos;
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if (const dtStatus status = navMeshQuery.closestPointOnPoly(
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polygonPath[*polygonPathSize - 1], end.ptr(), targetNavMeshPos.ptr(), nullptr);
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dtStatusFailed(status))
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return Status::TargetPolygonNotFound;
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const bool partialPath = polygonPath[*polygonPathSize - 1] != endRef;
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const Status smoothStatus = makeSmoothPath(navMeshQuery, startNavMeshPos, targetNavMeshPos, polygonPath,
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*polygonPathSize, settings.mMaxSmoothPathSize, out);
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if (smoothStatus != Status::Success)
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return smoothStatus;
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return partialPath ? Status::PartialPath : Status::Success;
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}
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}
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#endif
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