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OpenMW/apps/openmw/mwclass/lockpick.cpp

173 lines
5.4 KiB
C++

#include "lockpick.hpp"
#include <MyGUI_TextIterator.h>
#include <MyGUI_UString.h>
#include <components/esm3/loadlock.hpp>
#include <components/esm3/loadnpc.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/mechanicsmanager.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwworld/actionequip.hpp"
#include "../mwworld/cellstore.hpp"
#include "../mwworld/inventorystore.hpp"
#include "../mwworld/ptr.hpp"
#include "../mwgui/tooltips.hpp"
#include "../mwrender/objects.hpp"
#include "../mwrender/renderinginterface.hpp"
#include "classmodel.hpp"
#include "nameorid.hpp"
namespace MWClass
{
Lockpick::Lockpick()
: MWWorld::RegisteredClass<Lockpick>(ESM::Lockpick::sRecordId)
{
}
void Lockpick::insertObjectRendering(
const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const
{
if (!model.empty())
{
renderingInterface.getObjects().insertModel(ptr, model);
}
}
std::string_view Lockpick::getModel(const MWWorld::ConstPtr& ptr) const
{
return getClassModel<ESM::Lockpick>(ptr);
}
std::string_view Lockpick::getName(const MWWorld::ConstPtr& ptr) const
{
return getNameOrId<ESM::Lockpick>(ptr);
}
std::unique_ptr<MWWorld::Action> Lockpick::activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const
{
return defaultItemActivate(ptr, actor);
}
ESM::RefId Lockpick::getScript(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Lockpick>* ref = ptr.get<ESM::Lockpick>();
return ref->mBase->mScript;
}
std::pair<std::vector<int>, bool> Lockpick::getEquipmentSlots(const MWWorld::ConstPtr& ptr) const
{
std::vector<int> slots_;
slots_.push_back(int(MWWorld::InventoryStore::Slot_CarriedRight));
return std::make_pair(slots_, false);
}
int Lockpick::getValue(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Lockpick>* ref = ptr.get<ESM::Lockpick>();
return ref->mBase->mData.mValue;
}
const ESM::RefId& Lockpick::getUpSoundId(const MWWorld::ConstPtr& ptr) const
{
static ESM::RefId sound = ESM::RefId::stringRefId("Item Lockpick Up");
return sound;
}
const ESM::RefId& Lockpick::getDownSoundId(const MWWorld::ConstPtr& ptr) const
{
static ESM::RefId sound = ESM::RefId::stringRefId("Item Lockpick Down");
return sound;
}
const std::string& Lockpick::getInventoryIcon(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Lockpick>* ref = ptr.get<ESM::Lockpick>();
return ref->mBase->mIcon;
}
MWGui::ToolTipInfo Lockpick::getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const
{
const MWWorld::LiveCellRef<ESM::Lockpick>* ref = ptr.get<ESM::Lockpick>();
MWGui::ToolTipInfo info;
std::string_view name = getName(ptr);
info.caption = MyGUI::TextIterator::toTagsString(MyGUI::UString(name)) + MWGui::ToolTips::getCountString(count);
info.icon = ref->mBase->mIcon;
std::string text;
int remainingUses = getItemHealth(ptr);
text += "\n#{sUses}: " + MWGui::ToolTips::toString(remainingUses);
text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->mBase->mData.mQuality);
text += MWGui::ToolTips::getWeightString(ref->mBase->mData.mWeight, "#{sWeight}");
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
if (MWBase::Environment::get().getWindowManager()->getFullHelp())
{
info.extra += MWGui::ToolTips::getCellRefString(ptr.getCellRef());
info.extra += MWGui::ToolTips::getMiscString(ref->mBase->mScript.getRefIdString(), "Script");
}
info.text = std::move(text);
return info;
}
std::unique_ptr<MWWorld::Action> Lockpick::use(const MWWorld::Ptr& ptr, bool force) const
{
std::unique_ptr<MWWorld::Action> action = std::make_unique<MWWorld::ActionEquip>(ptr, force);
action->setSound(getUpSoundId(ptr));
return action;
}
MWWorld::Ptr Lockpick::copyToCellImpl(const MWWorld::ConstPtr& ptr, MWWorld::CellStore& cell) const
{
const MWWorld::LiveCellRef<ESM::Lockpick>* ref = ptr.get<ESM::Lockpick>();
return MWWorld::Ptr(cell.insert(ref), &cell);
}
std::pair<int, std::string_view> Lockpick::canBeEquipped(
const MWWorld::ConstPtr& ptr, const MWWorld::Ptr& npc) const
{
// Do not allow equip tools from inventory during attack
if (MWBase::Environment::get().getMechanicsManager()->isAttackingOrSpell(npc)
&& MWBase::Environment::get().getWindowManager()->isGuiMode())
return { 0, "#{sCantEquipWeapWarning}" };
return { 1, {} };
}
bool Lockpick::canSell(const MWWorld::ConstPtr& item, int npcServices) const
{
return (npcServices & ESM::NPC::Picks) != 0;
}
int Lockpick::getItemMaxHealth(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Lockpick>* ref = ptr.get<ESM::Lockpick>();
return ref->mBase->mData.mUses;
}
float Lockpick::getWeight(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Lockpick>* ref = ptr.get<ESM::Lockpick>();
return ref->mBase->mData.mWeight;
}
}