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97 lines
3.7 KiB
C++
97 lines
3.7 KiB
C++
#ifndef GAME_MWCLASS_CONTAINER_H
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#define GAME_MWCLASS_CONTAINER_H
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#include "../mwworld/containerstore.hpp"
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#include "../mwworld/customdata.hpp"
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#include "../mwworld/registeredclass.hpp"
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namespace ESM
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{
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struct Container;
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struct InventoryState;
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}
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namespace MWClass
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{
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class ContainerCustomData : public MWWorld::TypedCustomData<ContainerCustomData>
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{
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MWWorld::ContainerStore mStore;
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public:
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ContainerCustomData(const ESM::Container& container, MWWorld::CellStore* cell);
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ContainerCustomData(const ESM::InventoryState& inventory);
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ContainerCustomData& asContainerCustomData() override;
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const ContainerCustomData& asContainerCustomData() const override;
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friend class Container;
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};
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class Container : public MWWorld::RegisteredClass<Container>
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{
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friend MWWorld::RegisteredClass<Container>;
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Container();
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void ensureCustomData(const MWWorld::Ptr& ptr) const;
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MWWorld::Ptr copyToCellImpl(const MWWorld::ConstPtr& ptr, MWWorld::CellStore& cell) const override;
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bool canBeHarvested(const MWWorld::ConstPtr& ptr) const;
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public:
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void insertObjectRendering(const MWWorld::Ptr& ptr, const std::string& model,
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MWRender::RenderingInterface& renderingInterface) const override;
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///< Add reference into a cell for rendering
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void insertObject(const MWWorld::Ptr& ptr, const std::string& model, const osg::Quat& rotation,
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MWPhysics::PhysicsSystem& physics) const override;
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void insertObjectPhysics(const MWWorld::Ptr& ptr, const std::string& model, const osg::Quat& rotation,
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MWPhysics::PhysicsSystem& physics) const override;
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std::string_view getName(const MWWorld::ConstPtr& ptr) const override;
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///< \return name or ID; can return an empty string.
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std::unique_ptr<MWWorld::Action> activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const override;
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///< Generate action for activation
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bool hasToolTip(const MWWorld::ConstPtr& ptr) const override;
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///< @return true if this object has a tooltip when focused (default implementation: true)
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MWGui::ToolTipInfo getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const override;
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///< @return the content of the tool tip to be displayed. raises exception if the object has no tooltip.
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MWWorld::ContainerStore& getContainerStore(const MWWorld::Ptr& ptr) const override;
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///< Return container store
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ESM::RefId getScript(const MWWorld::ConstPtr& ptr) const override;
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///< Return name of the script attached to ptr
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float getCapacity(const MWWorld::Ptr& ptr) const override;
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///< Return total weight that fits into the object. Throws an exception, if the object can't
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/// hold other objects.
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float getEncumbrance(const MWWorld::Ptr& ptr) const override;
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///< Returns total weight of objects inside this object (including modifications from magic
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/// effects). Throws an exception, if the object can't hold other objects.
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bool canLock(const MWWorld::ConstPtr& ptr) const override;
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void readAdditionalState(const MWWorld::Ptr& ptr, const ESM::ObjectState& state) const override;
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///< Read additional state from \a state into \a ptr.
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void writeAdditionalState(const MWWorld::ConstPtr& ptr, ESM::ObjectState& state) const override;
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///< Write additional state from \a ptr into \a state.
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void respawn(const MWWorld::Ptr& ptr) const override;
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std::string_view getModel(const MWWorld::ConstPtr& ptr) const override;
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bool useAnim() const override;
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void modifyBaseInventory(const ESM::RefId& containerId, const ESM::RefId& itemId, int amount) const override;
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};
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}
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#endif
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