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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-17 10:10:23 +00:00
OpenMW/apps/openmw/mwmechanics
2015-05-12 17:40:42 +02:00
..
activespells.cpp Move rng to components 2015-04-22 17:58:55 +02:00
activespells.hpp
actor.cpp MechanicsManager, frame update 2015-04-25 15:19:17 +02:00
actor.hpp
actors.cpp Disable skinning updates for actors beyond the AI processing distance 2015-04-30 00:10:24 +02:00
actors.hpp
aiactivate.cpp
aiactivate.hpp
aiavoiddoor.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
aiavoiddoor.hpp
aicombat.cpp Register Player in the PhysicsSystem 2015-05-12 17:40:42 +02:00
aicombat.hpp
aicombataction.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
aicombataction.hpp Silence -Wreorder warnings. 2015-04-28 18:48:02 -05:00
aiescort.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
aiescort.hpp
aifollow.cpp
aifollow.hpp
aipackage.cpp Waypoint check only considers X & Y distance (Fixes #2423) 2015-03-23 20:09:46 +13:00
aipackage.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
aipursue.cpp
aipursue.hpp
aisequence.cpp reverted mShouldRepeat back to unsigned char. 2015-03-07 11:04:54 +13:00
aisequence.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
aistate.hpp
aitravel.cpp Waypoint check only considers X & Y distance (Fixes #2423) 2015-03-23 20:09:46 +13:00
aitravel.hpp
aiwander.cpp Move rng to components 2015-04-22 17:58:55 +02:00
aiwander.hpp AiWander, use closest two points if distance is too small (Fixes #1317) 2015-03-28 20:05:54 +13:00
alchemy.cpp Move rng to components 2015-04-22 17:58:55 +02:00
alchemy.hpp
autocalcspell.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
autocalcspell.hpp
character.cpp Readded collision objects and movement physics 2015-05-12 03:02:15 +02:00
character.hpp Disable skinning updates for actors beyond the AI processing distance 2015-04-30 00:10:24 +02:00
combat.cpp Move rng to components 2015-04-22 17:58:55 +02:00
combat.hpp Combat mechanic fixes 2015-03-12 03:08:58 +01:00
creaturestats.cpp Update hit chance according to wiki and implement fCombatInvisoMult 2015-03-12 02:47:16 +01:00
creaturestats.hpp
difficultyscaling.cpp
difficultyscaling.hpp
disease.hpp Move rng to components 2015-04-22 17:58:55 +02:00
drawstate.hpp
enchanting.cpp Move rng to components 2015-04-22 17:58:55 +02:00
enchanting.hpp
levelledlist.hpp Move rng to components 2015-04-22 17:58:55 +02:00
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-05-04 02:41:50 +02:00
mechanicsmanagerimp.hpp MechanicsManager, frame update 2015-04-25 15:19:17 +02:00
movement.hpp Readded collision objects and movement physics 2015-05-12 03:02:15 +02:00
npcstats.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
npcstats.hpp
objects.cpp
objects.hpp
obstacle.cpp
obstacle.hpp
pathfinding.cpp Waypoint check only considers X & Y distance (Fixes #2423) 2015-03-23 20:09:46 +13:00
pathfinding.hpp Pathgrid rendering 2015-05-02 22:45:39 +02:00
pathgrid.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
pathgrid.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
pickpocket.cpp Move rng to components 2015-04-22 17:58:55 +02:00
pickpocket.hpp
repair.cpp Move rng to components 2015-04-22 17:58:55 +02:00
repair.hpp
security.cpp Move rng to components 2015-04-22 17:58:55 +02:00
security.hpp
spellcasting.cpp Move rng to components 2015-04-22 17:58:55 +02:00
spellcasting.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
spells.cpp Move rng to components 2015-04-22 17:58:55 +02:00
spells.hpp
stat.cpp Adjust fix for maximum attribute damage limit 2015-03-09 03:15:11 +01:00
stat.hpp Support fatigue below zero for the Drain effect (Fixes #2430) 2015-03-09 03:15:11 +01:00
steering.cpp
steering.hpp
summoning.cpp Port EffectManager 2015-04-19 17:55:56 +02:00
summoning.hpp