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action.cpp
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action.hpp
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actionalchemy.cpp
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actionalchemy.hpp
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actionapply.cpp
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actionapply.hpp
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actiondoor.cpp
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actiondoor.hpp
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actioneat.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
actioneat.hpp
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actionequip.cpp
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actionequip.hpp
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actionopen.cpp
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actionopen.hpp
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actionread.cpp
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actionread.hpp
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actionrepair.cpp
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actionrepair.hpp
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actionsoulgem.cpp
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actionsoulgem.hpp
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actiontake.cpp
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actiontake.hpp
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actiontalk.cpp
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actiontalk.hpp
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actionteleport.cpp
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Feature #50: Spawn projectiles
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2014-03-08 01:31:27 +01:00 |
actionteleport.hpp
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actiontrap.cpp
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actiontrap.hpp
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cellfunctors.hpp
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cellreflist.hpp
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encapsulated reference collections
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2014-02-23 21:21:27 +01:00 |
cells.cpp
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keep track of which cells have state that needs to be saved
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2014-02-24 10:03:04 +01:00 |
cells.hpp
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keep track of which cells have state that needs to be saved
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2014-02-24 10:03:04 +01:00 |
cellstore.cpp
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Remove redundant parameter from aStarSearch. Also update some comments.
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2014-04-04 18:10:06 +11:00 |
cellstore.hpp
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Remove redundant parameter from aStarSearch. Also update some comments.
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2014-04-04 18:10:06 +11:00 |
class.cpp
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Feature 1154 & 73: NPCs react to crime
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2014-04-01 14:15:55 -04:00 |
class.hpp
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Feature 1154 & 73: NPCs react to crime
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2014-04-01 14:15:55 -04:00 |
containerstore.cpp
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containerstore.hpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
contentloader.hpp
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customdata.hpp
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esmloader.cpp
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esmloader.hpp
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esmstore.cpp
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esmstore.hpp
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failedaction.cpp
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failedaction.hpp
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fallback.cpp
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fallback.hpp
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globals.cpp
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globals.hpp
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remove our stdint.h version that uses boost and force usage of system stdint.h
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2014-03-05 17:08:58 +01:00 |
inventorystore.cpp
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inventorystore.hpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
livecellref.cpp
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fix for previous commit
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2014-03-22 16:39:24 +01:00 |
livecellref.hpp
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localscripts.cpp
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encapsulated reference collections
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2014-02-23 21:21:27 +01:00 |
localscripts.hpp
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manualref.hpp
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nullaction.hpp
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omwloader.cpp
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omwloader.hpp
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physicssystem.cpp
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Allow flying and swimming creatures to step inclines. Should have listen to Chris in the first place, see https://forum.openmw.org/viewtopic.php?f=6&t=2075
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2014-04-11 21:24:00 +10:00 |
physicssystem.hpp
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player.cpp
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Save state is handled correctly now.
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2014-04-14 18:11:04 -04:00 |
player.hpp
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Cleaned up code, implemented crime ids
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2014-04-05 10:26:14 -04:00 |
ptr.cpp
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make Ptr a bit more pointer-like
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2014-02-23 18:17:41 +01:00 |
ptr.hpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
recordcmp.hpp
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refdata.cpp
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fix for previous commit
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2014-03-22 16:39:24 +01:00 |
refdata.hpp
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fix for previous commit
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2014-03-22 16:39:24 +01:00 |
scene.cpp
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Bug #416: Workaround for page flipping problem
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2014-03-05 22:24:05 +01:00 |
scene.hpp
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encapsulated reference collections
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2014-02-23 21:21:27 +01:00 |
store.cpp
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store.hpp
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Bug #1224: Changed fix to potentially allow for language independent saves
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2014-03-27 22:32:42 +01:00 |
timestamp.cpp
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timestamp.hpp
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weather.cpp
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Move weather state save/load to a new class
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2014-03-21 01:19:40 -05:00 |
weather.hpp
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Fixed include to use C99 header, not C++11 header
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2014-03-21 01:33:11 -05:00 |
worldimp.cpp
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Merge remote-tracking branch 'jeffreyhaines/master'
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2014-04-15 11:31:48 +02:00 |
worldimp.hpp
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Crime is now checked every frame call
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2014-04-03 00:50:09 -04:00 |