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action.cpp
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action.hpp
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actionalchemy.cpp
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actionalchemy.hpp
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actionapply.cpp
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actionapply.hpp
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actiondoor.cpp
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actiondoor.hpp
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actioneat.cpp
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actioneat.hpp
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actionequip.cpp
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Remove some unnecessary fields from Ptr
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2013-08-14 17:05:42 -07:00 |
actionequip.hpp
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actionopen.cpp
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actionopen.hpp
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actionread.cpp
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actionread.hpp
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actionrepair.cpp
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actionrepair.hpp
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actionsoulgem.cpp
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actionsoulgem.hpp
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actiontake.cpp
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Auto-equip when items are added to the inventory
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2013-08-07 15:17:55 +02:00 |
actiontake.hpp
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actiontalk.cpp
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actiontalk.hpp
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actionteleport.cpp
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actionteleport.hpp
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cellfunctors.hpp
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cells.cpp
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accessing references via their ID now also works for references in containers in active cells
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2013-08-15 14:45:13 +02:00 |
cells.hpp
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accessing references via their ID now also works for references in containers in active cells
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2013-08-15 14:45:13 +02:00 |
cellstore.cpp
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Don't crash when trying to delete a reference that doesn't exist anymore
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2013-08-26 00:14:02 +02:00 |
cellstore.hpp
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accessing references via their ID now also works for references in containers in active cells
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2013-08-15 14:45:13 +02:00 |
class.cpp
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Merge remote-tracking branch 'rainChu/torches'
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2013-10-16 21:24:45 +02:00 |
class.hpp
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Merge remote-tracking branch 'rainChu/torches'
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2013-10-16 21:24:45 +02:00 |
containerstore.cpp
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Item stacking case sensitivity fix
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2013-09-07 01:00:38 +02:00 |
containerstore.hpp
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accessing references via their ID now also works for references in containers in active cells
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2013-08-15 14:45:13 +02:00 |
customdata.hpp
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esmstore.cpp
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Refactored loading screen
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2013-08-27 15:48:13 +02:00 |
esmstore.hpp
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Refactored loading screen
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2013-08-27 15:48:13 +02:00 |
failedaction.cpp
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Handle object activation as a werewolf
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2013-08-08 22:34:53 -07:00 |
failedaction.hpp
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Handle object activation as a werewolf
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2013-08-08 22:34:53 -07:00 |
fallback.cpp
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fallback.hpp
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globals.cpp
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globals.hpp
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inventorystore.cpp
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Remove some unnecessary fields from Ptr
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2013-08-14 17:05:42 -07:00 |
inventorystore.hpp
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Auto-equip when items are added to the inventory
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2013-08-07 15:17:55 +02:00 |
livecellref.hpp
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Store the object class in the LiveCellRef
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2013-08-19 20:39:37 +02:00 |
localscripts.cpp
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localscripts.hpp
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manualref.hpp
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nullaction.hpp
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physicssystem.cpp
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Remove unused functions and parameters
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2013-08-25 16:08:45 -07:00 |
physicssystem.hpp
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Remove unused functions and parameters
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2013-08-25 16:08:45 -07:00 |
player.cpp
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Handle the pick/probe in the character controller
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2013-08-06 19:48:59 -07:00 |
player.hpp
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Handle the pick/probe in the character controller
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2013-08-06 19:48:59 -07:00 |
ptr.cpp
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Store the object class in the LiveCellRef
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2013-08-19 20:39:37 +02:00 |
ptr.hpp
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Store the object class in the LiveCellRef
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2013-08-19 20:39:37 +02:00 |
recordcmp.hpp
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refdata.cpp
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refdata.hpp
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scene.cpp
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Refactored loading screen
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2013-08-27 15:48:13 +02:00 |
scene.hpp
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Refactored loading screen
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2013-08-27 15:48:13 +02:00 |
store.cpp
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store.hpp
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COC Command: Exterior cell selection fix.
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2013-10-12 14:48:37 -05:00 |
timestamp.cpp
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timestamp.hpp
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weather.cpp
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Fix weather sounds persisting on a new game
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2013-08-29 15:16:08 +02:00 |
weather.hpp
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Fix weather sounds persisting on a new game
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2013-08-29 15:16:08 +02:00 |
worldimp.cpp
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Advance skill on successfull spell cast
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2013-11-09 10:34:46 +01:00 |
worldimp.hpp
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Refactor ActiveSpells to track range type. Added basic self range magic.
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2013-11-09 07:51:46 +01:00 |