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OpenMW/apps/openmw/mwbase
2013-11-09 07:51:46 +01:00
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dialoguemanager.hpp Say something from the "hit" dialog topic when losing health 2013-07-24 10:02:50 -07:00
environment.cpp Removed a workaround from Renderer, some cleanup 2013-10-30 13:05:28 +01:00
environment.hpp Removed a workaround from Renderer, some cleanup 2013-10-30 13:05:28 +01:00
inputmanager.hpp loading screen 2012-09-11 16:37:54 +02:00
journal.hpp Added new game button 2013-05-15 17:54:18 +02:00
mechanicsmanager.hpp Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander. 2013-05-24 20:10:07 -07:00
scriptmanager.hpp Added new game button 2013-05-15 17:54:18 +02:00
soundmanager.hpp Avoid a hack to play the underwater sound properly 2013-08-27 13:26:57 -07:00
windowmanager.hpp Refactored loading screen 2013-08-27 15:48:13 +02:00
world.hpp Refactor ActiveSpells to track range type. Added basic self range magic. 2013-11-09 07:51:46 +01:00