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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-03-29 13:20:35 +00:00
scrawl 5b972ee777 Move texture filtering settings to SceneManager
Practical benefits:

- Filter settings are now applied to native OSG format models. These models do not use TextureManager::getTexture2D since the model itself specifies a Texture.
- The GUI render manager will be able to use its own separate textures, making it easier to turn off filtering for them.
2016-02-05 21:03:10 +01:00
..
2015-11-14 00:27:59 +01:00
2016-01-03 20:19:38 +01:00
2015-08-07 20:53:43 -04:00
2016-02-01 21:01:11 +01:00