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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-08 09:37:53 +00:00
OpenMW/apps/openmw
2014-04-24 03:14:47 -04:00
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mwbase Moved quickload to statemanager for consistency's sake, as well as make autosave only occur on sleep, not wait. 2014-04-24 03:14:47 -04:00
mwclass Fixed various issues caused by late-night coding. Also added "unlock" message to unlocked doors 2014-04-23 13:02:51 -04:00
mwdialogue Only exchange bribe gold if the bribe was accepted 2014-03-30 00:12:31 +01:00
mwgui Moved quickload to statemanager for consistency's sake, as well as make autosave only occur on sleep, not wait. 2014-04-24 03:14:47 -04:00
mwinput Moved quickload to statemanager for consistency's sake, as well as make autosave only occur on sleep, not wait. 2014-04-24 03:14:47 -04:00
mwmechanics Fixed various issues caused by late-night coding. Also added "unlock" message to unlocked doors 2014-04-23 13:02:51 -04:00
mwrender Fix visual glitch happening when closing inventory while sneaking 2014-04-06 22:21:28 +02:00
mwscript Fixed various issues caused by late-night coding. Also added "unlock" message to unlocked doors 2014-04-23 13:02:51 -04:00
mwsound
mwstate Moved quickload to statemanager for consistency's sake, as well as make autosave only occur on sleep, not wait. 2014-04-24 03:14:47 -04:00
mwworld Fixed issue which may occur if there's no evidence chest nearby 2014-04-23 13:20:43 -04:00
CMakeLists.txt Actors are moved on if idling near a closed interior door. Unreachable pathgrid points due to a closed door are removed from the allowed set of points. 2014-04-18 14:41:43 +10:00
crashcatcher.cpp
doc.hpp
engine.cpp Don't play company logo when using --skip-menu 2014-03-27 19:59:33 +01:00
engine.hpp
main.cpp