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OpenMW/components
psi29a 44ceb9572a Merge branch 'recast_mesh_heightfield' into 'master'
Reduce navmesh cache size by special handling for heightfields

See merge request OpenMW/openmw!1032
2021-07-26 11:49:30 +00:00
..
bsa
bullethelpers
compiler Console command "reload lua" 2021-07-09 20:24:56 +02:00
config change setValue to replace value instead of insert 2021-07-05 13:22:46 +00:00
contentselector
crashcatcher
debug
detournavigator Store heightfields as array of heights instead of triangles 2021-07-26 00:22:21 +02:00
esm Fail on invalid water levels 2021-07-21 16:00:25 +00:00
esmterrain
fallback
files
fontloader
interpreter
loadinglistener
lua Fix coverity issues 2021-07-12 12:51:25 +02:00
misc
myguiplatform add shader path for mygui (#6162) 2021-07-22 15:55:30 -07:00
nif Handle NiExtraData 2021-07-26 04:46:03 +03:00
nifbullet
nifosg Adapt destination alpha factor for AMD 2021-07-04 23:00:33 +01:00
process
queries Add missing include from sol/sol.hpp 2021-07-10 01:01:50 +02:00
resource
sceneutil Store heightfields as array of heights instead of triangles 2021-07-26 00:22:21 +02:00
sdlutil Merge branch 'windowing-system-cleanup' into 'master' 2021-07-25 21:01:06 +00:00
settings
shader Actually increment iterators to be erased. 2021-07-17 20:47:55 +01:00
terrain
to_utf8
translation
version
vfs
widgets
CMakeLists.txt Do not use off mesh connections as a part of navmesh cache key 2021-07-14 12:19:17 +02:00
doc.hpp